Hey everyone! 👋
I'm a game developer and educator, and I've just released a free course to help experienced developers from other game engines get up to speed with Roblox fast.
What is it?
It's a hands-on video tutorial where we build a complete multiplayer game called MultiBall Rugby from scratch — a team-based game where players grab balls, carry them to the rival goal, tackle opponents, and score points. All in a clean, professional codebase.
🏉 Two teams. Multiple balls. Tackles. Goals. Full multiplayer.
Who is it for?
If you already know your way around Unity, Unreal Engine, Godot, or any similar engine and you want to jump into Roblox without sitting through beginner tutorials — this is for you. We skip the basics and go straight into building real systems.
What you'll learn:
- Setting up a pro dev environment with VS Code + Rojo
- Clean client/server architecture in Lua/Luau
- Server-authoritative multiplayer networking with RemoteEvents
- Physics, collision, pickup/carry/throw mechanics
- Team assignment, goal detection, scoring
- UI screens, audio, localization, and more
Three challenge levels:
You pick how much help you want:
🔴 Advanced — Just the goal, figure it out yourself
🔵 Guided — Steps are listed, you implement them
🟢 Step-by-Step — Full walkthrough, follow along
The full source code is available for free, so you can study the architecture even if you don't follow the video.
If you're a developer from another engine curious about Roblox, I'd love for you to check it out. And if you have any feedback or questions, drop them below — I'd really appreciate it!
Happy developing! 🚀
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