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[CIDER Devlog] The Core of Offense and Defense: The Thrill of "Break" and "Interrupt" via Weapon Attributes

[CIDER Devlog] The Core of Offense and Defense: The Thrill of "Break" and "Interrupt" via Weapon Attributes

1
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3 min read
[Inside CIDER] Steal Their Power, Pierce Their Weakness: The "Elemental Cycle" System

[Inside CIDER] Steal Their Power, Pierce Their Weakness: The "Elemental Cycle" System

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3 min read
Game Dev Log: Designing the "Void Card" System – Turning Defense into Explosive Offense
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Game Dev Log: Designing the "Void Card" System – Turning Defense into Explosive Offense

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2 min read
[Guide] How to Bypass the Windows Security Warning to Play CIDER
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[Guide] How to Bypass the Windows Security Warning to Play CIDER

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2 min read
Dev Log: From Combat MVP to Map Mode - Building the Strategic Core of "CIDER"
Cover image for Dev Log: From Combat MVP to Map Mode - Building the Strategic Core of "CIDER"

Dev Log: From Combat MVP to Map Mode - Building the Strategic Core of "CIDER"

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2 min read