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Ethan
Ethan

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I Created A Simple 1 To 1 Meeting Tool

Introduction

Hello! I recently heard about the PlanetScale X Hashnode hackathon, so I thought I'd give it a try.
Please note that this is my first Hackathon so any advice etc. is very appreciated. 😀


The Project

I decided to create a simple 1 to 1 meeting tool using WebRTC.
The current market is mostly dominated by Google Meets/Zoom but I didn't need all the fancy features they possess, I just wanted something simple so I thought this hackathon would be a great chance to just build it. 😎


Tech Stack

The tech that was used to create the project is as follows:

  • React - To build the frontend
  • Nodejs - To build the backend
  • Express - To handle API requests
  • Socket.io - To handle WebSocket chat/signalling
  • PlanetScale - The database
  • Material-ui - For the design
  • Heroku - To host the app

The Finished Project

The page that the user is first greeted with when loading the app is the create room page:

Landing Page

Yes, I know it's very simple. 😅

The user can then create a new room by clicking on the "Create Room" button, this sends a request to the server which then creates a new room and stores the room key inside the planetscale database.

Once the room is created the following popup appears:

Popup

The popup informs the user that the new room is created and gives the options to copy the room url and a link which redirects the user to the created room.

The following screenshot shows what the page looks like when two users enter the room:

Room Page

The top left video is the local user's video whilst the video that takes up most of the screen is the remote user's video.

There is also a chat window to the right that allows both the user's to send chat messages to each other.


Project Uses

The application can be used for the following scenarios:

  • 1 to 1 chat
  • Meetings
  • Mentoring
  • Simple Appointments

Main Issues

The main issues I had with the project where:

  • I suck at UI
  • React's useEffect hook is useful, but if you use it incorrectly it can occur an infinite loop
  • Couple of issues regarding ports when uploading to Heroku (you can't use multiple ports)
  • At first it would be okay to delete the room after use but I decided not to so the user can use the room they created without having to re-create everytime

Future Plans

My future plans for the project are as follows:

  • Implement Screen Share
  • Implement Recording
  • Ability to mute video/audio
  • Saving the chat messages to PlanetScale.

Thoughts on PlanetScale

Since this is the first time I've ever used PlanetScale, I thought I'd share my experience with using it.
Creating a database is as simple as clicking a button, the quick start guides and the sample nodejs app they provide allowed me to easily get started without any issues at all. 😃

Also it gets rid of the hassle of hosting your own database, which can be a bit of a pain.

If you have a little bit of mySQL knowledge, you won't have any problem getting started with it.
Hopefully I will have the chance to implement it in future projects. ☺️


Links

Finished Project: https://pacific-lowlands-02656.herokuapp.com/
Github: https://github.com/ethand91/simple-meeting


Conclusion

Thank you for reading my article. 😀
I learned a lot when building this project, especially React, which I'm still new to.
This was also the first time I've ever deployed an actual app to Heroku. (Which did waste quite a few hours).

I hope you enjoyed reading my first Hackathon article. It was a really thing learning experience and give me a chance to actually build something. I hope to participate in future Hackathons too. 👀

Top comments (4)

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brense profile image
Rense Bakker

Nice! WebRTC is awesome :)

I couldnt find your frontend code, but if you want to add mute/unmute of your track:

function SomeReactComponent() {
  const streamRef = useRef()

  const captureUserMedia = useCallback(async () => {
    const stream = await navigator.mediaDevices.getUserMedia({
      audio: true,
      video: true,
    })
    stream.getTracks().forEach(track => {
      // add track to your WebRTC conneciton
      webRTCConnection.addTrack(track, stream)
    })
    streamRef.current = stream
  }, [])

  const toggleMute = useCallback(() => {
    streamRef.current?.getTracks().forEach(track => {
      track.enabled = !track.enabled
    })
  }, [])

  // ...render something
}
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Oh and for screen sharing, just replace getUserMedia with getDisplayMedia:

const stream = await navigator.mediaDevices.getDisplayMedia({
  audio: true
  // video is always true for getDisplayMedia
})
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ethand91 profile image
Ethan

Thanks for the sample code! :)
There are lots of things you can do with WebRTC, hard to learn but it's fun!

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brense profile image
Rense Bakker

Yea it can take a while to wrap your head around the concept, but very rewarding once you do "get" it.

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s0bacc profile image
S0bacc

Remote business meetings became very common during the pandemic, but it turns out they are quite convenient for organizing the workflow in some companies. However, the need for occasional in-person business meetings remains, and a tool like Unspot meeting room software will be optimal for quickly finding the right space for meetings, conferences, presentations, etc.