Building a Connected Gameplay Loop (Morality, Abilities, UI) in UE5 — Dev Log #12
Development continues on the core gameplay and progression systems for Magickness™.
This dev log focuses on the current game state and provides an overview of how core systems are now interacting in a playable build.
In this update
- Full mechanics overview of the current build
- Morality system integrated into combat with floating feedback
- Ability leveling system implemented
- Combat loop updated with visible progression
- Settings menu added with navigation options
- Continued UI and gameplay integration
This marks a shift in development — from building isolated systems to validating how they interact as a cohesive gameplay loop.
The focus now is ensuring that progression, player choice, and system interaction are all connected in a scalable and extensible framework.
Magickness™ is a discovery-driven MMORPG currently in development using Unreal Engine 5.4.
The project is being developed for an adult (18+) audience to maintain a more mature, focused community environment during development and beyond.
Links
Website:
https://magickness.com/
YouTube:
https://youtu.be/AhswMBZoWs8
Support development:
https://ko-fi.com/domtechgaming
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