Hello world.....
Todays topic is focused on collision detection, i am a big fan of making 2d games with javscript and i could remember vividly in the past i had to quit some of mu games because of no knowledge on how to handle collisions ....
But luckily i am here to unveil a method that could work.....
I used this for one of my piano tiles game ,basically what it does is render some random tiles and when they are hit they give off a sound...
Seeming interesting huh...
Well for the fun part i handled collisions by simply calling " tiles.getBoundingClientRect().bottom " and i kept monitoring its position which is relative to the window....
So i ran an if statement that checks when the boxBottom cordinates is >= window.innerHeight
So then i would cancel the interval....
Thats it collision detected
For vertical scrolls
Leave a comment if you would like to view the game or source code on github,and you could also suggest me better ways to handle collisions
♥
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