Building a Full Player Onboarding + Gameplay Loop in UE5 (Dev Log #11)
Development continues on the core gameplay and progression systems for Magickness™.
This dev log focuses on testing a full player flow — from account creation through early gameplay progression to level 2.
In this update
- Full onboarding flow (account creation → email verification → character creation)
- Early progression test (Level 1 → Level 2)
- Unlockable ability integrated into gameplay
- HUD hotbar + ability UI functioning
- Base enemy AI implementation
- Character stats and progression system active
- Morality system integrated into combat loop
- Inventory system connected to player state
This marks a major shift in development — moving from isolated systems to a cohesive gameplay loop where multiple systems interact in real-time.
The goal is to build a scalable foundation where progression, player choice, and system interaction drive the gameplay experience.
Magickness™ is a discovery-driven MMORPG currently in development using Unreal Engine 5.4.
The project is being developed for an adult (18+) audience to maintain a more mature, focused community environment during development and beyond.
Links
Website:
https://magickness.com/
YouTube:
https://youtu.be/4xq9g4jQtao
Support development:
https://ko-fi.com/domtechgaming
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