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Building a Connected Gameplay Loop (Morality, Abilities, UI) in UE5 — Dev Log #12

Building a Connected Gameplay Loop (Morality, Abilities, UI) in UE5 — Dev Log #12

Development continues on the core gameplay and progression systems for Magickness™.

This dev log focuses on the current game state and provides an overview of how core systems are now interacting in a playable build.

In this update

  • Full mechanics overview of the current build
  • Morality system integrated into combat with floating feedback
  • Ability leveling system implemented
  • Combat loop updated with visible progression
  • Settings menu added with navigation options
  • Continued UI and gameplay integration

This marks a shift in development — from building isolated systems to validating how they interact as a cohesive gameplay loop.

The focus now is ensuring that progression, player choice, and system interaction are all connected in a scalable and extensible framework.

Magickness™ is a discovery-driven MMORPG currently in development using Unreal Engine 5.4.

The project is being developed for an adult (18+) audience to maintain a more mature, focused community environment during development and beyond.

Links

Website:
https://magickness.com/

YouTube:
https://youtu.be/AhswMBZoWs8

Support development:
https://ko-fi.com/domtechgaming

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