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How to Use VisionLib and echoAR for Cloud-Connected 3D Model Tracking

Here’s an easy demo that lets you track 3D Models with Unity, VisionLib, and echoAR. The full demo can also be found on echoAR’s GitHub.

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Register

Don’t have an API key? Make sure to register for FREE at echoAR .

Setup

  • Download and install the VisionLib SDK in a new Unity project.
  • Follow the instructions on our documentation page to set your API key.
  • Add the mini car model to the console from the Models folder.
  • Overwrite the existing echoAR/CustomBehavior.cs script with the new CustomBehavior file.
  • Set up a Model Tracking scene using VisionLib’s instructions, using carEcho.vl and ModelTrackingScript.cs in the Scripts folder instead of TutorialModelTracker.vl and Tutorial.cs.
  • Tag the VLCamera Object as MainCamera in your scene.
  • Print out and build VisionLib’s car target to test the model tracking.

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Run

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Learn more

Refer to our documentation to learn more about how to use Unity, AR Foundation, and echoAR.

Support

Feel free to reach out at support@echoAR.xyz or join our support channel on Slack.


echoAR (http://www.echoAR.xyz; Techstars ’19) is a cloud platform for augmented reality (AR) and virtual reality (VR) that provides tools and server-side infrastructure to help developers & companies quickly build and deploy AR/VR apps and experiences.

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