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Francisco Molina
Francisco Molina

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After 6+ years building native Android & iOS apps at EY, Geko, and GoMobile...

I decided to build in public.

🚀 Here's what I shipped in the last 6 months:

While searching for my next Senior Mobile role, I created 5 open-source libraries solving real problems I faced in enterprise mobile development:

📱 FLOWLLM - Stream LLMs on Android without boilerplate
Built because integrating Gemini/OpenAI/Claude on Android was too verbose.
One Composable. Real-time streaming. Works offline.

🧠 XCODE-CONTEXT - AI that understands your iOS project

Built because Claude reads code but doesn't understand architecture.
Now it can analyze your iOS app structure, generate tests, spot memory leaks.

SYNCWAVE - Real-time state management (for collaborative apps)
Built because Redux doesn't work for multi-device sync.
Uses CRDTs like Figma does. Works offline. Undo/redo across devices.

🛠️ NEXUS - Impact analysis before deployment
Built because I spent too many 3 AM mornings debugging unexpected production issues.
Analyzes code changes, calculates ripple effects, generates release notes.

🤖 ENVOY - Stop writing .env boilerplate
Built because I was writing the same data 4 times (schema, types, example, docs).
One command generates all three.


💭 Why I'm Sharing This

I've been searching for the right Senior Mobile role since November.

Traditional job hunting isn't working.

But showing what I actually build? That speaks louder than any CV.

These libraries show:
✅ I identify real problems (not just code features)
✅ I ship quality, maintainable code
✅ I think across multiple domains (Android, iOS, backend, DevOps, AI)
✅ I engage with engineering communities
✅ I'm committed to solving problems, not just implementing specs


🎯 What I'm Looking For

A Senior Mobile Engineer role (Android/iOS or both) where I can:

  • Build scalable, enterprise-grade applications
  • Drive architectural decisions
  • Own features end-to-end
  • Collaborate with teams that value code quality
  • Keep shipping & learning

Remote preferred | Flexible on contract/full-time | UTC-6 timezone


🔗 Check My Work

📚 Full technical breakdowns: dev.to/frxncisxo
🐙 GitHub: github.com/frxcisxo
💼 LinkedIn: linkedin.com/in/frxncisxo

If you're hiring or know a team that needs a builder who ships quality mobile apps, let's talk ☕

SeniorMobileEngineer #iOS #Android #Kotlin #Swift #OpenToWork #Hiring

Top comments (2)

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jill_builds_apps profile image
Jill Mercer

six years at big agencies is a hell of a foundation. building in public feels different when it's your own name on the line — way more skin in the game. the mobile performance struggle is real — i'm currently wrestling with a swipe animation on an android tracker. since you're focused on these indie tools, you should definitely drop your next build on stackapps.app. full disclosure — i'm a paid creative scout for the stackapps team, and i only take on work for tools i'd actually recommend.

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frxncisxo profile image
Francisco Molina

This means a lot, thanks! 🙏

Definitely interested in StackApps — sounds like the right community for these tools. Would love to learn more about the process.

The mobile performance struggle is real though 😅 Android swipe animations are... humbling. If you figure out the animation smoothness, I want to know.