This is maybe the last one of the series "Memories".
A simple game named "Asteroids_Clone", developed in 2019 as a Personal Project too...
This one is a challenge that I accepted about to do a fully simple game with C++ using Unreal Engine in one week.
It was a funny experience to accept this challenge and maybe I will repeat others like this one, later.
The objective is to destroy the asteroids, and you will get points, without being hit by them. If you take a lot of hits, the game will end.
If you want to check out the video and the code about the project here on the link below:
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