Development continues on the core gameplay and progression systems for Magickness™.
This dev log focuses on integrating the first unlockable combat ability into the gameplay UI, HUD hotbar, and input mapping framework.
In this update
- Added unlockable ability support to the Ability Menu UI
- Integrated the first ability icon into the HUD hotbar
- Continued gameplay input/key mapping workflow
- Expanded UI-to-gameplay interaction systems
- Used Claude AI to assist with implementation and iteration
The long-term goal is to build a scalable progression and ability framework centered around discovery and experimentation rather than rigid class restrictions.
This is still part of the foundation phase — connecting isolated systems into a cohesive gameplay structure that can scale long term.
Magickness™ is a discovery-driven MMORPG currently in development using Unreal Engine 5.4.
The project is being developed for an adult (18+) audience to maintain a more mature, focused community environment during development and beyond.
Follow Development
Website:
https://magickness.com/
YouTube:
https://youtu.be/zeqAcAZpWM0
Top comments (0)