
When people say they want to learn coding, they usually start with HTML.
And then something weird happens.
They either:
- Watch 12 random YouTube videos
- Jump between tutorials
- Copy code without understanding it
- Or quit after a week
It’s not because HTML is hard.
It’s because beginners don’t need more information — they need structure and momentum.
The Real Problem
Most learning paths feel like:
“Here’s a tag. Cool? Okay here’s 40 more.”
There’s no sense of:
- Progress
- Small wins
- Clear direction
- “Why does this matter?”
And without momentum, motivation dies fast.
What I’ve Been Experimenting With
I started building a small learning platform called Codescriby.
The goal isn’t to reinvent HTML.
It’s to make the learning experience feel:
- Structured
- Interactive
- Slightly gamified
- Actually progressive
Instead of dumping concepts, lessons are designed to:
- Show → Try → Apply
- Keep examples minimal
- Reward small wins
- Build confidence early
Think less “documentation,” more “guided path.”
The Part I Care About Most
Beginner devs don’t quit because they’re incapable.
They quit because:
- They feel lost
- They don’t see progress
- They feel behind
So I’m focusing heavily on:
- Clear explanations
- Simple examples
- Practical structure
- Momentum over complexity
I’m Curious
If you’re self-taught:
- What made HTML finally click for you?
- What almost made you give up?
I’m trying to design something that removes that friction entirely.
Would love to hear what helped (or hurt) your early learning experience.
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