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When working with Redux or other state managers, you want to keep your code pure. That means no side effects. Instead of updating an array instead you want to return a new copy of the array with the changes applied. This is tricky with JavaScript arrays since it isn’t clear which native functions change the array, and which ones return a new copy.
Pop Quiz: array.slice()
and array.splice()
. How many of them affect the original array?
a) Slice is pure, splice is impure.
b) Slice is impure, splice is pure.
c) Both are pure.
d) Neither are pure.
Scroll to see the result:
...
...
...
a) Slice is a pure function, but splice changes the array.
Confusing, right?
To keep your array edits safe, let’s look at some functions that perform pure operations on arrays. Examples are included in both ES2018 and older versions of JavaScript. These examples make heavy use of the spread operator, so if you aren’t familiar with it this may also help you get a stronger understanding of how it works.
1. How to add an element to the end of an array without modifying the original:
//ES 2018
const purePush = (arr, el) => [...arr,el]
//ES5
function purePushClassic(arr, el) {
return arr.concat(el)
}
2. How to add an element to the beginning of an array without modifying the original:
//ES 2018
const pureUnshift = (arr, el) => [el, ...arr]
//ES5
function pureUnshiftClassic(arr, el) {
return [el].concat(arr)
}
3. How to Combine two Arrays into a Third
//ES2018
const pureCombine = (arr1, arr2) => [...arr1, ...arr2]
//ES5
function pureCombineClassic(arr1, arr2) {
return arr1.concat(arr2)
}
4. Remove an element from the end of the array, Without modifying the original:
//ES 2018
const pureShift = (arr) => arr.slice(1)
//ES5
function pureShiftClassic(arr){ return arr.slice(1) }
5. Remove an element from the beginning of the array, Without modifying the original:
//ES2018
const purePop = (arr) => arr.slice(0,-1)
//ES5
function purePopClassic(arr) { return arr.slice(0,-1) }
6. Insert an element at a specific index without mutating the array:
//ES2018
const pureInsert = (arr, el, i) => [...arr.slice(0,i), el, ...arr.slice(i)]
//ES5
function pureInsertClassic(arr, el, i) {
return arr.slice(0,i)
.concat(el)
.concat(arr.slice(i++))
}
7. Replace an element at a specific index without mutating the array:
//ES2018
const pureReplace = (arr, el, i) => [...arr.slice(0, i), el, ...arr.slice(++i)]
//ES5
function pureReplaceClassic(arr, el, i) {
var copy = arr.slice()
copy[i] = el
return copy
}
8. Delete an element at a specific index without mutating the array:
//ES2018
const pureDelete = (arr, i) => [...arr.slice(0,i),...arr.slice(i+1)]
//ES5
function pureDeleteClassic(arr, i) {
return arr.slice(0,i).concat(arr.slice(i+1))
}
Bonus tip: turn any impure array method into a pure one
All you have to is make a copy of the array first. You’ve seen it in the above examples. In ES2018, you can use the spread operator. In old JavaScript, you can use splice. For example, here’s a way to convert the reverse method into a pure operation:
Want to know more? Here’s some further reading
- MDN Web docs on the spread syntax
- MDN Web docs on Array.prototype.slice
- Why Redux reducers need to be pure functions
- Or, keep up with the latest JavaScript tutorials by following me here on Dev.to or subscribing to my weekly letters.
Top comments (8)
Nice article! Just have a few comments:
The examples for #4 and #5 look like they're switched.
For #6, the
++
inarr.slice(i++)
doesn't actually do anything. The original value ofi
will be returned toslice
prior to incrementing, and even if it did, the resulting array would be inaccurate. I would just stick with:For #7, your
pureReplace
method works great but can be cleaned up to look more consistent with #6:Consistency aside, the outright return will also avoid opening up an unnecessary closure into your function. Defining an array via
let copy
and handing it off to another scope will delay garbage collection of your functional context, as any mutations to the array will need to reference the originalcopy
variable. (I wouldn't be making such a fuss if you just returned a primitive, pass-by-value type!)Thanks for the great feedback! I've made the suggested changes to the article
Isn't the ++ operator changing the parameter value?
It will only change the parameter after the line. For example:
Notice how the number stays at 5 on the second line, and the
++
doesn't take into effect until the next line. To increment in place, you'd have to move the++
to the left of the operand:Knowing this, the
++
in example #6 of the article doesn't actually do anything:If anything the
++
is confusing because it looks as if the user is intending to incrementi
. If the parameter actually changed, we would get a defective insert:I understend How the ++ operator Works, but I believe by changing a parameter value, the function will no longer be a pure function. I think that the ++ operator Will result in a side effect to the third parameter.
Nope, the function will remain pure because primitive types in JavaScript are passed by value. This means when
i
is passed in as an argument,pureInsert
creates a brand new functional context that contains its own copy ofi
as opposed to referencing the original variable that was passed in. Since the function cannot mutate the original variable, purity is maintained.If you really wanted to make the
++
operator "impure", you could use a higher-order function.I didn't know that. Thanks for the clarification.
Sure thing! :)