For the technical challenge of an interview, I had to write a function to get the closest point of a polygon from a given point.
I wrote this https://codesandbox.io/s/elated-liskov-3v65c
My solution will handle four cases:
- Case I the target is inside the polygon ( the result is the point itself)
- Case II the target is ON the polygon edge/vetext (the result is the point itself)
- Case III - A the target is outside the polygon and faces an edge
- Case III - B the target is outside the polygon and does not face an edge
Limitations:
- Does not support hole or multi shapes
- Return always one point (in case of equidistant points)
Case I
Use the winding Number algorithm to determin if the point is inside
If so, return the given point.
Case II
Check if the point P is on a edge AB of the polygon by comparing distances
AP + PB === AB
Case III
The point is outside the polygon.
A - The point projection is on a edge:
1- For each segment I will check if the perpendicular projection of the point is on the segment. (by using a vector projection)
2- I will take the segment which has the shortest projection distance.
The result will be the projection coordinates. (the resulting of the vector operation)
B - The point projection is not on a edge:
I will select the vertex which has the shortest distance with the point. (by getting the euclidian distance)
Top comments (1)
Thanks for sharing! Loved the explanation of the cases ππΌ