DEV Community

Cover image for I built a free, open-source link bypasser for Linkvertise, LootLabs & Work.ink
bypasslinks
bypasslinks

Posted on

I built a free, open-source link bypasser for Linkvertise, LootLabs & Work.ink

If you've ever tried to download a mod, game file or Roblox script, you've hit an ad-link wall — Linkvertise, LootLabs, Work.ink — a page of ads and a countdown between you and the file. I got tired of it, so I built BypassLinks: a free, open-source tool that resolves these links and returns the real destination in seconds.

Here's how it works and what I learned building it.

The problem: why most "bypassers" break

Naively, you'd think you can scrape the destination out of the page client-side. You can't reliably — Linkvertise validates each link on its own servers, not in the browser. It checks session cookies, timing, page focus and navigation patterns before releasing the final URL.

That's why browser extensions and Tampermonkey userscripts that "solve" the page locally break within days of any update: the server just refuses to hand over the link.

The approach: resolve it server-side

Instead of fighting the page in the browser, BypassLinks completes the flow server-side (Node.js + Express) and returns the destination. No extension footprint, nothing to fingerprint on the user's machine. When a locker changes, I patch it centrally instead of every user updating an extension.

Top comments (0)