Let's have a look at our best friend, console.log
! It's such an amazing "tool" if we can call it that.
Logging is just making our life so much easier, and I use it all the time.
But did you know we can pass params in console.logs?
Types of params in console.log
- Strings: Use
%s
- Integer: Use
%d
or%i
- Floats: Use
%f
- Object hyperlink: Use
%o
These are more than enough types and can come in handy!
How to use params in console.log
To use params, we can place them in our console log as such:
console.log('This %s will return the number %d', 'string', 10);
// This string will return the number 10
As you can see, we can give it multiple params at once. These are read in the order inputted.
So in the above's example, it will be %s
first then %d
.
Let's give them all a try:
console.log('Let us %s a string', 'print');
// Let us print a string
console.log('The number %d is not the same as %i', 10, 11);
// The number 10 is not the same as 11
console.log('Even a float like %f will work', 10.233);
// Even a float like 10.233 will work
console.log('There is a good link: %o', 'http://stackoverflow.com');
// There is a good link: "http://stackoverflow.com"
Yes, you can also just add this in, but I prefer this way, just neater code and more readable!
Give it a try on your next project.
Find this example on Codepen.
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Top comments (6)
How about
I don't use JavaScript that much but I do know that a lot of logging happens because people prefer it to actual debugging and it's a bit faster for some of us. However when doing too much async calls and printing objects you're not always familiar which call produced which console.log. So I put in objects like upper code.
Hey Haris,
Great addition! That is indeed a quick way to debug objects!
Thankyou so much for this awesome trick
Your welcome, Mr Sid
Still my favorite debugger :)
Just the easiest way I guess!