Day 20 of my 60-Day Game Dev On Android Challenge🎮📱
Today I was learning gravity in Pygame, and it was challenging… the player kept falling through the floor, jumping too high, or even bouncing 😅.
I spent a few hours debugging and realized tiny adjustments make a huge difference.
Anyone else struggle with making jumps feel natural? How did you solve it?
See you in Day 21! 🚀
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