Facebook announced that they ended support for Facebook SDK for React Native in this article. They claim that community is good enough to maintain this SDK. This version of README file of the repo says otherwise.
Recently I have been experimenting with the SDK to use Login function for a game that I am creating using React Native. Yes, I admit that this is a weird combination but time will show if it's worth it.
So, let's try to install Facebook SDK to the latest version of React Native. As of March 2021, this means: 0.64.0
First Step, the classic yarn add. The only step that is really up to date
yarn add react-native-fbsdk
-E if you want the exact/latest version).
Second Step, Link (Which is not relevant for latest version)
For iOS, we need to install the pods. The example command given is valid but, not recommended. React Native now recommends using npx.
Third Step, Configuration. The documentation starts with a link to a Facebook Documentation and asks you to do the 3. and 4. steps. This is only valid if you have already got a Facebook App configured. And giving Step numbers for this documentation is not a clever solution because that documentation has two Step 2's.
For a Facebook App to be configured follow "Register and Configure Your App with Facebook" step of Facebook Documentation:
- Create a Developer Account
- Register your App
Now you can configure your
Info.plist as described in "Configure Your Project" section.
<key>CFBundleURLTypes</key> <array> <dict> <key>CFBundleURLSchemes</key> <array> <string>fb[APP_ID]</string> </array> </dict> </array> <key>FacebookAppID</key> <string>[APP_ID]</string> <key>FacebookDisplayName</key> <string>[APP_NAME]</string> <key>LSApplicationQueriesSchemes</key> <array> <string>fbapi</string> <string>fbauth</string> <string>fbauth2</string> <string>fbshareextension</string> </array>
Manage QueriesSchemes array as per your needs.
Now, you need to connect the App Delegate. For this,
/ios/PROJECT/AppDelegate.m needs to be changed. Two changes are needed,
openUrl. But they made the explanation so vague that it is impossible to understand. In github issues section I found the best comment and it suggest to take a look at the example
In the file these are done:
- Comment out or remove FlipperKit related code (this should be optional, not an expert move)
[[FBSDKApplicationDelegate sharedInstance] application:application didFinishLaunchingWithOptions:launchOptions];line to
openURLto the end of file
Now it seems like you are done, but, your builds will fail. You will see the troubleshoot part and notice that you need to add a
File.swift in your project folder. You will create the file but it will not work and you will need to search github issues again. You will come across this comment.
So, the file should be created using Xcode. And when it ask if you if you want to "Create Bridging Header". Click on "yes/accept/please" button immediately.
Now build and enjoy the Facebook SDK.