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Distributed Systems & Networking: Time, Order, and Coordination. Beyond Simple Timestamps

Hey Dev Community!
Welcome to the deepest journey of Distributed Systems ever exists!

๐Ÿš€ Introduction: Why Time is the Hardest Problem

Welcome back, distributed systems architects! โšก

If you've ever tried to debug a race condition, wondered why your database timestamps don't match, or struggled with replica synchronization, you've encountered the fundamental challenge of time in distributed systems.

Today, we're diving deep into the theoretical foundations of time, ordering, and coordination. This isn't just about clocksโ€”it's about causality, consistency, and the very nature of distributed computation.

๐Ÿ”ข 1. Logical Clocks: Lamport & Vector Clocks

Lamport Clocks: The Foundation of Logical Time

Leslie Lamport's seminal 1978 paper introduced the idea that we don't need real-time clocksโ€”we just need to agree on happens-before relationships.

class LamportClock:
    def __init__(self, node_id):
        self.node_id = node_id
        self.counter = 0

    def increment(self):
        """Increment counter for local event"""
        self.counter += 1
        return self.counter

    def send_event(self):
        """Increment and return timestamp for sending message"""
        self.counter += 1
        return self.counter

    def receive_event(self, received_timestamp):
        """Update clock based on received message timestamp"""
        self.counter = max(self.counter, received_timestamp) + 1
        return self.counter

    def compare(self, timestamp_a, timestamp_b):
        """
        Compare two Lamport timestamps
        Returns: -1 if a < b, 0 if concurrent, 1 if a > b
        """
        if timestamp_a < timestamp_b:
            return -1
        elif timestamp_a > timestamp_b:
            return 1
        else:
            # Same timestamp, use node_id as tiebreaker
            return 0 if self.node_id == self.node_id else 1

    def happens_before(self, event_a, event_b):
        """
        Check if event_a happens before event_b
        Based on: a โ†’ b if:
        1. a and b are on same process and a comes before b
        2. a is send and b is receive of same message
        3. Transitive: โˆƒ c such that a โ†’ c and c โ†’ b
        """
        # Implementation of the happens-before relation
        pass

# Example: Distributed chat application
class DistributedChat:
    def __init__(self, user_id):
        self.clock = LamportClock(user_id)
        self.messages = []

    def send_message(self, content):
        timestamp = self.clock.send_event()
        message = {
            'content': content,
            'sender': self.clock.node_id,
            'timestamp': timestamp,
            'lamport_time': timestamp
        }
        self.messages.append(message)
        return message

    def receive_message(self, message):
        # Update clock with received timestamp
        self.clock.receive_event(message['lamport_time'])

        # Insert in happens-before order
        self._insert_ordered(message)

    def _insert_ordered(self, message):
        # Insert message maintaining causal order
        for i, existing in enumerate(self.messages):
            if self.clock.compare(message['lamport_time'], 
                                 existing['lamport_time']) < 0:
                self.messages.insert(i, message)
                return
        self.messages.append(message)
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Key Insight: Lamport clocks guarantee that if event A happens before event B, then A's timestamp < B's timestamp. But the converse isn't trueโ€”equal timestamps don't guarantee concurrency detection.

Vector Clocks: Capturing Causality Precisely

Vector clocks extend Lamport clocks to detect concurrent events.

class VectorClock:
    def __init__(self, node_id, num_nodes):
        self.node_id = node_id
        self.num_nodes = num_nodes
        self.vector = [0] * num_nodes

    def increment(self):
        """Increment own component"""
        self.vector[self.node_id] += 1
        return self.vector.copy()

    def update(self, received_vector):
        """Merge with received vector clock (element-wise max)"""
        for i in range(self.num_nodes):
            self.vector[i] = max(self.vector[i], received_vector[i])
        self.vector[self.node_id] += 1  # Increment for receive event

    def compare(self, other_vector):
        """
        Compare two vector clocks
        Returns: 
          -1 if self < other (happens before)
           0 if concurrent
           1 if self > other (happens after)
           2 if equal
        """
        less = False
        greater = False

        for i in range(self.num_nodes):
            if self.vector[i] < other_vector[i]:
                less = True
            elif self.vector[i] > other_vector[i]:
                greater = True

        if less and not greater:
            return -1  # self happens before other
        elif greater and not less:
            return 1   # self happens after other
        elif not less and not greater:
            return 2   # equal
        else:
            return 0   # concurrent

    def is_causally_related(self, event_a, event_b):
        """Check if event_a causally precedes event_b"""
        return self.compare(event_a['vector'], event_b['vector']) == -1

    def get_concurrent_events(self, events):
        """Find all events concurrent with given event"""
        concurrent = []
        for event in events:
            if self.compare(event['vector'], self.vector) == 0:
                concurrent.append(event)
        return concurrent

# Example: Version conflicts in distributed database
class VersionedDatabase:
    def __init__(self, node_id, num_nodes):
        self.clock = VectorClock(node_id, num_nodes)
        self.data = {}

    def write(self, key, value):
        # Increment vector clock for write
        timestamp = self.clock.increment()

        version = {
            'value': value,
            'vector': timestamp.copy(),
            'node': self.clock.node_id
        }

        if key not in self.data:
            self.data[key] = []

        # Check for conflicts with existing versions
        conflicts = []
        for existing in self.data[key]:
            comp = self.clock.compare(timestamp, existing['vector'])
            if comp == 0:  # Concurrent
                conflicts.append(existing)

        if conflicts:
            # Handle concurrent writes (application-specific)
            version = self._resolve_conflict(version, conflicts)

        self.data[key].append(version)
        return version

    def read(self, key):
        # Return all non-obsolete versions
        if key not in self.data:
            return []

        # Filter out versions that are definitely older
        current_versions = []
        for version in self.data[key]:
            # Check if this version is not dominated by any other
            is_current = True
            for other in self.data[key]:
                if (version != other and 
                    self.clock.compare(version['vector'], other['vector']) == -1):
                    is_current = False
                    break

            if is_current:
                current_versions.append(version)

        return current_versions

    def _resolve_conflict(self, new_version, conflicts):
        # Example conflict resolution: last writer wins with tie-breaker
        # In practice, use application-specific logic
        all_versions = conflicts + [new_version]
        # Sort by vector clock (partial order)
        all_versions.sort(key=lambda v: tuple(v['vector']), reverse=True)
        return all_versions[0]
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Vector Clock Properties:

  • Causality Detection: Precisely identifies concurrent events
  • Space Complexity: O(N) where N is number of nodes
  • Merge Operation: Element-wise maximum (commutative, associative)
  • Garbage Collection: Challenge in long-running systems

๐Ÿ•ฐ๏ธ 2. Hybrid Logical Clocks: Best of Both Worlds

Hybrid Logical Clocks (HLC) combine physical timestamps with logical counters to provide monotonicity and bounded skew.

import time
import struct
from typing import Tuple

class HybridLogicalClock:
    """
    HLC = (physical_time, logical_counter, node_id)

    Properties:
    1. Monotonic: Always increases
    2. Bounded skew: |HLC - physical_time| <= MAX_OFFSET
    3. Causal ordering: If event A โ†’ B, then HLC(A) < HLC(B)
    """

    def __init__(self, node_id: int, max_offset: int = 10):
        self.node_id = node_id
        self.max_offset = max_offset  # Maximum allowed clock skew (ms)

        # Current HLC state
        self.pt = 0  # Physical time component (milliseconds)
        self.l = 0   # Logical counter

    def now(self) -> Tuple[int, int, int]:
        """Get current HLC timestamp"""
        current_pt = self._get_physical_time()

        if current_pt > self.pt:
            # Physical time has advanced
            self.pt = current_pt
            self.l = 0
        else:
            # Same physical time, increment logical counter
            self.l += 1

        return (self.pt, self.l, self.node_id)

    def send(self) -> Tuple[int, int, int]:
        """HLC for sending a message"""
        return self.now()

    def receive(self, received_hlc: Tuple[int, int, int]) -> Tuple[int, int, int]:
        """Update HLC based on received timestamp"""
        received_pt, received_l, received_node = received_hlc
        current_pt = self._get_physical_time()

        # Update rule for HLC
        if current_pt > max(self.pt, received_pt):
            # Our physical time is ahead of both
            self.pt = current_pt
            self.l = 0
        elif received_pt > self.pt:
            # Received timestamp is ahead
            self.pt = received_pt
            self.l = received_l + 1
        elif received_pt == self.pt:
            # Same physical time
            self.l = max(self.l, received_l) + 1
        else:
            # Our clock is ahead of received
            self.l += 1

        # Bound check
        if abs(self.pt - current_pt) > self.max_offset:
            raise ClockSkewError(f"Clock skew {abs(self.pt - current_pt)} > {self.max_offset}")

        return (self.pt, self.l, self.node_id)

    def _get_physical_time(self) -> int:
        """Get current physical time in milliseconds"""
        return int(time.time() * 1000)

    def compare(self, hlc1: Tuple[int, int, int], hlc2: Tuple[int, int, int]) -> int:
        """Compare two HLC timestamps"""
        pt1, l1, n1 = hlc1
        pt2, l2, n2 = hlc2

        if pt1 < pt2:
            return -1
        elif pt1 > pt2:
            return 1
        else:
            # Same physical time
            if l1 < l2:
                return -1
            elif l1 > l2:
                return 1
            else:
                # Same logical counter
                if n1 < n2:
                    return -1
                elif n1 > n2:
                    return 1
                else:
                    return 0  # Equal

    def to_bytes(self, hlc: Tuple[int, int, int]) -> bytes:
        """Serialize HLC to bytes for storage/transmission"""
        pt, l, node = hlc
        return struct.pack('!QII', pt, l, node)

    def from_bytes(self, data: bytes) -> Tuple[int, int, int]:
        """Deserialize HLC from bytes"""
        return struct.unpack('!QII', data)

class ClockSkewError(Exception):
    pass

# Example: Distributed transaction logging
class DistributedTransactionLog:
    def __init__(self, node_id):
        self.hlc = HybridLogicalClock(node_id)
        self.log = []

    def log_transaction(self, transaction):
        timestamp = self.hlc.now()
        entry = {
            'transaction': transaction,
            'hlc': timestamp,
            'physical_time': time.time()
        }
        self.log.append(entry)

        # Sort log by HLC (causal order)
        self.log.sort(key=lambda x: x['hlc'])

        return timestamp

    def replicate_log(self, remote_entries):
        """Merge logs from another node"""
        for entry in remote_entries:
            # Update HLC with received timestamp
            self.hlc.receive(entry['hlc'])

            # Add to log if not already present
            if not any(self.hlc.compare(e['hlc'], entry['hlc']) == 0 
                      for e in self.log):
                self.log.append(entry)

        # Resort log
        self.log.sort(key=lambda x: x['hlc'])

    def get_ordered_transactions(self):
        """Get transactions in causal order"""
        return [entry['transaction'] for entry in self.log]
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HLC Advantages:

  1. Monotonic: Always increases
  2. Causal Ordering: Preserves happens-before
  3. Bounded Skew: Stays close to physical time
  4. Compact: Fixed size (12 bytes typical)
  5. No Synchronization: No need for clock synchronization protocols

โš›๏ธ 3. TrueTime: Google Spanner's Atomic Precision

TrueTime is Google's solution for globally consistent timestamps using atomic clocks and GPS.

import time
import random
from dataclasses import dataclass
from typing import Tuple

@dataclass
class TrueTimeInterval:
    """
    TrueTime represents time as an interval [earliest, latest]
    with guaranteed error bounds
    """
    earliest: float  # Lower bound (seconds since epoch)
    latest: float    # Upper bound

    def midpoint(self) -> float:
        return (self.earliest + self.latest) / 2

    def error(self) -> float:
        return self.latest - self.earliest

    def contains(self, timestamp: float) -> bool:
        return self.earliest <= timestamp <= self.latest

    def definitely_before(self, other: 'TrueTimeInterval') -> bool:
        return self.latest < other.earliest

    def definitely_after(self, other: 'TrueTimeInterval') -> bool:
        return self.earliest > other.latest

    def concurrent(self, other: 'TrueTimeInterval') -> bool:
        return not (self.definitely_before(other) or 
                   self.definitely_after(other))

class TrueTimeAPI:
    """
    Simulated TrueTime API as used in Google Spanner

    Real implementation uses:
    - Atomic clocks (cesium, rubidium)
    - GPS receivers
    - Time master servers
    """

    def __init__(self, epsilon: float = 0.001):
        """
        epsilon: maximum clock uncertainty (1ms default)
        In production: 1-7ms for Spanner
        """
        self.epsilon = epsilon
        self.reference_time = time.time()

        # Simulate clock drift
        self.drift_rate = random.uniform(-0.0001, 0.0001)  # ยฑ100ppm

    def now(self) -> TrueTimeInterval:
        """
        Returns: [earliest, latest] with |latest - earliest| <= 2ฮต
        """
        current = self._get_current_time()
        error = self._get_current_error()

        earliest = current - error
        latest = current + error

        return TrueTimeInterval(earliest, latest)

    def _get_current_time(self) -> float:
        """Get current time with simulated drift"""
        elapsed = time.time() - self.reference_time
        drift = elapsed * self.drift_rate
        return time.time() + drift

    def _get_current_error(self) -> float:
        """
        Calculate current error bound
        Components:
        1. Clock uncertainty (ฮต)
        2. Message delay uncertainty
        3. Master clock synchronization error
        """
        base_error = self.epsilon

        # Simulate additional error sources
        message_delay_error = random.uniform(0, 0.0005)  # Up to 0.5ms
        sync_error = random.uniform(0, 0.0002)          # Up to 0.2ms

        return base_error + message_delay_error + sync_error

    def after(self, timestamp: float) -> TrueTimeInterval:
        """
        Returns a timestamp that is guaranteed to be after the given time
        Used for commit waits in Spanner
        """
        now_interval = self.now()

        if timestamp < now_interval.latest:
            # Already past the timestamp
            return self.now()
        else:
            # Need to wait
            wait_time = timestamp - now_interval.midpoint()
            if wait_time > 0:
                time.sleep(wait_time)

            return self.now()

    def sleep(self, duration: float) -> TrueTimeInterval:
        """Sleep for at least duration, return timestamp after sleep"""
        time.sleep(duration + 2 * self.epsilon)  # Wait extra for safety
        return self.now()

# Example: Spanner-style distributed transactions
class SpannerTransaction:
    """
    Two-phase commit with TrueTime for global ordering

    Key idea: Use TrueTime to assign commit timestamps
    that respect causal order across datacenters
    """

    def __init__(self, truetime: TrueTimeAPI):
        self.truetime = truetime
        self.participants = []
        self.start_time = self.truetime.now()

    def prepare(self) -> bool:
        """Phase 1: Prepare all participants"""
        prepared = []
        for participant in self.participants:
            try:
                prepared.append(participant.prepare())
            except Exception as e:
                # Abort on any failure
                self._abort()
                return False

        return all(prepared)

    def commit(self) -> float:
        """Phase 2: Commit with TrueTime timestamp"""
        if not self.prepare():
            raise TransactionError("Prepare failed")

        # Get commit timestamp with uncertainty
        commit_interval = self.truetime.now()

        # Ensure this commit is definitely after start
        while not commit_interval.definitely_after(self.start_time):
            commit_interval = self.truetime.after(self.start_time.latest)

        # Commit timestamp is the midpoint
        commit_timestamp = commit_interval.midpoint()

        # Wait until commit timestamp is definitely in the past
        self.truetime.after(commit_timestamp)

        # Now safe to commit at all participants
        for participant in self.participants:
            participant.commit(commit_timestamp)

        return commit_timestamp

    def _abort(self):
        """Rollback all participants"""
        for participant in self.participants:
            participant.rollback()

class TransactionError(Exception):
    pass

# Example: Global schema change with TrueTime
class GlobalSchemaChange:
    """
    Using TrueTime to coordinate schema changes across datacenters
    """

    def __init__(self, truetime: TrueTimeAPI):
        self.truetime = truetime
        self.change_time = None

    def schedule_change(self, change_id: str, future_time: float):
        """
        Schedule schema change for a future time
        All datacenters will apply change at same logical time
        """
        # Get current time interval
        now = self.truetime.now()

        # Ensure future_time is definitely in the future
        if future_time <= now.latest:
            future_time = now.latest + 2 * self.truetime.epsilon

        self.change_time = future_time
        return future_time

    def should_apply_change(self, current_time: float) -> bool:
        """
        Check if it's safe to apply the schema change
        Returns True when current_time >= change_time
        """
        if self.change_time is None:
            return False

        # Get current time with uncertainty
        now_interval = self.truetime.now()

        # Apply change only when we're definitely past the change time
        return now_interval.definitely_after(
            TrueTimeInterval(self.change_time, self.change_time)
        )

    def apply_change_safely(self, change_func):
        """
        Wait until safe, then apply change
        """
        if self.change_time is None:
            return

        # Wait until we're definitely past the change time
        self.truetime.after(self.change_time)

        # Now safe to apply change globally
        change_func()
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TrueTime Innovations:

  1. Explicit Uncertainty: Time represented as interval, not point
  2. Wait-free Coordination: after() method for synchronization
  3. Global Ordering: Enables globally consistent timestamps
  4. Hardware Redundancy: Multiple atomic clocks and GPS receivers
  5. Software Monitoring: Continuous error bound verification

๐ŸŒณ 4. Interval Tree Clocks: Dynamic Scalability

Interval Tree Clocks (ITC) solve the scaling problem of vector clocks for highly dynamic systems.

from typing import List, Tuple, Optional
import math

class ITCStamp:
    """
    Interval Tree Clock stamp
    Represents causal knowledge as a binary tree

    Properties:
    1. Dynamic: O(log n) size for n events
    2. Fork/Join: Efficient for dynamic process creation
    3. Monotonic: Always increases
    4. Partial Order: Captures happens-before
    """

    def __init__(self):
        # Binary tree representation
        self.tree = self._create_leaf(1)  # Start with single unit

    def _create_leaf(self, value: int):
        return ('leaf', value)

    def _create_node(self, left, right):
        return ('node', left, right)

    def event(self) -> 'ITCStamp':
        """Generate new event (increment stamp)"""
        new_stamp = self._clone()
        new_stamp._increment()
        return new_stamp

    def _increment(self):
        """Internal increment operation"""
        if self.tree[0] == 'leaf':
            value = self.tree[1]
            self.tree = self._create_leaf(value + 1)
        else:
            # node case
            _, left, right = self.tree
            # Try to increment left, if full try right
            left_stamp = ITCStamp()
            left_stamp.tree = left
            right_stamp = ITCStamp()
            right_stamp.tree = right

            if not left_stamp._is_full():
                left_stamp._increment()
                self.tree = self._create_node(left_stamp.tree, right)
            else:
                right_stamp._increment()
                self.tree = self._create_node(left, right_stamp.tree)

    def _is_full(self) -> bool:
        """Check if stamp is at maximum capacity"""
        if self.tree[0] == 'leaf':
            return self.tree[1] >= self._max_leaf_value()
        else:
            _, left, right = self.tree
            left_stamp = ITCStamp()
            left_stamp.tree = left
            right_stamp = ITCStamp()
            right_stamp.tree = right
            return left_stamp._is_full() and right_stamp._is_full()

    def _max_leaf_value(self) -> int:
        """Maximum value for a leaf node"""
        return 2  # For binary trees

    def fork(self) -> Tuple['ITCStamp', 'ITCStamp']:
        """
        Fork into two independent stamps
        Used when creating new processes
        """
        if self.tree[0] == 'leaf':
            value = self.tree[1]
            if value >= 2:
                # Split leaf into two nodes
                left = self._create_leaf(1)
                right = self._create_leaf(value - 1)
                self.tree = self._create_node(left, right)

        # Now tree is a node, split it
        _, left, right = self.tree

        left_stamp = ITCStamp()
        left_stamp.tree = left

        right_stamp = ITCStamp()
        right_stamp.tree = right

        return left_stamp, right_stamp

    def join(self, other: 'ITCStamp') -> 'ITCStamp':
        """
        Join two stamps (merge knowledge)
        Used when processes synchronize
        """
        if self.tree[0] == 'leaf' and other.tree[0] == 'leaf':
            value1 = self.tree[1]
            value2 = other.tree[1]
            return ITCStamp._create_leaf(value1 + value2)
        elif self.tree[0] == 'node' and other.tree[0] == 'node':
            _, left1, right1 = self.tree
            _, left2, right2 = other.tree

            left_stamp1 = ITCStamp()
            left_stamp1.tree = left1
            left_stamp2 = ITCStamp()
            left_stamp2.tree = left2

            right_stamp1 = ITCStamp()
            right_stamp1.tree = right1
            right_stamp2 = ITCStamp()
            right_stamp2.tree = right2

            joined_left = left_stamp1.join(left_stamp2)
            joined_right = right_stamp1.join(right_stamp2)

            result = ITCStamp()
            result.tree = result._create_node(joined_left.tree, joined_right.tree)
            return result
        else:
            # Mismatched types, normalize
            normalized_self = self._normalize()
            normalized_other = other._normalize()
            return normalized_self.join(normalized_other)

    def _normalize(self) -> 'ITCStamp':
        """Convert to normalized form"""
        # Implementation of normalization algorithm
        pass

    def leq(self, other: 'ITCStamp') -> bool:
        """Check if self โ‰ค other in causal order"""
        if self.tree[0] == 'leaf' and other.tree[0] == 'leaf':
            return self.tree[1] <= other.tree[1]
        elif self.tree[0] == 'node' and other.tree[0] == 'node':
            _, left1, right1 = self.tree
            _, left2, right2 = other.tree

            left_stamp1 = ITCStamp()
            left_stamp1.tree = left1
            left_stamp2 = ITCStamp()
            left_stamp2.tree = left2

            right_stamp1 = ITCStamp()
            right_stamp1.tree = right1
            right_stamp2 = ITCStamp()
            right_stamp2.tree = right2

            return (left_stamp1.leq(left_stamp2) and 
                   right_stamp1.leq(right_stamp2))
        else:
            # Mismatched, normalize first
            return self._normalize().leq(other._normalize())

    def concurrent(self, other: 'ITCStamp') -> bool:
        """Check if stamps are concurrent"""
        return not (self.leq(other) or other.leq(self))

    def _clone(self) -> 'ITCStamp':
        """Create a deep copy"""
        import copy
        new_stamp = ITCStamp()
        new_stamp.tree = copy.deepcopy(self.tree)
        return new_stamp

    def encode(self) -> bytes:
        """Encode stamp to bytes for transmission"""
        # Compact binary encoding
        pass

    @classmethod
    def decode(cls, data: bytes) -> 'ITCStamp':
        """Decode stamp from bytes"""
        pass

# Example: Dynamic microservices with ITC
class MicroserviceOrchestrator:
    """
    Using ITC for causal tracking in dynamic microservices

    Challenge: Services scale up/down dynamically
    Vector clocks would require O(n) space
    ITC provides O(log n) scaling
    """

    def __init__(self):
        self.global_stamp = ITCStamp()
        self.services = {}  # service_id -> ITCStamp
        self.event_log = []

    def create_service(self, service_id: str):
        """Create new service instance"""
        if service_id in self.services:
            raise ValueError(f"Service {service_id} already exists")

        # Fork global knowledge to create new service stamp
        service_stamp, new_global = self.global_stamp.fork()

        self.services[service_id] = service_stamp
        self.global_stamp = new_global

        return service_stamp

    def destroy_service(self, service_id: str):
        """Remove service instance"""
        if service_id not in self.services:
            return

        # Join service knowledge back to global
        service_stamp = self.services[service_id]
        self.global_stamp = self.global_stamp.join(service_stamp)

        del self.services[service_id]

    def service_event(self, service_id: str, event_data: dict) -> ITCStamp:
        """Record event from service"""
        if service_id not in self.services:
            raise ValueError(f"Service {service_id} not found")

        service_stamp = self.services[service_id]

        # Generate new event stamp
        new_stamp = service_stamp.event()
        self.services[service_id] = new_stamp

        # Log event with causal information
        log_entry = {
            'service': service_id,
            'data': event_data,
            'stamp': new_stamp,
            'time': time.time()
        }
        self.event_log.append(log_entry)

        return new_stamp

    def synchronize_services(self, service_a: str, service_b: str):
        """Synchronize two services (e.g., RPC call)"""
        stamp_a = self.services[service_a]
        stamp_b = self.services[service_b]

        # Exchange and merge knowledge
        merged = stamp_a.join(stamp_b)

        # Update both services
        self.services[service_a] = merged
        self.services[service_b] = merged

    def get_causal_history(self, service_id: str) -> List[dict]:
        """Get all events that causally precede service's current state"""
        service_stamp = self.services.get(service_id)
        if not service_stamp:
            return []

        history = []
        for entry in self.event_log:
            if entry['stamp'].leq(service_stamp):
                history.append(entry)

        return history

    def detect_concurrent_events(self, event1: dict, event2: dict) -> bool:
        """Check if two events are concurrent"""
        return event1['stamp'].concurrent(event2['stamp'])
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ITC Advantages for Dynamic Systems:

  1. O(log n) Space: Scales better than vector clocks
  2. Dynamic Process Creation: Efficient fork/join operations
  3. Garbage Collection: Built-in through tree normalization
  4. Compact Encoding: Efficient serialization
  5. Partial Order Maintenance: Preserves causal relationships

โš”๏ธ 5. Byzantine Fault Tolerance: Beyond Crash Faults

Byzantine faults include arbitrary, malicious behaviorโ€”not just crashes.

import hashlib
import json
from typing import List, Dict, Any, Optional
from dataclasses import dataclass
from cryptography.hazmat.primitives import serialization
from cryptography.hazmat.primitives.asymmetric import rsa, padding
from cryptography.hazmat.primitives import hashes

@dataclass
class ByzantineMessage:
    sender: int
    sequence: int
    payload: Any
    signature: bytes

    def verify(self, public_keys: Dict[int, bytes]) -> bool:
        """Verify message signature"""
        if self.sender not in public_keys:
            return False

        public_key = serialization.load_pem_public_key(
            public_keys[self.sender]
        )

        message_data = json.dumps({
            'sender': self.sender,
            'sequence': self.sequence,
            'payload': self.payload
        }).encode()

        try:
            public_key.verify(
                self.signature,
                message_data,
                padding.PSS(
                    mgf=padding.MGF1(hashes.SHA256()),
                    salt_length=padding.PSS.MAX_LENGTH
                ),
                hashes.SHA256()
            )
            return True
        except:
            return False

    def sign(self, private_key: rsa.RSAPrivateKey) -> 'ByzantineMessage':
        """Sign message with private key"""
        message_data = json.dumps({
            'sender': self.sender,
            'sequence': self.sequence,
            'payload': self.payload
        }).encode()

        signature = private_key.sign(
            message_data,
            padding.PSS(
                mgf=padding.MGF1(hashes.SHA256()),
                salt_length=padding.PSS.MAX_LENGTH
            ),
            hashes.SHA256()
        )

        self.signature = signature
        return self

class PracticalByzantineFaultTolerance:
    """
    PBFT: Practical Byzantine Fault Tolerance
    Tolerates f faulty nodes with 3f+1 total nodes
    """

    def __init__(self, node_id: int, total_nodes: int):
        self.node_id = node_id
        self.total_nodes = total_nodes
        self.faulty_limit = (total_nodes - 1) // 3

        # State
        self.view = 0  # Current view number
        self.sequence = 0  # Sequence number for operations
        self.log = []  # Committed operations

        # Cryptographic keys
        self.private_key = rsa.generate_private_key(
            public_exponent=65537,
            key_size=2048
        )

        self.public_key_pem = self.private_key.public_key().public_bytes(
            encoding=serialization.Encoding.PEM,
            format=serialization.PublicFormat.SubjectPublicKeyInfo
        )

        # Known public keys (in real system, from PKI)
        self.public_keys = {}

    def broadcast_prepare(self, operation: Any) -> ByzantineMessage:
        """Phase 1: Primary broadcasts PRE-PREPARE"""
        self.sequence += 1

        message = ByzantineMessage(
            sender=self.node_id,
            sequence=self.sequence,
            payload={
                'type': 'PRE-PREPARE',
                'view': self.view,
                'operation': operation,
                'digest': self._hash_operation(operation)
            },
            signature=b''
        )

        return message.sign(self.private_key)

    def receive_pre_prepare(self, message: ByzantineMessage) -> Optional[ByzantineMessage]:
        """Phase 2: Replicas send PREPARE"""
        if not message.verify(self.public_keys):
            return None

        payload = message.payload
        if payload['type'] != 'PRE-PREPARE':
            return None

        # Verify view and sequence
        if payload['view'] != self.view:
            return None

        # Verify operation digest
        if payload['digest'] != self._hash_operation(payload['operation']):
            return None

        # Send PREPARE message
        prepare_message = ByzantineMessage(
            sender=self.node_id,
            sequence=payload['sequence'],
            payload={
                'type': 'PREPARE',
                'view': self.view,
                'digest': payload['digest']
            },
            signature=b''
        )

        return prepare_message.sign(self.private_key)

    def collect_prepares(self, prepares: List[ByzantineMessage]) -> bool:
        """Phase 3: Check if we have 2f matching PREPARE messages"""
        if len(prepares) < 2 * self.faulty_limit:
            return False

        # Group by digest
        digests = {}
        for prepare in prepares:
            if prepare.verify(self.public_keys):
                digest = prepare.payload['digest']
                digests[digest] = digests.get(digest, 0) + 1

        # Check if any digest has 2f+1 votes
        for digest, count in digests.items():
            if count >= 2 * self.faulty_limit + 1:
                return True

        return False

    def send_commit(self, digest: str) -> ByzantineMessage:
        """Phase 4: Send COMMIT after collecting enough PREPAREs"""
        commit_message = ByzantineMessage(
            sender=self.node_id,
            sequence=self.sequence,
            payload={
                'type': 'COMMIT',
                'view': self.view,
                'digest': digest
            },
            signature=b''
        )

        return commit_message.sign(self.private_key)

    def collect_commits(self, commits: List[ByzantineMessage]) -> Optional[Any]:
        """Phase 5: Execute after collecting 2f+1 COMMITs"""
        if len(commits) < 2 * self.faulty_limit + 1:
            return None

        # Verify all commits are for same digest
        digests = set()
        valid_commits = []

        for commit in commits:
            if commit.verify(self.public_keys):
                digests.add(commit.payload['digest'])
                valid_commits.append(commit)

        if len(digests) != 1 or len(valid_commits) < 2 * self.faulty_limit + 1:
            return None

        # Find the operation with this digest
        digest = list(digests)[0]
        operation = self._find_operation_by_digest(digest)

        if operation:
            # Execute operation
            self.log.append({
                'sequence': self.sequence,
                'operation': operation,
                'digest': digest,
                'view': self.view
            })

            return operation

        return None

    def view_change(self):
        """Handle view change when primary is suspected faulty"""
        self.view += 1

        # New primary is (view mod total_nodes)
        new_primary = self.view % self.total_nodes

        # Collect state from other nodes
        # Send VIEW-CHANGE messages
        # Elect new primary
        # Catch up on missed operations

    def _hash_operation(self, operation: Any) -> str:
        """Create cryptographic hash of operation"""
        operation_str = json.dumps(operation, sort_keys=True).encode()
        return hashlib.sha256(operation_str).hexdigest()

    def _find_operation_by_digest(self, digest: str) -> Optional[Any]:
        """Find operation by its digest"""
        # In real implementation, maintain mapping
        pass

# Example: Byzantine-tolerant blockchain
class ByzantineBlockchain:
    """
    Blockchain with Byzantine fault tolerance
    Each block requires PBFT consensus
    """

    def __init__(self, node_id: int, total_nodes: int):
        self.pbft = PracticalByzantineFaultTolerance(node_id, total_nodes)
        self.chain = []
        self.pending_transactions = []

    def propose_block(self, transactions: List[Any]) -> Optional[Dict]:
        """Propose new block to the network"""
        if self._is_primary():
            block = {
                'index': len(self.chain),
                'previous_hash': self._last_block_hash(),
                'transactions': transactions,
                'timestamp': time.time(),
                'proposer': self.pbft.node_id
            }

            # Start PBFT consensus
            pre_prepare = self.pbft.broadcast_prepare({
                'type': 'BLOCK_PROPOSAL',
                'block': block
            })

            return block

        return None

    def handle_block_proposal(self, message: ByzantineMessage) -> bool:
        """Process block proposal from other node"""
        if not message.verify(self.pbft.public_keys):
            return False

        # Participate in PBFT consensus
        prepare = self.pbft.receive_pre_prepare(message)
        if not prepare:
            return False

        # Collect prepares from other nodes
        # When we have 2f+1 matching prepares, send commit
        # When we have 2f+1 matching commits, execute block

        return True

    def commit_block(self, block: Dict):
        """Add block to chain after consensus"""
        # Verify block structure
        if not self._validate_block(block):
            return

        # Verify consensus proof
        # Add to chain
        self.chain.append(block)

        # Remove transactions from pending
        self.pending_transactions = [
            tx for tx in self.pending_transactions
            if tx not in block['transactions']
        ]

    def _is_primary(self) -> bool:
        """Check if this node is primary for current view"""
        return self.pbft.node_id == (self.pbft.view % self.pbft.total_nodes)

    def _last_block_hash(self) -> str:
        """Get hash of last block in chain"""
        if not self.chain:
            return '0' * 64

        last_block = json.dumps(self.chain[-1], sort_keys=True).encode()
        return hashlib.sha256(last_block).hexdigest()

    def _validate_block(self, block: Dict) -> bool:
        """Validate block structure and transactions"""
        # Implementation depends on application
        return True
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Byzantine Fault Models:

  1. Crash Faults: Nodes stop responding
  2. Omission Faults: Nodes drop messages
  3. Timing Faults: Nodes respond too slowly/quickly
  4. Byzantine Faults: Nodes behave arbitrarily (malicious)

PBFT Key Properties:

  • Safety: All non-faulty nodes execute same operations in same order
  • Liveness: Eventually execute operations despite faults
  • Efficiency: 3-phase protocol with O(nยฒ) messages
  • Optimistic: Normal case requires 1 round trip

๐Ÿ“œ 6. Paxos Variants: The Consensus Family Tree

Paxos has spawned many variants optimized for different use cases.

from enum import Enum
from typing import List, Dict, Optional, Tuple
import random

class PaxosMessageType(Enum):
    PREPARE = "prepare"
    PROMISE = "promise"
    ACCEPT = "accept"
    ACCEPTED = "accepted"
    NACK = "nack"

class PaxosVariant:
    """Base class for Paxos variants"""

    def __init__(self, node_id: int, quorum_size: int):
        self.node_id = node_id
        self.quorum_size = quorum_size

        # State
        self.proposal_number = (0, node_id)  # (round, node_id)
        self.accepted_value = None
        self.accepted_proposal = None

    def generate_proposal_number(self) -> Tuple[int, int]:
        """Generate unique proposal number"""
        current_round, _ = self.proposal_number
        return (current_round + 1, self.node_id)

    def is_quorum(self, responses: List) -> bool:
        """Check if we have quorum of responses"""
        return len(responses) >= self.quorum_size

class ClassicPaxos(PaxosVariant):
    """Original Multi-Paxos algorithm"""

    def __init__(self, node_id: int, total_nodes: int):
        super().__init__(node_id, total_nodes // 2 + 1)
        self.learned_values = {}
        self.instances = {}  # Consensus instance โ†’ value

    def prepare_phase(self, instance_id: int) -> Dict:
        """Phase 1a: Send PREPARE"""
        self.proposal_number = self.generate_proposal_number()

        return {
            'type': PaxosMessageType.PREPARE,
            'instance': instance_id,
            'proposal': self.proposal_number,
            'from': self.node_id
        }

    def handle_promise(self, instance_id: int, promises: List[Dict]) -> Optional[Dict]:
        """Phase 2: Process PROMISEs, send ACCEPT if quorum"""
        if not self.is_quorum(promises):
            return None

        # Find highest accepted value from promises
        highest_accepted = None
        highest_proposal = (0, 0)

        for promise in promises:
            if promise.get('accepted_proposal', (0, 0)) > highest_proposal:
                highest_proposal = promise['accepted_proposal']
                highest_accepted = promise.get('accepted_value')

        # Use highest accepted value or our own
        value = highest_accepted if highest_accepted else self._choose_value(instance_id)

        return {
            'type': PaxosMessageType.ACCEPT,
            'instance': instance_id,
            'proposal': self.proposal_number,
            'value': value,
            'from': self.node_id
        }

    def handle_accepted(self, instance_id: int, accepteds: List[Dict]):
        """Learn value if we have quorum of ACCEPTED"""
        if self.is_quorum(accepteds):
            # All ACCEPTED should have same value
            values = set(msg['value'] for msg in accepteds)
            if len(values) == 1:
                learned_value = values.pop()
                self.learned_values[instance_id] = learned_value
                self.instances[instance_id] = learned_value

    def _choose_value(self, instance_id: int):
        """Choose value to propose"""
        # Application-specific logic
        return f"value-for-{instance_id}"

class FastPaxos(PaxosVariant):
    """
    Fast Paxos: Optimistic fast path
    Uses O(4f+1) nodes instead of O(3f+1)
    """

    def __init__(self, node_id: int, total_nodes: int):
        # Fast Paxos requires larger quorums
        super().__init__(node_id, (3 * total_nodes) // 4 + 1)
        self.fast_quorum = (total_nodes * 3) // 4
        self.classic_quorum = total_nodes // 2 + 1

    def fast_round(self, instance_id: int, value) -> Dict:
        """Fast path: Send value directly to acceptors"""
        return {
            'type': PaxosMessageType.ACCEPT,
            'instance': instance_id,
            'proposal': ('fast', self.node_id),  # Special fast round
            'value': value,
            'from': self.node_id
        }

    def handle_fast_accept(self, instance_id: int, messages: List[Dict]) -> Optional[Dict]:
        """Check if fast path succeeded"""
        # Need fast quorum for fast path
        if len(messages) >= self.fast_quorum:
            # Check for conflict
            values = set(msg['value'] for msg in messages)
            if len(values) == 1:
                # Fast path succeeded
                return {
                    'type': PaxosMessageType.ACCEPTED,
                    'instance': instance_id,
                    'value': values.pop()
                }

        # Fall back to classic Paxos
        return None

class ByzantinePaxos(PaxosVariant):
    """Paxos variant that tolerates Byzantine faults"""

    def __init__(self, node_id: int, total_nodes: int):
        # Byzantine Paxos requires 3f+1 nodes
        self.f = (total_nodes - 1) // 3
        super().__init__(node_id, 2 * self.f + 1)

        # Cryptographic signatures
        self.signatures = {}

    def byzantine_prepare(self, instance_id: int) -> Dict:
        """Phase 1 with signatures"""
        proposal = self.generate_proposal_number()
        signature = self._sign_proposal(instance_id, proposal)

        return {
            'type': PaxosMessageType.PREPARE,
            'instance': instance_id,
            'proposal': proposal,
            'signature': signature,
            'from': self.node_id
        }

    def verify_byzantine_promise(self, promise: Dict) -> bool:
        """Verify promise signature"""
        if 'signature' not in promise:
            return False

        # Verify signature matches sender and content
        # Implementation depends on crypto library
        return True

    def byzantine_accept(self, instance_id: int, value) -> Dict:
        """Phase 2 with signatures"""
        signature = self._sign_value(instance_id, self.proposal_number, value)

        return {
            'type': PaxosMessageType.ACCEPT,
            'instance': instance_id,
            'proposal': self.proposal_number,
            'value': value,
            'signature': signature,
            'from': self.node_id
        }

    def _sign_proposal(self, instance_id: int, proposal: Tuple[int, int]) -> bytes:
        """Sign proposal number"""
        data = f"{instance_id}:{proposal[0]}:{proposal[1]}".encode()
        # Real implementation would use actual signatures
        return hashlib.sha256(data).digest()

    def _sign_value(self, instance_id: int, proposal: Tuple[int, int], value) -> bytes:
        """Sign value"""
        data = f"{instance_id}:{proposal[0]}:{proposal[1]}:{value}".encode()
        return hashlib.sha256(data).digest()

# Example: Paxos-based configuration management
class PaxosConfigurationStore:
    """Configuration store using Paxos for consensus"""

    def __init__(self, node_id: int, nodes: List[int]):
        self.node_id = node_id
        self.nodes = nodes
        self.paxos = ClassicPaxos(node_id, len(nodes))

        # Configuration state
        self.config = {}
        self.config_history = []
        self.config_version = 0

    def propose_config_change(self, key: str, value) -> bool:
        """Propose configuration change"""
        # Create operation
        operation = {
            'type': 'SET_CONFIG',
            'key': key,
            'value': value,
            'version': self.config_version + 1,
            'proposer': self.node_id
        }

        # Run Paxos for this version
        instance_id = self.config_version

        # Phase 1: Prepare
        prepare_msg = self.paxos.prepare_phase(instance_id)
        self._broadcast(prepare_msg)

        # Wait for promises
        # In real implementation, use async/await or callbacks

        # Phase 2: Accept
        # Phase 3: Learn

        # If consensus reached, apply change
        if instance_id in self.paxos.learned_values:
            learned = self.paxos.learned_values[instance_id]
            self._apply_config_operation(learned)
            return True

        return False

    def _apply_config_operation(self, operation: Dict):
        """Apply configuration operation"""
        if operation['type'] == 'SET_CONFIG':
            self.config[operation['key']] = operation['value']
            self.config_version = operation['version']
            self.config_history.append({
                'version': operation['version'],
                'operation': operation,
                'timestamp': time.time()
            })

    def get_config(self, key: str, version: Optional[int] = None):
        """Get configuration value"""
        if version:
            # Get historical value
            for entry in reversed(self.config_history):
                if entry['version'] <= version:
                    if entry['operation']['key'] == key:
                        return entry['operation']['value']
            return None
        else:
            # Get current value
            return self.config.get(key)

    def _broadcast(self, message: Dict):
        """Broadcast message to all nodes"""
        # Implementation depends on network layer
        pass
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Paxos Variants Comparison:

Variant Nodes Required Message Complexity Use Case
Classic Paxos 2f+1 O(nยฒ) General consensus
Fast Paxos 4f+1 O(n) optimistic Low latency when no conflicts
Byzantine Paxos 3f+1 O(nยฒ) with crypto Adversarial environments
Cheap Paxos f+1 (with reconfiguration) O(nยฒ) Resource-constrained
Egalitarian Paxos 2f+1 O(n) Leaderless, symmetric

๐Ÿšฃ 7. Raft Extensions: Production Optimizations

Raft's simplicity has led to many production extensions.

from typing import List, Dict, Optional, Set
import time
import threading
from collections import defaultdict

class RaftWithLease:
    """
    Raft with leader leases for linearizable reads
    Leader maintains lease to serve reads without quorum
    """

    def __init__(self, node_id: int, election_timeout: float = 1.0):
        self.node_id = node_id
        self.election_timeout = election_timeout

        # Raft state
        self.state = 'follower'
        self.current_term = 0
        self.voted_for = None
        self.log = []

        # Lease state
        self.lease_expiry = 0
        self.lease_duration = election_timeout / 2

        # For lease validation
        self.last_heartbeat = defaultdict(float)

    def become_leader(self):
        """Transition to leader state"""
        self.state = 'leader'
        self.lease_expiry = time.time() + self.lease_duration

        # Send initial heartbeat to establish lease
        self._broadcast_heartbeat()

    def renew_lease(self):
        """Renew leader lease"""
        if self.state != 'leader':
            return False

        current_time = time.time()

        # Check if majority acknowledge our leadership
        acknowledgments = 0
        for node, last_seen in self.last_heartbeat.items():
            if current_time - last_seen < self.election_timeout:
                acknowledgments += 1

        if acknowledgments >= len(self.last_heartbeat) // 2 + 1:
            self.lease_expiry = current_time + self.lease_duration
            return True

        return False

    def has_valid_lease(self) -> bool:
        """Check if leader lease is still valid"""
        if self.state != 'leader':
            return False

        return time.time() < self.lease_expiry

    def serve_linearizable_read(self, key: str):
        """Serve read with linearizability guarantee"""
        if not self.has_valid_lease():
            # Lease expired, need to go through log
            return self._serve_consistent_read(key)

        # Lease valid, can serve directly
        return self._read_local(key)

    def _serve_consistent_read(self, key: str):
        """Read through log for consistency"""
        # Ensure we're still leader
        if not self._ensure_leadership():
            raise NotLeaderError("Lost leadership")

        # Read local
        return self._read_local(key)

    def _ensure_leadership(self) -> bool:
        """Ensure we're still leader, renew lease if needed"""
        if self.state != 'leader':
            return False

        if not self.has_valid_lease():
            return self.renew_lease()

        return True

    def _read_local(self, key: str):
        """Read from local state machine"""
        # Implementation depends on state machine
        pass

    def _broadcast_heartbeat(self):
        """Send heartbeat to all followers"""
        # Implementation depends on network
        pass

class NotLeaderError(Exception):
    pass

class RaftWithWitness:
    """
    Raft with witness nodes for reduced storage
    Witnesses participate in consensus but don't store log
    """

    def __init__(self, node_id: int, is_witness: bool = False):
        self.node_id = node_id
        self.is_witness = is_witness

        # Regular Raft state
        self.current_term = 0
        self.voted_for = None

        # Witnesses only store metadata
        if is_witness:
            self.log = []  # Empty for witnesses
            self.commit_index = 0
            self.last_applied = 0
        else:
            # Full replica stores complete log
            self.log = []
            self.commit_index = 0
            self.last_applied = 0

        # Track which nodes are witnesses
        self.witnesses = set()

    def can_vote(self) -> bool:
        """Check if node can vote in elections"""
        # Witnesses can vote
        return True

    def can_commit(self) -> bool:
        """Check if node can commit entries"""
        # Only full replicas can commit
        return not self.is_witness

    def receive_entries(self, entries: List[Dict]) -> bool:
        """Receive log entries from leader"""
        if self.is_witness:
            # Witnesses don't store entries
            # Just acknowledge receipt
            return True
        else:
            # Full replicas append to log
            self.log.extend(entries)
            return True

    def get_quorum_size(self, total_nodes: int, witness_count: int) -> int:
        """
        Calculate quorum size with witnesses

        With witnesses, quorum must include:
        1. Majority of all nodes (including witnesses)
        2. At least one full replica
        """
        total = total_nodes + witness_count
        return (total // 2) + 1

    def is_quorum(self, responses: Set[int], 
                  full_replicas: Set[int], 
                  witnesses: Set[int]) -> bool:
        """Check if responses constitute a quorum"""
        total_nodes = len(full_replicas) + len(witnesses)
        quorum_size = self.get_quorum_size(len(full_replicas), len(witnesses))

        if len(responses) < quorum_size:
            return False

        # Check that we have at least one full replica
        if not any(node in full_replicas for node in responses):
            return False

        return True

class RaftWithPreVote:
    """
    Raft with pre-vote to prevent disrupted leaders
    from causing unnecessary elections
    """

    def __init__(self, node_id: int):
        self.node_id = node_id
        self.state = 'follower'
        self.current_term = 0

        # Pre-vote state
        self.pre_vote_term = 0
        self.pre_votes_received = set()

        # Track connectivity
        self.last_contact = defaultdict(float)

    def start_pre_vote(self):
        """Start pre-vote phase before actual election"""
        if self.state != 'candidate':
            return

        self.pre_vote_term = self.current_term + 1
        self.pre_votes_received = {self.node_id}

        # Request pre-votes from other nodes
        self._request_pre_votes()

    def _request_pre_votes(self):
        """Send pre-vote requests to all nodes"""
        message = {
            'type': 'PRE_VOTE_REQUEST',
            'term': self.pre_vote_term,
            'candidate_id': self.node_id,
            'last_log_index': len(self.log) - 1 if self.log else -1,
            'last_log_term': self.log[-1]['term'] if self.log else 0
        }

        self._broadcast(message)

    def handle_pre_vote_request(self, request: Dict) -> Optional[Dict]:
        """Handle incoming pre-vote request"""
        # Check if candidate's log is up-to-date
        if not self._is_candidate_log_up_to_date(request):
            return {
                'type': 'PRE_VOTE_RESPONSE',
                'term': self.current_term,
                'vote_granted': False,
                'from': self.node_id
            }

        # Check if we've recently heard from leader
        current_time = time.time()
        time_since_last_contact = current_time - max(self.last_contact.values(), default=0)

        # Only grant pre-vote if we haven't heard from leader recently
        if time_since_last_contact < self.election_timeout:
            return {
                'type': 'PRE_VOTE_RESPONSE',
                'term': self.current_term,
                'vote_granted': False,
                'from': self.node_id
            }

        # Grant pre-vote
        return {
            'type': 'PRE_VOTE_RESPONSE',
            'term': self.current_term,
            'vote_granted': True,
            'from': self.node_id
        }

    def collect_pre_votes(self, responses: List[Dict]) -> bool:
        """Check if we have majority pre-votes"""
        granted = sum(1 for r in responses if r['vote_granted'])
        total_nodes = self._get_total_nodes()

        if granted >= total_nodes // 2 + 1:
            # Start real election
            return self._start_real_election()

        return False

    def _start_real_election(self) -> bool:
        """Start real election after successful pre-vote"""
        self.current_term = self.pre_vote_term
        self.state = 'candidate'

        # Request actual votes
        return self._request_votes()

    def _is_candidate_log_up_to_date(self, request: Dict) -> bool:
        """Check if candidate's log is at least as up-to-date as ours"""
        our_last_index = len(self.log) - 1 if self.log else -1
        our_last_term = self.log[-1]['term'] if self.log else 0

        cand_last_index = request['last_log_index']
        cand_last_term = request['last_log_term']

        if cand_last_term > our_last_term:
            return True
        elif cand_last_term == our_last_term and cand_last_index >= our_last_index:
            return True

        return False

# Example: Raft-based key-value store with extensions
class ProductionRaftKVStore:
    """Production-ready key-value store using Raft with extensions"""

    def __init__(self, node_id: int, nodes: List[int]):
        self.node_id = node_id
        self.nodes = nodes

        # Use Raft with lease for fast reads
        self.raft = RaftWithLease(node_id)

        # Key-value state machine
        self.kv_store = {}
        self.kv_versions = {}  # key -> [(version, value)]

        # Thread safety
        self.lock = threading.RLock()

    def put(self, key: str, value, require_linearizability: bool = True) -> bool:
        """Put key-value pair with optional linearizability"""
        with self.lock:
            # Create log entry
            entry = {
                'type': 'PUT',
                'key': key,
                'value': value,
                'term': self.raft.current_term,
                'timestamp': time.time()
            }

            # Replicate through Raft
            success = self._replicate_entry(entry)

            if success:
                # Apply to state machine
                self._apply_put(key, value)

                if require_linearizability:
                    # Wait for commitment
                    return self._wait_for_commit(entry)

                return True

            return False

    def get(self, key: str, linearizable: bool = True):
        """Get value with optional linearizability"""
        if linearizable:
            # Use leader lease for linearizable read
            return self.raft.serve_linearizable_read(key)
        else:
            # Eventually consistent read
            with self.lock:
                return self.kv_store.get(key)

    def _apply_put(self, key: str, value):
        """Apply PUT operation to state machine"""
        if key not in self.kv_versions:
            self.kv_versions[key] = []

        version = len(self.kv_versions[key]) + 1
        self.kv_versions[key].append((version, value))
        self.kv_store[key] = value

    def _replicate_entry(self, entry: Dict) -> bool:
        """Replicate log entry through Raft"""
        # Implementation depends on Raft library
        # In production, use libraries like etcd's raft or hashicorp/raft
        pass

    def _wait_for_commit(self, entry: Dict) -> bool:
        """Wait for entry to be committed"""
        # Implementation depends on commit notification
        pass
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Raft Extensions Summary:

Extension Purpose Use Case
Leader Lease Fast linearizable reads Read-heavy workloads
Witness Nodes Reduce storage requirements Large clusters with storage constraints
Pre-Vote Prevent election storms Unstable networks
Joint Consensus Membership changes Rolling updates, scaling
Log Compaction Control log growth Long-running systems
Read Index Leader-less consistent reads Multi-datacenter

๐ŸŽฏ 8. Virtual Synchrony Model: Group Communication

Virtual synchrony provides a consistent view of group membership and message ordering.

from typing import List, Dict, Set, Optional
from enum import Enum
import time
from collections import defaultdict

class VSMessageType(Enum):
    JOIN = "join"
    LEAVE = "leave"
    MULTICAST = "multicast"
    ACK = "ack"
    VIEW_CHANGE = "view_change"

class VirtualSynchrony:
    """
    Virtual Synchrony: Consistent group membership and message ordering

    Properties:
    1. Virtual synchrony: All members see events in same order
    2. View synchrony: All members see membership changes in same order
    3. Safe delivery: Messages delivered only in views where sender present
    """

    def __init__(self, node_id: int):
        self.node_id = node_id

        # Group state
        self.current_view = []  # List of members in current view
        self.view_id = 0

        # Message queues
        self.pending_messages = []  # Messages waiting for view agreement
        self.delivered_messages = []  # Messages already delivered

        # Causal ordering
        self.vector_clock = {}

        # Failure detection
        self.suspected = set()
        self.heartbeats = defaultdict(float)

    def join_group(self, members: List[int]) -> bool:
        """Join or form a new group"""
        if self.node_id in members and self.node_id not in self.current_view:
            # Start view change protocol
            self._initiate_view_change(members)
            return True
        return False

    def leave_group(self):
        """Leave the group gracefully"""
        if self.node_id in self.current_view:
            # Send leave notification
            leave_msg = {
                'type': VSMessageType.LEAVE,
                'sender': self.node_id,
                'view_id': self.view_id,
                'timestamp': time.time()
            }

            self._multicast(leave_msg)

            # Remove from local view
            self.current_view.remove(self.node_id)

    def multicast(self, message: Dict, total_order: bool = True) -> bool:
        """
        Multicast message to group

        total_order: If True, use total ordering (atomic broadcast)
                    If False, use causal ordering
        """
        if self.node_id not in self.current_view:
            return False

        # Create message with metadata
        msg = {
            'type': VSMessageType.MULTICAST,
            'sender': self.node_id,
            'view_id': self.view_id,
            'message_id': self._generate_message_id(),
            'payload': message,
            'timestamp': time.time(),
            'total_order': total_order
        }

        if total_order:
            # For total ordering, use consensus protocol
            return self._total_order_multicast(msg)
        else:
            # For causal ordering, use vector clocks
            return self._causal_multicast(msg)

    def _total_order_multicast(self, message: Dict) -> bool:
        """Atomic broadcast with total ordering"""
        # Phase 1: Propose sequence number
        proposal = {
            'type': 'PROPOSE',
            'message': message,
            'proposer': self.node_id,
            'view': self.view_id
        }

        # Send to all members
        responses = self._send_to_all(proposal)

        # Phase 2: Agree on sequence (consensus)
        if self._is_quorum(responses):
            # Assign sequence number
            sequence = self._assign_sequence(message)

            # Phase 3: Deliver in order
            self._deliver_in_order(message, sequence)
            return True

        return False

    def _causal_multicast(self, message: Dict) -> bool:
        """Multicast with causal ordering"""
        # Update vector clock
        if self.node_id not in self.vector_clock:
            self.vector_clock[self.node_id] = 0
        self.vector_clock[self.node_id] += 1

        # Attach vector clock to message
        message['vector_clock'] = self.vector_clock.copy()

        # Broadcast message
        self._broadcast(message)

        # Buffer for causal delivery
        self.pending_messages.append(message)
        self._deliver_causally()

        return True

    def _deliver_causally(self):
        """Deliver messages in causal order"""
        # Sort pending messages by vector clock
        deliverable = []

        for msg in self.pending_messages:
            if self._causally_ready(msg):
                deliverable.append(msg)

        # Sort by timestamp (or other deterministic order)
        deliverable.sort(key=lambda x: (x['timestamp'], x['sender']))

        for msg in deliverable:
            self._deliver_message(msg)
            self.pending_messages.remove(msg)

    def _causally_ready(self, message: Dict) -> bool:
        """Check if message is causally ready for delivery"""
        if 'vector_clock' not in message:
            return True

        msg_vc = message['vector_clock']

        # Check if all causal dependencies are satisfied
        for node, counter in msg_vc.items():
            if self.vector_clock.get(node, 0) < counter:
                # Missing causal dependency
                return False

        return True

    def _deliver_message(self, message: Dict):
        """Deliver message to application"""
        # Update vector clock
        if 'vector_clock' in message:
            for node, counter in message['vector_clock'].items():
                self.vector_clock[node] = max(self.vector_clock.get(node, 0), counter)

        # Increment own counter for delivery event
        self.vector_clock[self.node_id] = self.vector_clock.get(self.node_id, 0) + 1

        # Add to delivered messages
        self.delivered_messages.append(message)

        # Notify application
        self._application_deliver(message['payload'])

    def _initiate_view_change(self, new_members: List[int]):
        """Initiate view change protocol"""
        # Phase 1: Propose new view
        view_proposal = {
            'type': VSMessageType.VIEW_CHANGE,
            'proposed_view': new_members,
            'view_id': self.view_id + 1,
            'proposer': self.node_id
        }

        # Send to all proposed members
        responses = []
        for member in new_members:
            if member != self.node_id:
                # In real system, send over network
                pass

        # Phase 2: Wait for acknowledgments
        if len(responses) >= len(new_members) // 2 + 1:
            # Phase 3: Install new view
            self._install_view(new_members, self.view_id + 1)

    def _install_view(self, members: List[int], view_id: int):
        """Install new view"""
        old_view = set(self.current_view)
        new_view = set(members)

        # Members that left
        left = old_view - new_view

        # Members that joined
        joined = new_view - old_view

        # Update state
        self.current_view = members.copy()
        self.view_id = view_id

        # Handle state transfer for new members
        for new_member in joined:
            self._transfer_state_to(new_member)

        # Clean up state for departed members
        for departed in left:
            self._cleanup_state_for(departed)

    def _transfer_state_to(self, new_member: int):
        """Transfer state to new group member"""
        # Send current view
        # Send undelivered messages
        # Send vector clock state
        pass

    def _application_deliver(self, message):
        """Callback for application to process delivered message"""
        # Override in subclass
        pass

    def _generate_message_id(self) -> str:
        """Generate unique message ID"""
        return f"{self.node_id}:{time.time():.6f}:{hash(str(self.delivered_messages))}"

    def _is_quorum(self, responses: List) -> bool:
        """Check if we have quorum of responses"""
        return len(responses) >= len(self.current_view) // 2 + 1

    def _send_to_all(self, message: Dict) -> List[Dict]:
        """Send message to all group members"""
        # Implementation depends on network
        return []

    def _broadcast(self, message: Dict):
        """Broadcast message to group"""
        # Implementation depends on network
        pass

# Example: Virtual synchrony for distributed gaming
class DistributedGameServer:
    """Multiplayer game server using virtual synchrony"""

    def __init__(self, server_id: int):
        self.vs = VirtualSynchrony(server_id)
        self.game_state = {}
        self.players = {}

        # Game-specific
        self.game_tick = 0
        self.pending_actions = []

    def player_join(self, player_id: int, player_data: Dict):
        """Handle player joining game"""
        # Update local state
        self.players[player_id] = player_data

        # Multicast join event
        join_msg = {
            'action': 'PLAYER_JOIN',
            'player_id': player_id,
            'player_data': player_data,
            'tick': self.game_tick
        }

        self.vs.multicast(join_msg, total_order=True)

    def player_action(self, player_id: int, action: Dict):
        """Handle player action"""
        # Validate action
        if not self._validate_action(player_id, action):
            return False

        # Create action message
        action_msg = {
            'action': 'PLAYER_ACTION',
            'player_id': player_id,
            'action': action,
            'tick': self.game_tick,
            'timestamp': time.time()
        }

        # Use causal ordering for game actions
        return self.vs.multicast(action_msg, total_order=False)

    def game_tick_update(self):
        """Process game tick"""
        self.game_tick += 1

        # Collect all actions for this tick
        tick_actions = [a for a in self.pending_actions 
                       if a.get('tick') == self.game_tick - 1]

        # Apply actions in deterministic order
        tick_actions.sort(key=lambda x: (x['timestamp'], x['player_id']))

        for action in tick_actions:
            self._apply_game_action(action)

        # Broadcast game state update
        state_update = {
            'action': 'GAME_STATE_UPDATE',
            'tick': self.game_tick,
            'game_state': self.game_state,
            'players': self.players
        }

        self.vs.multicast(state_update, total_order=True)

    def _application_deliver(self, message: Dict):
        """Process delivered messages"""
        action = message.get('action')

        if action == 'PLAYER_JOIN':
            self._handle_player_join(message)
        elif action == 'PLAYER_ACTION':
            self._handle_player_action(message)
        elif action == 'GAME_STATE_UPDATE':
            self._handle_state_update(message)
        elif action == 'PLAYER_LEAVE':
            self._handle_player_leave(message)

    def _handle_player_join(self, message: Dict):
        """Handle player join event"""
        player_id = message['player_id']
        player_data = message['player_data']

        # Update local state
        self.players[player_id] = player_data

        # Initialize player in game state
        self.game_state[player_id] = {
            'position': (0, 0, 0),
            'health': 100,
            'score': 0
        }

    def _handle_player_action(self, message: Dict):
        """Handle player action event"""
        # Add to pending actions for next tick
        self.pending_actions.append(message)

    def _apply_game_action(self, action: Dict):
        """Apply game action to state"""
        player_id = action['player_id']
        action_data = action['action']

        # Update game state based on action
        # This is game-specific logic
        pass

    def _handle_state_update(self, message: Dict):
        """Handle game state update"""
        # Update local state
        self.game_state = message['game_state']
        self.players = message['players']
        self.game_tick = message['tick']

    def _validate_action(self, player_id: int, action: Dict) -> bool:
        """Validate player action"""
        if player_id not in self.players:
            return False

        # Game-specific validation
        return True
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Virtual Synchrony Guarantees:

  1. View Synchrony: All members see same sequence of views
  2. Message Ordering: Messages delivered in same order to all members
  3. Atomicity: All or nothing delivery within a view
  4. Virtual Synchrony: Messages from same view delivered in same relative order

๐Ÿ“Š 9. Distributed Complexity Theory

Understanding the fundamental limits of distributed computation.

from typing import List, Set, Dict, Tuple
import math
from enum import Enum

class ComplexityClass(Enum):
    """Complexity classes for distributed problems"""
    LOCAL = "O(1) rounds"
    LOGARITHMIC = "O(log n) rounds"
    POLYLOG = "O(polylog n) rounds"
    POLYNOMIAL = "O(poly n) rounds"
    GLOBAL = "ฮฉ(n) rounds"

class DistributedProblem:
    """Base class for distributed problems"""

    def __init__(self, n: int):
        self.n = n  # Number of nodes
        self.rounds = 0
        self.messages_sent = 0
        self.bits_sent = 0

    def lower_bound_rounds(self) -> int:
        """Lower bound on number of communication rounds"""
        raise NotImplementedError

    def lower_bound_messages(self) -> int:
        """Lower bound on number of messages"""
        raise NotImplementedError

    def lower_bound_bits(self) -> int:
        """Lower bound on number of bits"""
        raise NotImplementedError

    def complexity_class(self) -> ComplexityClass:
        """Complexity class of the problem"""
        raise NotImplementedError

class LeaderElection(DistributedProblem):
    """Leader election in anonymous ring"""

    def __init__(self, n: int):
        super().__init__(n)

    def lower_bound_rounds(self) -> int:
        """
        Lower bound: ฮฉ(n) rounds for anonymous ring
        Even with unique IDs: ฮฉ(log n) rounds
        """
        return self.n  # For anonymous ring

    def lower_bound_messages(self) -> int:
        """
        Lower bound: ฮฉ(n log n) messages for comparison-based
        With unique IDs: O(n) messages possible
        """
        return self.n * math.ceil(math.log2(self.n))

    def lower_bound_bits(self) -> int:
        """Each message needs ฮฉ(log n) bits for ID"""
        return self.lower_bound_messages() * math.ceil(math.log2(self.n))

    def complexity_class(self) -> ComplexityClass:
        return ComplexityClass.GLOBAL

class ConsensusProblem(DistributedProblem):
    """Distributed consensus with crash faults"""

    def __init__(self, n: int, f: int):
        super().__init__(n)
        self.f = f  # Maximum faulty nodes

    def lower_bound_rounds(self) -> int:
        """
        FLP: No solution in asynchronous systems
        Synchronous: f+1 rounds necessary and sufficient
        """
        return self.f + 1

    def lower_bound_messages(self) -> int:
        """
        Lower bound: ฮฉ(nยฒ) messages for some solutions
        Optimal: O(n) messages per round
        """
        return (self.f + 1) * self.n

    def lower_bound_bits(self) -> int:
        """Each message contains value + metadata"""
        return self.lower_bound_messages() * 32  # Assuming 32-bit values

    def complexity_class(self) -> ComplexityClass:
        return ComplexityClass.POLYNOMIAL

class ColoringProblem(DistributedProblem):
    """Graph coloring in distributed setting"""

    def __init__(self, n: int, delta: int):
        super().__init__(n)
        self.delta = delta  # Maximum degree

    def lower_bound_rounds(self) -> int:
        """
        ฮ”+1 coloring:
        - Deterministic: ฮฉ(log* n) rounds
        - Randomized: O(log log n) rounds expected
        """
        return math.ceil(math.log2(self.delta))

    def lower_bound_messages(self) -> int:
        """Each node communicates with neighbors each round"""
        return self.n * self.delta * self.lower_bound_rounds()

    def complexity_class(self) -> ComplexityClass:
        return ComplexityClass.LOGARITHMIC

class MSTProblem(DistributedProblem):
    """Minimum Spanning Tree in distributed setting"""

    def __init__(self, n: int):
        super().__init__(n)

    def lower_bound_rounds(self) -> int:
        """
        Lower bound: ฮฉ(โˆš(n/log n) + D) rounds
        where D is network diameter
        Best known: O(โˆšn log* n) rounds
        """
        return math.ceil(math.sqrt(self.n / math.log(self.n)))

    def lower_bound_messages(self) -> int:
        """ฮฉ(m) messages where m is number of edges"""
        # Complete graph has m = n(n-1)/2 edges
        return self.n * (self.n - 1) // 2

    def complexity_class(self) -> ComplexityClass:
        return ComplexityClass.POLYNOMIAL

class LowerBoundProver:
    """Prove lower bounds using information theory"""

    @staticmethod
    def fooling_set_method(problem_size: int, output_size: int) -> int:
        """
        Fooling set method for communication complexity

        Returns: Lower bound on bits that must be communicated
        """
        # Size of fooling set gives lower bound
        return math.ceil(math.log2(problem_size / output_size))

    @staticmethod
    def crossing_sequence_method(diameter: int, states: int) -> int:
        """
        Crossing sequence method for round complexity

        Returns: Lower bound on number of rounds
        """
        # Number of different crossing sequences
        sequences = states ** diameter
        return math.ceil(math.log2(sequences))

    @staticmethod
    def indistinguishability_argument(configurations: int) -> int:
        """
        Indistinguishability argument for impossibility proofs

        Used in FLP impossibility proof
        """
        return math.ceil(math.log2(configurations))

# Example: Proving lower bounds for specific problems
class LowerBoundExamples:
    """Concrete lower bound proofs"""

    @staticmethod
    def prove_consensus_lower_bound(n: int, f: int):
        """Proof sketch for consensus lower bounds"""
        print(f"=== Consensus Lower Bounds (n={n}, f={f}) ===")

        # Round lower bound: f+1
        print(f"1. Round lower bound: {f+1} rounds")
        print("   Proof: Need f+1 rounds to wait for all non-faulty nodes")

        # Message lower bound
        min_messages = (f + 1) * n
        print(f"2. Message lower bound: ฮฉ({min_messages}) messages")
        print("   Proof: Each round requires at least n messages")

        # Impossibility in async
        print("3. FLP Impossibility: No deterministic solution in async systems")
        print("   Proof: Always possible to keep system in bivalent state")

    @staticmethod
    def prove_leader_election_lower_bound(n: int):
        """Proof sketch for leader election lower bounds"""
        print(f"\n=== Leader Election Lower Bounds (n={n}) ===")

        # For anonymous ring
        print(f"1. Anonymous ring: ฮฉ({n}) rounds")
        print("   Proof: Need to break symmetry, information travels O(1) per round")

        # Message complexity
        print(f"2. Message complexity: ฮฉ({n} log {n}) messages")
        print("   Proof: Comparison-based algorithm needs pairwise comparisons")

        # With unique IDs
        print(f"3. With unique IDs: O({n}) messages possible")
        print("   Proof: Can use ID propagation algorithms")

# Complexity hierarchy of distributed problems
distributed_hierarchy = {
    ComplexityClass.LOCAL: [
        "Maximal Independent Set (randomized)",
        "Weak coloring",
        "Network decomposition (fragmented)"
    ],
    ComplexityClass.LOGARITHMIC: [
        "MIS (deterministic)",
        "ฮ”+1 coloring",
        "Maximal matching"
    ],
    ComplexityClass.POLYLOG: [
        "Minimum dominating set",
        "Minimum vertex cover approximation",
        "Network decomposition"
    ],
    ComplexityClass.POLYNOMIAL: [
        "Minimum spanning tree",
        "Shortest paths",
        "Max flow"
    ],
    ComplexityClass.GLOBAL: [
        "Consensus",
        "Byzantine agreement",
        "Leader election (anonymous)"
    ]
}
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Key Complexity Results:

  1. LOCAL Model: Problems solvable in O(1) rounds
  2. CONGEST Model: Limited bandwidth per edge
  3. CONGESTED CLIQUE: All pairs can communicate directly
  4. Beeping Model: Extremely limited communication

โš–๏ธ 10. Lower Bounds: The Minimum Cost of Coordination

Proving what's fundamentally impossible or expensive.

import numpy as np
from typing import List, Dict, Set
import math

class InformationTheoreticLowerBounds:
    """Lower bounds using information theory"""

    @staticmethod
    def communication_complexity(input_size: int, output_size: int) -> int:
        """
        Lower bound on bits that must be communicated

        Based on: Need to distinguish between all possible inputs
        """
        # Number of possible inputs
        possible_inputs = 2 ** input_size

        # Number of possible outputs
        possible_outputs = 2 ** output_size

        # Minimum bits to distinguish inputs
        return math.ceil(math.log2(possible_inputs / possible_outputs))

    @staticmethod
    def round_complexity(diameter: int, local_states: int) -> int:
        """
        Lower bound on number of rounds

        Based on: Information propagates at most one hop per round
        """
        # Information needs to travel diameter distance
        return diameter

    @staticmethod
    def message_complexity(nodes: int, edges: int) -> int:
        """
        Lower bound on number of messages

        Based on: Need to communicate across cuts in network
        """
        # Minimum cut in network
        return edges // 2

    @staticmethod
    def storage_complexity(state_size: int, replicas: int) -> int:
        """
        Lower bound on storage overhead

        Based on: Need to store enough information to recover from failures
        """
        # For f faults, need f+1 replicas
        return state_size * replicas

class ConsensusLowerBounds:
    """Specific lower bounds for consensus problems"""

    @staticmethod
    def flp_impossibility():
        """
        Fischer-Lynch-Paterson Impossibility

        No deterministic consensus protocol is possible in 
        asynchronous systems with one crash fault
        """
        proof_steps = [
            "1. Assume a protocol exists that always terminates",
            "2. Construct an execution that keeps system in bivalent state",
            "3. Show adversary can always delay messages to maintain bivalence",
            "4. Therefore, protocol cannot always terminate โ†’ contradiction"
        ]
        return proof_steps

    @staticmethod
    def dls_impossibility(partial_synchrony: bool):
        """
        Dwork-Lynch-Stockmeyer Impossibility

        In partially synchronous systems:
        - If clocks can drift unboundedly, consensus impossible
        - With bounded drift, consensus possible with failure detectors
        """
        if partial_synchrony:
            return "Possible with failure detectors (e.g., โ—ŠP)"
        else:
            return "Impossible with unbounded clock drift"

    @staticmethod
    def byzantine_lower_bound(nodes: int, faults: int) -> Dict:
        """
        Lower bounds for Byzantine consensus

        Requires: n > 3f for authentication
                 n > 2f for no authentication
        """
        results = {
            'minimum_nodes_with_auth': 3 * faults + 1,
            'minimum_nodes_no_auth': 2 * faults + 1,
            'round_lower_bound': faults + 1,
            'message_complexity': 'ฮฉ(nยฒ)',
            'cryptographic_assumptions': 'Needed for digital signatures'
        }
        return results

class DataStructureLowerBounds:
    """Lower bounds for distributed data structures"""

    @staticmethod
    def crdt_convergence(state_size: int, operations: int) -> int:
        """
        Lower bound on metadata for CRDT convergence

        Need to track enough information to merge any pair of states
        """
        # For grow-only counter: O(n) where n = number of replicas
        # For observed-remove set: O(m) where m = number of elements
        return state_size * math.log2(operations)

    @staticmethod
    def consistent_hashing_load(distribution: str, nodes: int, items: int) -> float:
        """
        Load balance lower bounds for consistent hashing

        Returns: Minimum maximum load any node must handle
        """
        if distribution == 'uniform':
            # With k choices: O(log log n / log k) improvement
            base_load = items / nodes
            optimal_load = base_load * (1 + 1/math.log2(nodes))
            return optimal_load
        elif distribution == 'bounded':
            # With bounded loads: O(1) maximum load
            return math.ceil(items / nodes)

    @staticmethod
    def quorum_system_availability(quorum_size: int, 
                                  failure_prob: float,
                                  nodes: int) -> float:
        """
        Lower bound on availability of quorum systems

        Trade-off between load and availability
        """
        # Probability all quorums fail
        prob_all_fail = failure_prob ** quorum_size

        # Availability lower bound
        availability = 1 - prob_all_fail

        # Lower bound from probabilistic analysis
        lower_bound = 1 - math.exp(-nodes * failure_prob)

        return max(availability, lower_bound)

class NetworkLowerBounds:
    """Lower bounds for network protocols"""

    @staticmethod
    def tcp_throughput(rtt: float, loss_rate: float, mss: int = 1460) -> float:
        """
        Mathis Equation: TCP throughput upper bound

        throughput <= (MSS / RTT) * (1 / sqrt(p))
        where p = loss rate
        """
        if loss_rate == 0:
            return float('inf')

        throughput = (mss / rtt) * (1 / math.sqrt(loss_rate))
        return throughput

    @staticmethod
    def bandwidth_delay_product(bandwidth: float, rtt: float) -> float:
        """
        BDP = Bandwidth ร— Round Trip Time

        Minimum buffer size needed to fill the pipe
        """
        return bandwidth * rtt

    @staticmethod
    def queueing_delay(arrival_rate: float, 
                      service_rate: float,
                      cv_a: float = 1.0,
                      cv_s: float = 1.0) -> float:
        """
        Kingman's Formula for G/G/1 queue

        E[W] โ‰ˆ (ฯ / (1 - ฯ)) * ((cv_aยฒ + cv_sยฒ) / 2) * E[S]
        where ฯ = ฮป/ฮผ, cv = coefficient of variation
        """
        if arrival_rate >= service_rate:
            return float('inf')

        rho = arrival_rate / service_rate
        service_time = 1 / service_rate

        wait_time = (rho / (1 - rho)) * ((cv_a**2 + cv_s**2) / 2) * service_time
        return wait_time

# Example: Proving specific lower bounds
class ConcreteLowerBoundProofs:
    """Concrete proofs of distributed systems lower bounds"""

    @staticmethod
    def proof_consensus_messages(n: int):
        """
        Proof that consensus requires ฮฉ(nยฒ) messages
        in worst case for some algorithms
        """
        print("=== Proof: Consensus requires ฮฉ(nยฒ) messages ===")
        print("\n1. Setup:")
        print(f"   - n = {n} nodes")
        print("   - Each node has initial value 0 or 1")
        print("   - Need all nodes to decide same value")

        print("\n2. Adversarial strategy:")
        print("   - Network is complete graph")
        print("   - Adversary controls scheduling")
        print("   - Can delay specific messages")

        print("\n3. Information-theoretic argument:")
        print("   - Each node initially knows only its own value")
        print("   - To learn others' values, must receive messages")
        print(f"   - Need at least n(n-1)/2 messages in worst case")

        print("\n4. Reduction:")
        print("   - Reduce from set disjointness problem")
        print("   - Known to require ฮฉ(n) bits for 2-party")
        print("   - Generalizes to ฮฉ(nยฒ) for n-party")

        print(f"\n5. Result: ฮฉ({n}ยฒ) messages required")

    @staticmethod
    def proof_leader_election_anonymous(n: int):
        """
        Proof that leader election in anonymous ring
        requires ฮฉ(n) rounds
        """
        print(f"\n=== Proof: Leader election requires ฮฉ({n}) rounds in anonymous ring ===")

        print("\n1. Symmetry argument:")
        print("   - All nodes identical (anonymous)")
        print("   - Same program, no unique IDs")
        print("   - Initially symmetric situation")

        print("\n2. Information propagation:")
        print("   - Ring diameter = โŒŠn/2โŒ‹")
        print("   - Information travels 1 hop per round")
        print(f"   - Need at least โŒŠ{n}/2โŒ‹ rounds to break symmetry")

        print("\n3. Indistinguishability:")
        print("   - After k rounds, nodes at distance > k see same neighborhood")
        print("   - Cannot distinguish themselves")
        print("   - Need enough rounds for information to travel full diameter")

        print(f"\n4. Result: ฮฉ({n}) rounds required")

    @staticmethod
    def proof_byzantine_agreement(f: int):
        """
        Proof that Byzantine agreement requires n > 3f
        """
        print(f"\n=== Proof: Byzantine agreement requires n > 3{f} ===")

        print("\n1. Setup:")
        print(f"   - f = {f} Byzantine (malicious) nodes")
        print("   - Rest are honest")
        print("   - Need all honest nodes to agree")

        print("\n2. Partition argument:")
        print("   - Divide nodes into 3 groups of size f")
        print("   - Byzantine nodes can lie to different groups")
        print("   - If n โ‰ค 3f, Byzantine can prevent agreement")

        print("\n3. Contradiction scenario:")
        print("   - Group A sees value 0 from Byzantine")
        print("   - Group B sees value 1 from Byzantine")
        print("   - Group C (Byzantine) can be inconsistent")
        print("   - Honest nodes in A and B cannot agree")

        print(f"\n4. Result: Need n > 3{f} for Byzantine agreement")
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Fundamental Lower Bounds Summary:

  1. FLP Impossibility: No async consensus with crash faults
  2. CAP Theorem: Can't have all three properties
  3. Consensus Lower Bound: f+1 rounds with f crash faults
  4. Byzantine Agreement: Need n > 3f nodes
  5. Leader Election: ฮฉ(n) rounds in anonymous networks
  6. Communication Complexity: ฮฉ(n log n) bits for sorting

๐Ÿšซ 11. Impossibility Results: What Can't Be Done

Some problems are fundamentally impossible in distributed systems.

from typing import Set, List, Dict
import itertools

class ImpossibilityResults:
    """Collection of impossibility results in distributed computing"""

    @staticmethod
    def flp_impossibility_detail():
        """
        Detailed proof of FLP impossibility

        Theorem: No deterministic consensus protocol can guarantee
        termination in an asynchronous system with one crash fault
        """
        proof = {
            'assumptions': [
                "Asynchronous message passing",
                "Crash failures (stop failures)",
                "Deterministic algorithms",
                "No message loss (fair loss)",
                "Reliable links"
            ],
            'definitions': [
                "Configuration: Global state of system",
                "Step: Action by a single process",
                "Schedule: Sequence of steps",
                "Univalent: All extensions lead to same decision",
                "Bivalent: Some extensions lead to 0, some to 1"
            ],
            'proof_steps': [
                "1. Show initial configuration is bivalent",
                "2. Show we can keep system bivalent forever",
                "3. Construct adversary that delays messages to maintain bivalence",
                "4. Therefore, cannot guarantee termination"
            ],
            'implications': [
                "Need randomization for guaranteed termination",
                "Or need partial synchrony assumptions",
                "Or need failure detectors"
            ]
        }
        return proof

    @staticmethod
    def cap_impossibility_detail():
        """
        CAP Theorem impossibility

        Theorem: Can't achieve all three of:
        - Consistency (all nodes see same data)
        - Availability (every request gets response)
        - Partition tolerance (system works despite network partitions)
        """
        proof = {
            'formal_statement': "In async network with partitions, "
                              "impossible to implement read/write register "
                              "that is both available and atomic",
            'proof_sketch': [
                "1. Assume partition separates nodes",
                "2. Write happens on one side",
                "3. Read happens on other side",
                "4. To be available, must respond",
                "5. To be consistent, must return latest write",
                "6. Impossible without communication across partition",
                "7. Contradiction"
            ],
            'practical_implications': [
                "Must choose AP or CP during partitions",
                "Can have CA only if no partitions guaranteed",
                "Real systems choose based on use case"
            ]
        }
        return proof

    @staticmethod
    def consensus_impossibility(models: List[str]) -> Dict[str, bool]:
        """
        Check consensus impossibility under different models
        """
        results = {}

        for model in models:
            if model == 'async_crash':
                results[model] = 'impossible (FLP)'
            elif model == 'async_byzantine':
                results[model] = 'impossible'
            elif model == 'partial_sync_crash':
                results[model] = 'possible with failure detectors'
            elif model == 'sync_crash':
                results[model] = 'possible (f+1 rounds)'
            elif model == 'sync_byzantine':
                results[model] = f'possible (n > 3f)'
            elif model == 'anonymous':
                results[model] = 'impossible for some problems'

        return results

    @staticmethod
    def two_generals_problem():
        """
        Two Generals Problem (coordinated attack)

        Theorem: Impossible to guarantee coordinated attack
        over unreliable communication
        """
        return {
            'problem': "Two generals need to coordinate attack time",
            'constraints': [
                "Communication via messengers",
                "Messengers can be captured",
                "Need agreement on exact time",
                "Attack fails without perfect coordination"
            ],
            'impossibility': "No protocol guarantees agreement with probability 1",
            'reason': "Need infinite message exchanges for certainty",
            'solution': "Accept probabilistic agreement or use trusted third party"
        }

    @staticmethod
    def byzantine_generals_problem(f: int):
        """
        Byzantine Generals Problem

        Theorem: Need n > 3f for Byzantine agreement
        with oral messages (no signatures)
        """
        return {
            'problem': f"{f} traitorous generals among n total",
            'requirements': [
                "All loyal generals decide same plan",
                "If commander loyal, all loyal generals follow his plan"
            ],
            'impossibility': f"If n โ‰ค 3f, no solution exists",
            'proof': "Partition generals into 3 groups, traitors can confuse",
            'with_signatures': f"With signatures, need n > 2f"
        }

    @staticmethod
    def deterministic_consensus_async():
        """
        Strengthening of FLP

        Theorem: No deterministic protocol solves consensus
        in async systems even with:
        - Only one crash fault
        - Reliable links
        - No message loss
        """
        return {
            'stronger_form': "Even weaker than termination impossible",
            'results': [
                "Cannot guarantee agreement always",
                "Cannot guarantee validity always",
                "Termination is the impossible property"
            ],
            'workarounds': [
                "Randomized algorithms",
                "Failure detectors (โ—ŠP)",
                "Partial synchrony assumptions",
                "Weaker consistency models"
            ]
        }

class ImpossibilityDemonstrator:
    """Demonstrate impossibility through simulation"""

    def __init__(self):
        self.configurations = set()
        self.schedules = []

    def demonstrate_flp(self, processes: int):
        """Demonstrate FLP through state exploration"""
        print(f"\n=== Demonstrating FLP for {processes} processes ===")

        # Initial states
        initial_states = self._generate_initial_states(processes)
        print(f"Initial configurations: {len(initial_states)}")

        # Explore reachable states
        reachable = self._explore_reachable(initial_states)

        # Check for bivalent configurations
        bivalent = self._find_bivalent(reachable)

        print(f"Bivalent configurations found: {len(bivalent) > 0}")

        if bivalent:
            print("\nFound bivalent configuration that can be kept bivalent:")
            print(self._format_configuration(next(iter(bivalent))))

    def _generate_initial_states(self, processes: int) -> Set:
        """Generate all possible initial states"""
        # Each process has value 0 or 1
        states = set()
        for values in itertools.product([0, 1], repeat=processes):
            states.add(tuple(values))
        return states

    def _explore_reachable(self, initial_states: Set) -> Set:
        """Explore reachable configurations"""
        visited = set()
        stack = list(initial_states)

        while stack:
            config = stack.pop()
            if config in visited:
                continue

            visited.add(config)

            # Generate next configurations
            # Simulate process steps
            for next_config in self._next_configurations(config):
                if next_config not in visited:
                    stack.append(next_config)

        return visited

    def _next_configurations(self, config: tuple) -> List[tuple]:
        """Generate possible next configurations"""
        next_configs = []
        n = len(config)

        # Simulate each process taking a step
        for i in range(n):
            # Process i crashes (stops)
            crashed_config = config[:i] + ('X',) + config[i+1:]
            next_configs.append(crashed_config)

            # Process i takes step (changes value)
            new_value = 1 - config[i] if config[i] in [0, 1] else config[i]
            stepped_config = config[:i] + (new_value,) + config[i+1:]
            next_configs.append(stepped_config)

        return next_configs

    def _find_bivalent(self, configurations: Set) -> Set:
        """Find bivalent configurations"""
        bivalent = set()

        for config in configurations:
            reachable_decisions = self._reachable_decisions(config)
            if 0 in reachable_decisions and 1 in reachable_decisions:
                bivalent.add(config)

        return bivalent

    def _reachable_decisions(self, config: tuple) -> Set:
        """Find all decisions reachable from configuration"""
        decisions = set()

        # Simplified: decision is when all non-crashed agree
        if all(v == 0 or v == 'X' for v in config):
            decisions.add(0)
        if all(v == 1 or v == 'X' for v in config):
            decisions.add(1)

        return decisions

    def _format_configuration(self, config: tuple) -> str:
        """Format configuration for display"""
        return f"[{', '.join(str(v) for v in config)}]"

# Example: Understanding impossibility in practice
class PracticalImpossibilities:
    """Real-world implications of impossibility results"""

    @staticmethod
    def database_implications():
        """How impossibility affects database design"""
        implications = {
            'ACID_transactions': [
                "Isolation levels trade off consistency for performance",
                "Serializable isolation expensive, often not used",
                "Snapshot isolation common compromise"
            ],
            'distributed_transactions': [
                "Two-phase commit blocks on coordinator failure",
                "Three-phase commit avoids blocking but more complex",
                "Paxos/Raft used for consensus instead"
            ],
            'replication': [
                "Synchronous replication: consistent but slow",
                "Asynchronous replication: fast but can lose data",
                "Semi-synchronous: compromise"
            ]
        }
        return implications

    @staticmethod
    def system_design_choices():
        """Design choices forced by impossibility"""
        choices = [
            {
                'problem': "Leader election",
                'impossibility': "Anonymous networks require ฮฉ(n) time",
                'solution': "Use unique IDs or random delays"
            },
            {
                'problem': "Consensus",
                'impossibility': "Async + crash faults = no termination guarantee",
                'solution': "Use failure detectors or randomization"
            },
            {
                'problem': "Byzantine fault tolerance",
                'impossibility': "Need n > 3f for agreement",
                'solution': "Use larger clusters or trusted components"
            },
            {
                'problem': "Coordinated attack",
                'impossibility': "Need infinite messages for certainty",
                'solution': "Accept probabilistic guarantees"
            }
        ]
        return choices

    @staticmethod
    def working_around_impossibility():
        """Practical workarounds for theoretical impossibilities"""
        workarounds = {
            'flp': [
                "Use randomized algorithms (e.g., Ben-Or's algorithm)",
                "Use failure detectors (e.g., โ—ŠP for Paxos)",
                "Assume partial synchrony (most real systems do)",
                "Accept occasional non-termination (with timeouts)"
            ],
            'cap': [
                "Choose AP or CP based on application needs",
                "Use tunable consistency (e.g., Cassandra quorums)",
                "Separate data into different consistency tiers",
                "Use conflict resolution for AP systems"
            ],
            'byzantine': [
                "Use cryptographic signatures",
                "Increase replication factor (n > 3f)",
                "Use trusted hardware (SGX, TPM)",
                "Economic incentives (blockchain-style)"
            ]
        }
        return workarounds
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Key Impossibility Results:

  1. FLP: No async consensus with crash faults
  2. CAP: Can't have all three properties during partitions
  3. Two Generals: Perfect coordination over unreliable links impossible
  4. Byzantine Generals: Need n > 3f for oral messages
  5. Consensus Lower Bounds: f+1 rounds minimum, ฮฉ(nยฒ) messages

โšก 12. Wait-Free vs Lock-Free Concurrency

Understanding non-blocking synchronization.

import threading
import time
from typing import Optional, Any
import atomic
from dataclasses import dataclass
import sys

class ConcurrencyPrimitive:
    """Base class for concurrency primitives"""

    def __init__(self):
        self.operations = 0
        self.contention = 0

    def benchmark(self, threads: int, operations: int) -> Dict:
        """Benchmark performance under contention"""
        results = {
            'throughput': 0,
            'latency': 0,
            'scalability': 0,
            'fairness': 0
        }
        return results

class LockBasedStack:
    """Stack using locks (blocking)"""

    def __init__(self):
        self.stack = []
        self.lock = threading.Lock()

    def push(self, item: Any):
        with self.lock:
            self.stack.append(item)

    def pop(self) -> Optional[Any]:
        with self.lock:
            if not self.stack:
                return None
            return self.stack.pop()

    def size(self) -> int:
        with self.lock:
            return len(self.stack)

class LockFreeStack:
    """Lock-free stack using CAS (Compare-And-Swap)"""

    @dataclass
    class Node:
        value: Any
        next: Optional['LockFreeStack.Node'] = None

    def __init__(self):
        self.head = None
        # Use atomic reference for head pointer
        self._head = atomic.AtomicReference(self.head)

    def push(self, item: Any):
        new_node = self.Node(item)
        while True:
            current_head = self._head.get()
            new_node.next = current_head

            # Try to swap head pointer
            if self._head.compare_and_set(current_head, new_node):
                return

    def pop(self) -> Optional[Any]:
        while True:
            current_head = self._head.get()
            if current_head is None:
                return None

            next_node = current_head.next

            # Try to swap head pointer
            if self._head.compare_and_set(current_head, next_node):
                return current_head.value

    def size(self) -> int:
        """Non-atomic size (approximate)"""
        count = 0
        current = self._head.get()
        while current:
            count += 1
            current = current.next
        return count

class WaitFreeStack:
    """
    Wait-free stack using helping mechanism

    Wait-free: Every operation completes in bounded number of steps
    regardless of contention
    """

    @dataclass
    class Operation:
        op_type: str  # 'push' or 'pop'
        value: Any = None
        completed: bool = False
        result: Any = None

    def __init__(self):
        self.operations = []  # Shared array for operation descriptors
        self.help_counter = atomic.AtomicInteger(0)

    def push(self, item: Any) -> bool:
        op = self.Operation('push', item)
        self.operations.append(op)

        # Help other operations while waiting
        self._help_others()

        # Complete own operation
        return self._complete_operation(op)

    def pop(self) -> Optional[Any]:
        op = self.Operation('pop')
        self.operations.append(op)

        # Help other operations
        self._help_others()

        # Wait for completion (bounded steps)
        return self._complete_operation(op)

    def _help_others(self):
        """Help other threads complete their operations"""
        for i in range(len(self.operations)):
            op = self.operations[i]
            if not op.completed:
                self._execute_operation(op)

    def _execute_operation(self, op: 'Operation'):
        """Execute an operation"""
        if op.op_type == 'push':
            # Actual push implementation
            # Uses atomic operations
            pass
        elif op.op_type == 'pop':
            # Actual pop implementation
            pass

    def _complete_operation(self, op: 'Operation'):
        """Wait for operation to complete (bounded steps)"""
        steps = 0
        max_steps = 100  # Bound for wait-free guarantee

        while not op.completed and steps < max_steps:
            self._help_others()
            steps += 1
            # Exponential backoff or yield
            time.sleep(0.000001 * (2 ** steps))

        return op.result

class ObstructionFreeStack:
    """
    Obstruction-free stack (weakest non-blocking guarantee)

    Obstruction-free: Guarantees progress only when no contention
    """

    def __init__(self):
        self.stack = []
        self.version = atomic.AtomicInteger(0)

    def push(self, item: Any) -> bool:
        while True:
            # Read current state
            current_version = self.version.get()
            current_stack = self.stack.copy()

            # Modify local copy
            new_stack = current_stack + [item]

            # Try to commit
            if self.version.compare_and_set(current_version, current_version + 1):
                self.stack = new_stack
                return True

            # Contention detected, backoff
            time.sleep(0.000001)

    def pop(self) -> Optional[Any]:
        while True:
            current_version = self.version.get()
            if not self.stack:
                return None

            current_stack = self.stack.copy()
            item = current_stack[-1]
            new_stack = current_stack[:-1]

            if self.version.compare_and_set(current_version, current_version + 1):
                self.stack = new_stack
                return item

            time.sleep(0.000001)

# Performance comparison
class ConcurrencyBenchmark:
    """Benchmark different concurrency approaches"""

    def __init__(self):
        self.results = {}

    def run_benchmark(self, num_threads: int, ops_per_thread: int):
        """Run comprehensive benchmark"""
        print(f"\n=== Concurrency Benchmark ({num_threads} threads, {ops_per_thread} ops each) ===")

        # Test lock-based
        print("\n1. Lock-based stack:")
        lock_time = self._test_stack(LockBasedStack(), num_threads, ops_per_thread)

        # Test lock-free
        print("\n2. Lock-free stack:")
        lockfree_time = self._test_stack(LockFreeStack(), num_threads, ops_per_thread)

        # Test wait-free
        print("\n3. Wait-free stack:")
        waitfree_time = self._test_stack(WaitFreeStack(), num_threads, ops_per_thread)

        # Test obstruction-free
        print("\n4. Obstruction-free stack:")
        obstruction_time = self._test_stack(ObstructionFreeStack(), num_threads, ops_per_thread)

        # Print results
        print(f"\n=== Results ===")
        print(f"Lock-based:     {lock_time:.3f}s")
        print(f"Lock-free:      {lockfree_time:.3f}s")
        print(f"Wait-free:      {waitfree_time:.3f}s")
        print(f"Obstruction-free: {obstruction_time:.3f}s")

        return {
            'lock_based': lock_time,
            'lock_free': lockfree_time,
            'wait_free': waitfree_time,
            'obstruction_free': obstruction_time
        }

    def _test_stack(self, stack, num_threads: int, ops_per_thread: int) -> float:
        """Test specific stack implementation"""
        threads = []
        start_time = time.time()

        def worker(thread_id):
            for i in range(ops_per_thread):
                # Mix of pushes and pops
                if i % 2 == 0:
                    stack.push(f"thread-{thread_id}-{i}")
                else:
                    stack.pop()

        # Create and start threads
        for i in range(num_threads):
            t = threading.Thread(target=worker, args=(i,))
            threads.append(t)
            t.start()

        # Wait for completion
        for t in threads:
            t.join()

        end_time = time.time()
        return end_time - start_time

# Progress guarantee hierarchy
progress_hierarchy = {
    'blocking': {
        'level': 'No progress guarantee',
        'examples': ['mutex', 'semaphore', 'condition variable'],
        'properties': ['Can deadlock', 'Can livelock', 'Priority inversion possible'],
        'use_cases': ['Simple synchronization', 'When fairness needed']
    },
    'obstruction_free': {
        'level': 'Weakest non-blocking',
        'examples': ['Some optimistic algorithms'],
        'properties': ['Progress only with no contention', 'Can starve'],
        'use_cases': ['Low contention scenarios', 'Best-effort systems']
    },
    'lock_free': {
        'level': 'System-wide progress',
        'examples': ['CAS-based structures', 'Atomic operations'],
        'properties': ['Some thread always makes progress', 'Individual threads can starve'],
        'use_cases': ['High contention', 'Real-time systems (soft)']
    },
    'wait_free': {
        'level': 'Strongest non-blocking',
        'examples': ['Helping algorithms', 'Hardware transactions'],
        'properties': ['Every operation completes in bounded steps', 'No starvation'],
        'use_cases': ['Hard real-time', 'Mission critical']
    }
}

# Implementation techniques
class NonBlockingTechniques:
    """Techniques for implementing non-blocking algorithms"""

    @staticmethod
    def compare_and_swap():
        """CAS (Compare-And-Swap) primitive"""
        return {
            'operation': "atomic_compare_exchange_strong(ptr, expected, desired)",
            'effect': "If *ptr == expected, set *ptr = desired, return true",
            'hardware': "Available on all modern CPUs (CMPXCHG on x86)",
            'limitations': "ABA problem, requires careful memory management"
        }

    @staticmethod
    def load_linked_store_conditional():
        """LL/SC (Load-Linked/Store-Conditional)"""
        return {
            'operation': "Two instructions: LL loads, SC stores if no interference",
            'advantage': "No ABA problem",
            'hardware': "ARM, PowerPC, MIPS",
            'limitations': "Can spuriously fail"
        }

    @staticmethod
    def transactional_memory():
        """Hardware Transactional Memory"""
        return {
            'operation': "Atomic block of operations",
            'hardware': "Intel TSX, IBM PowerTM",
            'advantages': ["Simpler programming", "Composability"],
            'limitations': ["Capacity constraints", "Conflict detection overhead"]
        }

    @staticmethod
    def helping_mechanism():
        """Wait-free helping"""
        return {
            'technique': "Threads help each other complete operations",
            'examples': ["Universal constructions", "Herlihy's wait-free consensus"],
            'properties': ["Bounded steps", "High overhead"],
            'use': "When wait-free guarantee is required"
        }

# Example: Non-blocking hash table
class NonBlockingHashTable:
    """Lock-free hash table using CAS"""

    def __init__(self, size: int = 16):
        self.size = size
        self.buckets = [atomic.AtomicReference(None) for _ in range(size)]
        self.resize_lock = atomic.AtomicBoolean(False)

    def _hash(self, key: str) -> int:
        return hash(key) % self.size

    def put(self, key: str, value: Any) -> bool:
        index = self._hash(key)

        while True:
            # Read current bucket head
            current_head = self.buckets[index].get()

            # Check if key already exists
            node = current_head
            while node:
                if node.key == key:
                    # Update existing key
                    new_node = self.Node(key, value, node.next)
                    if self.buckets[index].compare_and_set(current_head, new_node):
                        return True
                    else:
                        # CAS failed, retry
                        break
                node = node.next

            # Key doesn't exist, add new node
            new_node = self.Node(key, value, current_head)
            if self.buckets[index].compare_and_set(current_head, new_node):
                return True

    def get(self, key: str) -> Optional[Any]:
        index = self._hash(key)
        node = self.buckets[index].get()

        while node:
            if node.key == key:
                return node.value
            node = node.next

        return None

    def remove(self, key: str) -> bool:
        index = self._hash(key)

        while True:
            current_head = self.buckets[index].get()

            # Find node to remove
            prev = None
            curr = current_head
            while curr:
                if curr.key == key:
                    # Found it
                    if prev is None:
                        # Removing head
                        new_head = curr.next
                    else:
                        # Removing middle node
                        prev.next = curr.next
                        new_head = current_head

                    if self.buckets[index].compare_and_set(current_head, new_head):
                        return True
                    else:
                        # CAS failed, retry whole operation
                        break

                prev = curr
                curr = curr.next

            # Key not found
            return False

    class Node:
        def __init__(self, key: str, value: Any, next_node: Optional['NonBlockingHashTable.Node'] = None):
            self.key = key
            self.value = value
            self.next = next_node
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Concurrency Guarantees Hierarchy:

  1. Blocking: Mutexes, semaphores (can deadlock)
  2. Obstruction-Free: Progress only without contention
  3. Lock-Free: System makes progress (some thread succeeds)
  4. Wait-Free: Every thread completes in bounded steps

๐Ÿ“Š 13. Queueing Theory: Modeling System Performance

Mathematical models for predicting system behavior under load.

import numpy as np
from scipy import stats, special
from typing import Tuple, List, Dict
import math

class QueueingModels:
    """Mathematical queueing models for performance analysis"""

    @staticmethod
    def mm1_queue(arrival_rate: float, service_rate: float) -> Dict:
        """
        M/M/1 queue: Markovian arrivals, Markovian service, 1 server

        ฮป = arrival rate (requests/second)
        ฮผ = service rate (requests/second)
        ฯ = ฮป/ฮผ = utilization (must be < 1 for stability)
        """
        if arrival_rate >= service_rate:
            raise ValueError("System unstable: ฮป >= ฮผ")

        rho = arrival_rate / service_rate

        results = {
            'utilization': rho,
            'expected_customers_system': rho / (1 - rho),
            'expected_customers_queue': rho**2 / (1 - rho),
            'expected_wait_system': 1 / (service_rate - arrival_rate),
            'expected_wait_queue': arrival_rate / (service_rate * (service_rate - arrival_rate)),
            'probability_system_empty': 1 - rho,
            'probability_n_customers': lambda n: (1 - rho) * rho**n
        }

        return results

    @staticmethod
    def mg1_queue(arrival_rate: float, 
                 service_rate: float,
                 service_variance: float) -> Dict:
        """
        M/G/1 queue: Markovian arrivals, General service distribution

        Uses Pollaczekโ€“Khinchine formula
        """
        if arrival_rate >= service_rate:
            raise ValueError("System unstable: ฮป >= ฮผ")

        rho = arrival_rate / service_rate
        service_time = 1 / service_rate

        # Pollaczekโ€“Khinchine formula
        w_q = (arrival_rate * (service_variance + service_time**2)) / (2 * (1 - rho))
        w = w_q + service_time
        l_q = arrival_rate * w_q
        l = arrival_rate * w

        results = {
            'utilization': rho,
            'expected_customers_queue': l_q,
            'expected_customers_system': l,
            'expected_wait_queue': w_q,
            'expected_wait_system': w,
            'service_time_variance': service_variance,
            'squared_coefficient_variation': service_variance / (service_time**2)
        }

        return results

    @staticmethod
    def gg1_queue(arrival_rate: float,
                 service_rate: float,
                 cv_a: float,  # Coefficient of variation for arrivals
                 cv_s: float) -> Dict:  # Coefficient of variation for service
        """
        G/G/1 queue: General arrivals, General service

        Kingman's approximation formula
        """
        if arrival_rate >= service_rate:
            raise ValueError("System unstable: ฮป >= ฮผ")

        rho = arrival_rate / service_rate
        service_time = 1 / service_rate

        # Kingman's approximation
        w_q_approx = (rho / (1 - rho)) * ((cv_a**2 + cv_s**2) / 2) * service_time
        w_approx = w_q_approx + service_time
        l_q_approx = arrival_rate * w_q_approx
        l_approx = arrival_rate * w_approx

        results = {
            'utilization': rho,
            'approximate_wait_queue': w_q_approx,
            'approximate_wait_system': w_approx,
            'approximate_customers_queue': l_q_approx,
            'approximate_customers_system': l_approx,
            'arrival_cv': cv_a,
            'service_cv': cv_s,
            'note': 'Results are approximations for G/G/1'
        }

        return results

    @staticmethod
    def mmc_queue(arrival_rate: float, service_rate: float, servers: int) -> Dict:
        """
        M/M/c queue: Multiple servers

        c = number of identical servers
        """
        if arrival_rate >= servers * service_rate:
            raise ValueError(f"System unstable: ฮป >= {servers}ฮผ")

        rho = arrival_rate / (servers * service_rate)

        # Probability of 0 customers in system
        sum_term = 0
        for n in range(servers):
            sum_term += (arrival_rate / service_rate)**n / math.factorial(n)

        p0 = 1 / (sum_term + 
                  (arrival_rate / service_rate)**servers / 
                  (math.factorial(servers) * (1 - rho)))

        # Probability all servers busy
        c = servers
        p_queue = ((arrival_rate / service_rate)**c / 
                  (math.factorial(c) * (1 - rho))) * p0

        # Expected number in queue
        l_q = (rho * p_queue) / (1 - rho)

        # Expected wait in queue
        w_q = l_q / arrival_rate

        # Expected wait in system
        w = w_q + 1 / service_rate

        # Expected number in system
        l = arrival_rate * w

        results = {
            'utilization_per_server': rho,
            'total_utilization': arrival_rate / service_rate,
            'probability_all_servers_busy': p_queue,
            'expected_customers_queue': l_q,
            'expected_customers_system': l,
            'expected_wait_queue': w_q,
            'expected_wait_system': w,
            'probability_system_empty': p0
        }

        return results

class NetworkOfQueues:
    """Models for networks of queues (Jackson networks)"""

    @staticmethod
    def jackson_network(service_rates: List[float],
                       routing_matrix: np.ndarray,
                       arrival_rates: List[float]) -> Dict:
        """
        Jackson network: Open network of M/M/1 queues

        routing_matrix[i][j] = probability going from i to j
        routing_matrix[i][0] = probability leaving system from i
        """
        n = len(service_rates)

        # Solve traffic equations: ฮป_i = ฮณ_i + ฮฃ_j ฮป_j * p_ji
        # Where ฮณ_i is external arrival rate to node i

        # Set up equations: ฮป - ฮปP = ฮณ
        P = routing_matrix
        I = np.eye(n)

        # Solve linear equations
        A = I - P.T  # Transpose because equations are different
        lambda_vec = np.linalg.solve(A, arrival_rates)

        # Check stability: ฮป_i < ฮผ_i for all i
        stable = all(lambda_i < mu_i for lambda_i, mu_i in zip(lambda_vec, service_rates))

        if not stable:
            raise ValueError("Network unstable: Some nodes have ฮป >= ฮผ")

        # Calculate performance for each node
        node_performance = []
        for i in range(n):
            lambda_i = lambda_vec[i]
            mu_i = service_rates[i]
            rho_i = lambda_i / mu_i

            node_result = {
                'arrival_rate': lambda_i,
                'service_rate': mu_i,
                'utilization': rho_i,
                'expected_customers': rho_i / (1 - rho_i),
                'expected_wait': 1 / (mu_i - lambda_i)
            }
            node_performance.append(node_result)

        # Overall network performance
        total_arrival = sum(arrival_rates)
        total_departure = sum(lambda_vec * (1 - np.sum(P, axis=1)))  # Leaving system

        results = {
            'stable': stable,
            'node_performance': node_performance,
            'total_throughput': total_departure,
            'total_arrival': total_arrival,
            'utilization_vector': [p['utilization'] for p in node_performance],
            'bottleneck_node': np.argmax([p['utilization'] for p in node_performance])
        }

        return results

    @staticmethod
    def mean_value_analysis(service_demands: List[float],
                           think_time: float,
                           users: int) -> Dict:
        """
        Mean Value Analysis for closed queueing networks

        Used for modeling systems with fixed number of users
        (e.g., database connection pools)
        """
        n = len(service_demands)  # Number of devices (queues)
        N = users  # Number of users

        # Initialize
        response_times = [0] * n
        throughputs = [0] * n
        queue_lengths = [0] * n

        # Iterative solution
        for k in range(1, N + 1):
            # Calculate response times
            for i in range(n):
                response_times[i] = service_demands[i] * (1 + queue_lengths[i])

            # Calculate system response time
            R = sum(response_times)

            # Calculate throughput
            X = k / (think_time + R)

            # Calculate queue lengths
            for i in range(n):
                queue_lengths[i] = X * response_times[i]

        results = {
            'users': N,
            'throughput': X,
            'system_response_time': R,
            'device_response_times': response_times,
            'device_queue_lengths': queue_lengths,
            'device_utilizations': [X * d for d in service_demands]
        }

        return results

class PerformanceMetrics:
    """Key performance metrics from queueing theory"""

    @staticmethod
    def little_law(arrival_rate: float, 
                  response_time: float,
                  queue_length: float = None) -> Dict:
        """
        Little's Law: L = ฮปW

        L = average number in system
        ฮป = arrival rate
        W = average time in system
        """
        if queue_length is None:
            # Calculate L from ฮป and W
            L = arrival_rate * response_time
            return {'customers_in_system': L}
        elif response_time is None:
            # Calculate W from ฮป and L
            W = queue_length / arrival_rate
            return {'response_time': W}
        else:
            # Calculate ฮป from L and W
            lambda_calc = queue_length / response_time
            return {'arrival_rate': lambda_calc}

    @staticmethod
    def utilization_law(arrival_rate: float,
                       service_rate: float,
                       servers: int = 1) -> float:
        """
        Utilization Law: ฯ = ฮป / (cฮผ)

        ฯ = utilization
        c = number of servers
        """
        return arrival_rate / (servers * service_rate)

    @staticmethod
    def response_time_law(service_time: float,
                         utilization: float,
                         cv_a: float = 1.0,
                         cv_s: float = 1.0) -> float:
        """
        Response time approximation

        R = S / (1 - ฯ) for M/M/1
        More generally: R โ‰ˆ S * (1 + (ฯ/(1-ฯ)) * ((cv_aยฒ + cv_sยฒ)/2))
        """
        if utilization >= 1:
            return float('inf')

        # Kingman's approximation
        return service_time * (1 + (utilization / (1 - utilization)) * 
                              ((cv_a**2 + cv_s**2) / 2))

    @staticmethod
    def throughput_bounds(service_rate: float,
                         servers: int,
                         think_time: float,
                         users: int) -> Tuple[float, float]:
        """
        Asymptotic bounds on throughput

        Lower bound: X โ‰ฅ N / (Z + ฮฃD_i)
        Upper bound: X โ‰ค min(1/D_max, N/(Z + D_max))

        Where D_i = service demand at device i
        Z = think time
        N = number of users
        """
        # For single device case
        D_max = 1 / service_rate  # Maximum service demand

        lower_bound = users / (think_time + D_max)
        upper_bound = min(service_rate * servers, 
                         users / (think_time + D_max))

        return lower_bound, upper_bound

# Example: Modeling a web service
class WebServiceModel:
    """Queueing model for a web service"""

    def __init__(self, config: Dict):
        self.config = config

        # Service components
        self.frontend_rate = config.get('frontend_rate', 1000)  # req/s
        self.backend_rate = config.get('backend_rate', 500)     # req/s
        self.database_rate = config.get('database_rate', 200)   # req/s

        # Network delays
        self.network_delay = config.get('network_delay', 0.010)  # 10ms

        # Routing probabilities
        self.routing = config.get('routing', {
            'frontend_to_backend': 0.8,
            'frontend_to_database': 0.2,
            'backend_to_database': 0.6,
            'backend_to_frontend': 0.4
        })

    def model_performance(self, arrival_rate: float) -> Dict:
        """Model system performance under given load"""

        # Frontend queue (M/M/1)
        frontend = QueueingModels.mm1_queue(
            arrival_rate=arrival_rate,
            service_rate=self.frontend_rate
        )

        # Backend queue (M/G/1 with variable service times)
        backend_arrival = arrival_rate * self.routing['frontend_to_backend']
        backend = QueueingModels.mg1_queue(
            arrival_rate=backend_arrival,
            service_rate=self.backend_rate,
            service_variance=0.001  # Example variance
        )

        # Database queue (M/M/c with connection pooling)
        database_arrival = (arrival_rate * self.routing['frontend_to_database'] +
                           backend_arrival * self.routing['backend_to_database'])
        database = QueueingModels.mmc_queue(
            arrival_rate=database_arrival,
            service_rate=self.database_rate,
            servers=50  # Connection pool size
        )

        # Total response time
        total_response = (
            frontend['expected_wait_system'] +
            backend['expected_wait_system'] +
            database['expected_wait_system'] +
            self.network_delay * 3  # Three network hops
        )

        # System throughput (limited by bottleneck)
        bottleneck_utilization = max(
            frontend['utilization'],
            backend['utilization'],
            database['utilization_per_server']
        )

        # Capacity planning
        max_capacity = min(
            self.frontend_rate * 0.8,  # 80% utilization target
            self.backend_rate * 0.8,
            self.database_rate * 50 * 0.8  # 50 connections * 80%
        )

        results = {
            'arrival_rate': arrival_rate,
            'total_response_time': total_response,
            'frontend_response': frontend['expected_wait_system'],
            'backend_response': backend['expected_wait_system'],
            'database_response': database['expected_wait_system'],
            'bottleneck_utilization': bottleneck_utilization,
            'max_recommended_capacity': max_capacity,
            'predicted_p95_response': total_response * 2.0,  # Approximation
            'predicted_p99_response': total_response * 3.0   # Approximation
        }

        return results

    def sensitivity_analysis(self, 
                            arrival_rates: List[float]) -> List[Dict]:
        """Analyze performance across different load levels"""
        results = []

        for rate in arrival_rates:
            try:
                perf = self.model_performance(rate)
                perf['stable'] = True
            except ValueError as e:
                # System unstable at this rate
                perf = {
                    'arrival_rate': rate,
                    'stable': False,
                    'error': str(e)
                }

            results.append(perf)

        return results

    def find_saturation_point(self, 
                             target_response: float = 1.0,
                             max_rate: float = 10000) -> float:
        """Find arrival rate where response time exceeds target"""
        low = 0
        high = max_rate

        for _ in range(20):  # Binary search
            mid = (low + high) / 2
            try:
                perf = self.model_performance(mid)
                if perf['total_response_time'] > target_response:
                    high = mid
                else:
                    low = mid
            except ValueError:
                # Unstable at mid rate
                high = mid

        return (low + high) / 2

# Practical applications
class QueueingApplications:
    """Real applications of queueing theory"""

    @staticmethod
    def capacity_planning(current_load: float,
                         growth_rate: float,
                         sla_response: float,
                         model: WebServiceModel) -> Dict:
        """Plan capacity based on growth projections"""

        # Project load over time
        months = 12
        monthly_loads = [current_load * (1 + growth_rate)**i 
                        for i in range(months + 1)]

        # Find when SLA will be violated
        violation_month = None
        for month, load in enumerate(monthly_loads):
            try:
                perf = model.model_performance(load)
                if perf['total_response_time'] > sla_response:
                    violation_month = month
                    break
            except ValueError:
                violation_month = month
                break

        # Recommendation
        if violation_month is None:
            recommendation = f"Current capacity sufficient for {months} months"
        else:
            recommendation = (f"Need capacity upgrade before month "
                            f"{violation_month} (load: {monthly_loads[violation_month]:.0f} req/s)")

        return {
            'current_load': current_load,
            'growth_rate': growth_rate,
            'sla_response': sla_response,
            'violation_month': violation_month,
            'recommendation': recommendation,
            'projected_loads': monthly_loads
        }

    @staticmethod
    def autoscaling_policy(utilization_target: float = 0.7,
                          scale_out_threshold: float = 0.8,
                          scale_in_threshold: float = 0.4,
                          cooldown_period: int = 300) -> Dict:
        """Design autoscaling policy based on queueing theory"""

        policy = {
            'metrics': [
                'CPU utilization (smoothed over 5 minutes)',
                'Request queue length',
                'Average response time',
                'Error rate'
            ],
            'scale_out_conditions': [
                f'Utilization > {scale_out_threshold} for 3 consecutive minutes',
                f'Queue length > 100 for 2 minutes',
                f'P95 response time > SLA for 5 minutes'
            ],
            'scale_in_conditions': [
                f'Utilization < {scale_in_threshold} for 10 minutes',
                f'Queue length < 10 for 5 minutes'
            ],
            'cooldown_period': cooldown_period,
            'max_instances': 'Based on cost budget',
            'min_instances': 'Based on baseline load'
        }

        # Calculate optimal thresholds using queueing theory
        # For M/M/c, want ฯ โ‰ˆ utilization_target
        optimal_servers = lambda arrival_rate, service_rate: math.ceil(
            arrival_rate / (service_rate * utilization_target)
        )

        policy['optimal_scaling'] = optimal_servers
        return policy

    @staticmethod
    def sla_compliance(observed_response_times: List[float],
                      sla_p95: float,
                      sla_p99: float) -> Dict:
        """Check SLA compliance using queueing theory predictions"""

        # Empirical percentiles
        sorted_times = np.sort(observed_response_times)
        n = len(sorted_times)

        p95_empirical = sorted_times[int(0.95 * n)]
        p99_empirical = sorted_times[int(0.99 * n)]

        # Fit distribution (exponential for M/M/1, normal for heavy tail)
        mean_response = np.mean(observed_response_times)

        # For exponential distribution: p95 = mean * -ln(0.05) โ‰ˆ mean * 3
        # p99 = mean * -ln(0.01) โ‰ˆ mean * 4.6
        p95_predicted = mean_response * 3
        p99_predicted = mean_response * 4.6

        compliance = {
            'observed_p95': p95_empirical,
            'observed_p99': p99_empirical,
            'predicted_p95': p95_predicted,
            'predicted_p99': p99_predicted,
            'sla_p95_violation': p95_empirical > sla_p95,
            'sla_p99_violation': p99_empirical > sla_p99,
            'distribution_fit': 'Exponential (M/M/1 approximation)',
            'recommendation': 'Consider G/G/1 model if heavy tail observed'
        }

        return compliance
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Queueing Theory Key Formulas:

  1. Little's Law: L = ฮปW
  2. Utilization Law: ฯ = ฮป/ฮผ
  3. M/M/1 Formulas:
    • L = ฯ/(1-ฯ)
    • W = 1/(ฮผ-ฮป)
  4. Pollaczekโ€“Khinchine (M/G/1):
    • W_q = ฮป(ฯƒยฒ + 1/ฮผยฒ)/(2(1-ฯ))
  5. Kingman's Approximation (G/G/1):
    • W_q โ‰ˆ (ฯ/(1-ฯ)) * ((c_aยฒ + c_sยฒ)/2) * (1/ฮผ)

๐ŸŽฒ 14. Power of d Choices: Intelligent Load Balancing

Theoretical foundation for smarter load balancing algorithms.

import random
import numpy as np
from typing import List, Dict, Tuple
import math
from collections import Counter, deque

class PowerOfDChoices:
    """
    The Power of d Choices load balancing

    Instead of random assignment (d=1) or checking all (d=n),
    check d random servers and pick least loaded
    """

    def __init__(self, n_servers: int, d: int = 2):
        self.n_servers = n_servers
        self.d = d
        self.loads = [0] * n_servers
        self.queue_lengths = [0] * n_servers

        # Statistics
        self.requests_processed = 0
        self.load_history = []

    def dispatch_request(self, request_size: int = 1) -> int:
        """Dispatch request using power of d choices"""
        # Sample d servers randomly
        sampled_indices = random.sample(range(self.n_servers), self.d)

        # Find least loaded among sampled
        min_load = float('inf')
        selected_server = sampled_indices[0]

        for idx in sampled_indices:
            if self.loads[idx] < min_load:
                min_load = self.loads[idx]
                selected_server = idx

        # Assign request to selected server
        self.loads[selected_server] += request_size
        self.queue_lengths[selected_server] += 1

        self.requests_processed += 1

        # Record load distribution periodically
        if self.requests_processed % 100 == 0:
            self.load_history.append(self.loads.copy())

        return selected_server

    def process_request(self, server_idx: int, service_time: int = 1):
        """Simulate request processing"""
        if self.loads[server_idx] > 0:
            self.loads[server_idx] -= min(service_time, self.loads[server_idx])
            self.queue_lengths[server_idx] = max(0, self.queue_lengths[server_idx] - 1)

    def get_load_statistics(self) -> Dict:
        """Get statistics about load distribution"""
        loads = self.loads
        queue_lengths = self.queue_lengths

        stats = {
            'mean_load': np.mean(loads),
            'std_load': np.std(loads),
            'max_load': max(loads),
            'min_load': min(loads),
            'load_imbalance': max(loads) - min(loads),
            'mean_queue_length': np.mean(queue_lengths),
            'max_queue_length': max(queue_lengths),
            'empty_servers': sum(1 for l in loads if l == 0),
            'high_load_servers': sum(1 for l in loads if l > 2 * np.mean(loads))
        }

        # Gini coefficient for load inequality
        sorted_loads = np.sort(loads)
        n = len(sorted_loads)
        cumulative = np.cumsum(sorted_loads)
        gini = (n + 1 - 2 * np.sum(cumulative) / cumulative[-1]) / n
        stats['gini_coefficient'] = gini

        return stats

    def theoretical_improvement(self) -> float:
        """
        Theoretical improvement over random assignment

        For d=2, maximum load is O(log log n / log 2) vs O(log n) for d=1
        """
        if self.d == 1:
            # Random assignment
            return np.log(self.n_servers) / np.log(np.log(self.n_servers))
        else:
            # Power of d choices
            return np.log(np.log(self.n_servers)) / np.log(self.d)

class AdaptivePowerOfD:
    """
    Adaptive d based on system load

    Idea: Increase d when system is heavily loaded,
    decrease d when lightly loaded to reduce sampling overhead
    """

    def __init__(self, n_servers: int, max_d: int = 5):
        self.n_servers = n_servers
        self.max_d = max_d
        self.loads = [0] * n_servers

        # Adaptive parameters
        self.current_d = 2
        self.sampling_history = deque(maxlen=100)

    def adaptive_dispatch(self, request_size: int = 1) -> int:
        """Dispatch with adaptive d"""
        # Update d based on system state
        self._update_d()

        # Use current d for sampling
        if self.current_d >= self.n_servers:
            # Check all servers if d >= n
            sampled_indices = list(range(self.n_servers))
        else:
            sampled_indices = random.sample(range(self.n_servers), self.current_d)

        # Find least loaded
        min_load = float('inf')
        selected = sampled_indices[0]

        for idx in sampled_indices:
            if self.loads[idx] < min_load:
                min_load = self.loads[idx]
                selected = idx

        # Assign request
        self.loads[selected] += request_size
        self.sampling_history.append(self.current_d)

        return selected

    def _update_d(self):
        """Adapt d based on system load"""
        mean_load = np.mean(self.loads)
        load_std = np.std(self.loads)

        # High load or high variance โ†’ increase d
        if mean_load > 0.7 * self.n_servers or load_std > 0.3 * mean_load:
            self.current_d = min(self.current_d + 1, self.max_d)
        # Low load and low variance โ†’ decrease d
        elif mean_load < 0.3 * self.n_servers and load_std < 0.1 * mean_load:
            self.current_d = max(self.current_d - 1, 1)

    def get_adaptation_stats(self) -> Dict:
        """Get statistics about d adaptation"""
        if not self.sampling_history:
            return {'current_d': self.current_d}

        history = list(self.sampling_history)
        return {
            'current_d': self.current_d,
            'mean_d': np.mean(history),
            'std_d': np.std(history),
            'min_d': min(history),
            'max_d': max(history),
            'adaptation_frequency': len(set(history)) / len(history)
        }

class WeightedPowerOfD:
    """
    Weighted power of d choices

    Servers have different capacities/weights
    Choose server with minimum load/weight ratio
    """

    def __init__(self, server_weights: List[float]):
        self.weights = server_weights
        self.n_servers = len(server_weights)
        self.loads = [0] * self.n_servers

    def weighted_dispatch(self, request_size: float, d: int = 2) -> int:
        """Dispatch considering server weights"""
        sampled = random.sample(range(self.n_servers), min(d, self.n_servers))

        # Find server with minimum load/weight ratio
        min_ratio = float('inf')
        selected = sampled[0]

        for idx in sampled:
            ratio = self.loads[idx] / self.weights[idx]
            if ratio < min_ratio:
                min_ratio = ratio
                selected = idx

        self.loads[selected] += request_size
        return selected

    def get_weighted_stats(self) -> Dict:
        """Statistics considering weights"""
        ratios = [l / w for l, w in zip(self.loads, self.weights)]

        return {
            'mean_ratio': np.mean(ratios),
            'std_ratio': np.std(ratios),
            'max_ratio': max(ratios),
            'min_ratio': min(ratios),
            'fairness_index': self._jain_fairness_index(ratios)
        }

    def _jain_fairness_index(self, values: List[float]) -> float:
        """Jain's fairness index"""
        n = len(values)
        numerator = sum(values) ** 2
        denominator = n * sum(v**2 for v in values)
        return numerator / denominator if denominator > 0 else 0

class ConsistentHashingWithLoad:
    """
    Combine consistent hashing with power of d choices

    First use consistent hashing to map request to servers,
    then use power of d choices among neighboring servers
    """

    def __init__(self, n_servers: int, virtual_nodes: int = 100, d: int = 2):
        self.n_servers = n_servers
        self.virtual_nodes = virtual_nodes
        self.d = d

        # Consistent hashing ring
        self.ring = {}
        self.sorted_keys = []

        # Server loads
        self.loads = [0] * n_servers

        # Initialize ring
        self._initialize_ring()

    def _initialize_ring(self):
        """Initialize consistent hashing ring"""
        for server in range(self.n_servers):
            for vnode in range(self.virtual_nodes):
                key = hash(f"{server}-{vnode}") % (2**32)
                self.ring[key] = server
                self.sorted_keys.append(key)

        self.sorted_keys.sort()

    def dispatch(self, request_id: str, request_size: int = 1) -> int:
        """Dispatch using consistent hashing + power of d"""
        # Hash request
        request_hash = hash(request_id) % (2**32)

        # Find primary server (consistent hashing)
        primary_idx = self._find_server(request_hash)

        # Get d-1 neighboring servers
        neighbors = self._get_neighbors(primary_idx, self.d - 1)

        # Consider primary + neighbors
        candidates = [primary_idx] + neighbors

        # Choose least loaded among candidates
        min_load = float('inf')
        selected = primary_idx

        for server in candidates:
            if self.loads[server] < min_load:
                min_load = self.loads[server]
                selected = server

        # Assign request
        self.loads[selected] += request_size
        return selected

    def _find_server(self, key: int) -> int:
        """Find server for key using consistent hashing"""
        if not self.sorted_keys:
            return 0

        # Binary search for key
        import bisect
        idx = bisect.bisect_left(self.sorted_keys, key)

        if idx == len(self.sorted_keys):
            idx = 0

        return self.ring[self.sorted_keys[idx]]

    def _get_neighbors(self, server_idx: int, count: int) -> List[int]:
        """Get neighboring servers in the ring"""
        # Find position of server's virtual nodes
        server_vnodes = [k for k, v in self.ring.items() if v == server_idx]

        if not server_vnodes:
            return []

        # Take first virtual node as reference
        ref_vnode = server_vnodes[0]
        ref_idx = self.sorted_keys.index(ref_vnode)

        # Get neighbors clockwise
        neighbors = []
        for offset in range(1, len(self.sorted_keys)):
            neighbor_idx = (ref_idx + offset) % len(self.sorted_keys)
            neighbor_server = self.ring[self.sorted_keys[neighbor_idx]]

            if neighbor_server != server_idx and neighbor_server not in neighbors:
                neighbors.append(neighbor_server)
                if len(neighbors) >= count:
                    break

        return neighbors

    def add_server(self):
        """Add new server to the ring"""
        new_server = self.n_servers
        self.n_servers += 1
        self.loads.append(0)

        # Add virtual nodes for new server
        for vnode in range(self.virtual_nodes):
            key = hash(f"{new_server}-{vnode}") % (2**32)
            self.ring[key] = new_server
            self.sorted_keys.append(key)

        self.sorted_keys.sort()

        # Rebalance some load (in practice)
        return new_server

    def remove_server(self, server_idx: int):
        """Remove server from the ring"""
        # Remove virtual nodes
        keys_to_remove = [k for k, v in self.ring.items() if v == server_idx]
        for key in keys_to_remove:
            del self.ring[key]
            self.sorted_keys.remove(key)

        # Redistribute load (simplified)
        total_load = self.loads[server_idx]
        avg_redistribution = total_load / (self.n_servers - 1)

        for i in range(self.n_servers):
            if i != server_idx:
                self.loads[i] += avg_redistribution

        # Remove server
        self.loads.pop(server_idx)
        self.n_servers -= 1

        # Update server indices in ring
        new_ring = {}
        for key, server in self.ring.items():
            if server > server_idx:
                new_ring[key] = server - 1
            else:
                new_ring[key] = server

        self.ring = new_ring

# Theoretical analysis
class PowerOfDAnalysis:
    """Theoretical analysis of power of d choices"""

    @staticmethod
    def expected_max_load(n: int, d: int, m: int) -> float:
        """
        Expected maximum load with power of d choices

        n = number of servers (bins)
        m = number of requests (balls)
        d = number of choices

        For d=1 (random): O(log n / log log n)
        For d=2: O(log log n / log 2)
        For dโ‰ฅ2: O(log log n / log d)
        """
        if d == 1:
            # Classical balls and bins
            return np.log(n) / np.log(np.log(n)) * (m / n)
        else:
            return np.log(np.log(n)) / np.log(d) * (m / n)

    @staticmethod
    def load_imbalance_reduction(d: int) -> float:
        """
        How much load imbalance reduces with d

        Returns: Factor reduction in maximum load compared to random
        """
        # Approximate reduction factor
        return np.log(d) / np.log(2)

    @staticmethod
    def optimal_d(n: int, sampling_cost: float, imbalance_cost: float) -> int:
        """
        Optimal d balancing sampling cost vs load imbalance

        sampling_cost: Cost to sample one server
        imbalance_cost: Cost per unit of load imbalance
        """
        # Trade-off: More d reduces imbalance but increases sampling
        optimal = 1

        for d in range(2, n + 1):
            # Expected imbalance with d choices
            imbalance = PowerOfDAnalysis.expected_max_load(n, d, n)
            imbalance_d1 = PowerOfDAnalysis.expected_max_load(n, 1, n)
            imbalance_reduction = imbalance_d1 - imbalance

            # Cost benefit
            sampling_overhead = d * sampling_cost
            imbalance_benefit = imbalance_reduction * imbalance_cost

            if imbalance_benefit > sampling_overhead:
                optimal = d
            else:
                break

        return optimal

# Simulation and comparison
class LoadBalancingSimulator:
    """Simulate different load balancing strategies"""

    def __init__(self, n_servers: int, total_requests: int):
        self.n_servers = n_servers
        self.total_requests = total_requests

    def simulate_strategy(self, strategy: str, **kwargs) -> Dict:
        """Simulate a specific load balancing strategy"""
        if strategy == 'random':
            return self._simulate_random()
        elif strategy == 'round_robin':
            return self._simulate_round_robin()
        elif strategy == 'least_loaded':
            return self._simulate_least_loaded()
        elif strategy == 'power_of_d':
            d = kwargs.get('d', 2)
            return self._simulate_power_of_d(d)
        elif strategy == 'consistent_hashing':
            return self._simulate_consistent_hashing()
        elif strategy == 'weighted':
            weights = kwargs.get('weights', [1] * self.n_servers)
            return self._simulate_weighted(weights)
        else:
            raise ValueError(f"Unknown strategy: {strategy}")

    def _simulate_random(self) -> Dict:
        """Random assignment"""
        loads = [0] * self.n_servers

        for _ in range(self.total_requests):
            server = random.randint(0, self.n_servers - 1)
            loads[server] += 1

        return self._analyze_loads(loads, 'random')

    def _simulate_round_robin(self) -> Dict:
        """Round robin assignment"""
        loads = [0] * self.n_servers
        current = 0

        for _ in range(self.total_requests):
            loads[current] += 1
            current = (current + 1) % self.n_servers

        return self._analyze_loads(loads, 'round_robin')

    def _simulate_least_loaded(self) -> Dict:
        """Always choose least loaded server (check all)"""
        loads = [0] * self.n_servers

        for _ in range(self.total_requests):
            # Find least loaded server
            min_load = min(loads)
            min_servers = [i for i, l in enumerate(loads) if l == min_load]

            # Choose randomly among least loaded
            server = random.choice(min_servers)
            loads[server] += 1

        return self._analyze_loads(loads, 'least_loaded')

    def _simulate_power_of_d(self, d: int) -> Dict:
        """Power of d choices"""
        loads = [0] * self.n_servers

        for _ in range(self.total_requests):
            # Sample d servers
            sampled = random.sample(range(self.n_servers), min(d, self.n_servers))

            # Find least loaded among sampled
            min_load = min(loads[i] for i in sampled)
            min_sampled = [i for i in sampled if loads[i] == min_load]

            server = random.choice(min_sampled)
            loads[server] += 1

        return self._analyze_loads(loads, f'power_of_{d}')

    def _simulate_consistent_hashing(self) -> Dict:
        """Consistent hashing"""
        loads = [0] * self.n_servers

        # Simple consistent hashing simulation
        ring_size = 1000
        ring = [i % self.n_servers for i in range(ring_size)]

        for i in range(self.total_requests):
            request_hash = hash(str(i)) % ring_size
            server = ring[request_hash]
            loads[server] += 1

        return self._analyze_loads(loads, 'consistent_hashing')

    def _simulate_weighted(self, weights: List[float]) -> Dict:
        """Weighted round robin"""
        loads = [0] * self.n_servers

        # Normalize weights
        total_weight = sum(weights)
        normalized = [w / total_weight for w in weights]

        # Cumulative distribution
        cumulative = []
        current = 0
        for w in normalized:
            current += w
            cumulative.append(current)

        for i in range(self.total_requests):
            r = random.random()
            for server, cum in enumerate(cumulative):
                if r <= cum:
                    loads[server] += 1
                    break

        return self._analyze_loads(loads, 'weighted')

    def _analyze_loads(self, loads: List[int], strategy: str) -> Dict:
        """Analyze load distribution"""
        mean_load = np.mean(loads)
        std_load = np.std(loads)
        max_load = max(loads)
        min_load = min(loads)

        # Imbalance metrics
        imbalance_ratio = max_load / mean_load if mean_load > 0 else float('inf')
        cv = std_load / mean_load if mean_load > 0 else 0  # Coefficient of variation

        return {
            'strategy': strategy,
            'mean_load': mean_load,
            'std_load': std_load,
            'max_load': max_load,
            'min_load': min_load,
            'imbalance_ratio': imbalance_ratio,
            'coefficient_of_variation': cv,
            'empty_servers': sum(1 for l in loads if l == 0),
            'loads': loads.copy()
        }

    def compare_strategies(self, strategies: List[Tuple[str, Dict]]) -> List[Dict]:
        """Compare multiple strategies"""
        results = []

        for strategy_name, kwargs in strategies:
            result = self.simulate_strategy(strategy_name, **kwargs)
            results.append(result)

        # Sort by imbalance ratio (lower is better)
        results.sort(key=lambda x: x['imbalance_ratio'])

        return results
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Power of d Choices Insights:

  1. d=1: Random assignment โ†’ O(log n) maximum load
  2. d=2: Check two, pick least loaded โ†’ O(log log n) maximum load
  3. d=log n: Check logarithmic number โ†’ Constant factor imbalance
  4. d=n: Check all (least loaded) โ†’ Perfect balance

Key Theoretical Result: Checking just d=2 provides exponential improvement over random assignment, with most benefit achieved by d=2-5.

๐Ÿ”— 15. Consistent Hashing Theory

Mathematical analysis of consistent hashing properties.

import hashlib
import bisect
from typing import List, Dict, Set, Tuple
import numpy as np
import math
from collections import defaultdict

class ConsistentHashingTheory:
    """Theoretical analysis of consistent hashing"""

    @staticmethod
    def load_distribution(n_nodes: int, 
                         n_items: int,
                         vnodes_per_node: int = 100) -> Dict:
        """
        Analyze load distribution in consistent hashing

        Returns: Statistical properties of load distribution
        """
        # Simulate consistent hashing
        ring_size = 2**32
        ring = []
        node_positions = defaultdict(list)

        # Place virtual nodes
        for node in range(n_nodes):
            for vnode in range(vnodes_per_node):
                position = ConsistentHashingTheory._hash_position(
                    f"node{node}-vnode{vnode}", ring_size
                )
                ring.append(position)
                node_positions[node].append(position)

        ring.sort()

        # Simulate item placement
        loads = [0] * n_nodes

        for item in range(n_items):
            position = ConsistentHashingTheory._hash_position(
                f"item{item}", ring_size
            )

            # Find node responsible
            idx = bisect.bisect_left(ring, position)
            if idx == len(ring):
                idx = 0

            # Determine which node owns this position
            for node, positions in node_positions.items():
                if ring[idx] in positions:
                    loads[node] += 1
                    break

        # Analyze distribution
        mean_load = n_items / n_nodes
        std_load = np.std(loads)
        cv = std_load / mean_load if mean_load > 0 else 0

        # Theoretical bounds
        # With k virtual nodes per server, load per server is O((log n)/k)
        theoretical_std = math.sqrt(mean_load / vnodes_per_node)

        return {
            'actual_mean': mean_load,
            'actual_std': std_load,
            'actual_cv': cv,
            'theoretical_std': theoretical_std,
            'max_load': max(loads),
            'min_load': min(loads),
            'imbalance_ratio': max(loads) / mean_load,
            'loads': loads
        }

    @staticmethod
    def movement_cost(n_old: int, 
                     n_new: int,
                     vnodes_per_node: int = 100,
                     total_items: int = 100000) -> float:
        """
        Calculate fraction of items that move when adding/removing nodes

        In consistent hashing, only O(1/n) items need to move
        """
        ring_size = 2**32

        # Create old ring
        old_ring = []
        old_nodes = {}

        for node in range(n_old):
            for vnode in range(vnodes_per_node):
                pos = ConsistentHashingTheory._hash_position(
                    f"old{node}-{vnode}", ring_size
                )
                old_ring.append(pos)
                old_nodes[pos] = node

        old_ring.sort()

        # Create new ring (add one node)
        new_ring = []
        new_nodes = {}

        for node in range(n_new):
            for vnode in range(vnodes_per_node):
                pos = ConsistentHashingTheory._hash_position(
                    f"new{node}-{vnode}", ring_size
                )
                new_ring.append(pos)
                new_nodes[pos] = node

        new_ring.sort()

        # Calculate movement
        moved_items = 0

        for item in range(total_items):
            item_pos = ConsistentHashingTheory._hash_position(
                f"item{item}", ring_size
            )

            # Find responsible node in old ring
            old_idx = bisect.bisect_left(old_ring, item_pos)
            if old_idx == len(old_ring):
                old_idx = 0
            old_node = old_nodes[old_ring[old_idx]]

            # Find responsible node in new ring
            new_idx = bisect.bisect_left(new_ring, item_pos)
            if new_idx == len(new_ring):
                new_idx = 0
            new_node = new_nodes[new_ring[new_idx]]

            if old_node != new_node:
                moved_items += 1

        fraction_moved = moved_items / total_items
        theoretical_moved = 1 / (n_old + 1)  # When adding one node

        return {
            'actual_fraction_moved': fraction_moved,
            'theoretical_fraction': theoretical_moved,
            'absolute_moved': moved_items,
            'efficiency': theoretical_moved / fraction_moved if fraction_moved > 0 else 0
        }

    @staticmethod
    def virtual_nodes_analysis(n_nodes: int,
                              n_items: int,
                              vnodes_range: List[int]) -> List[Dict]:
        """
        Analyze effect of virtual nodes on load balance
        """
        results = []

        for vnodes in vnodes_range:
            dist = ConsistentHashingTheory.load_distribution(
                n_nodes, n_items, vnodes
            )

            results.append({
                'virtual_nodes': vnodes,
                'coefficient_of_variation': dist['actual_cv'],
                'imbalance_ratio': dist['imbalance_ratio'],
                'theoretical_std': dist['theoretical_std'],
                'actual_std': dist['actual_std']
            })

        return results

    @staticmethod
    def bounded_loads(n_nodes: int,
                     capacity: float,
                     vnodes_per_node: int = 100) -> Dict:
        """
        Analyze bounded-load consistent hashing

        Each node has capacity C, algorithm skips full nodes
        """
        ring_size = 2**32
        ring = []
        node_loads = [0] * n_nodes
        node_capacities = [capacity] * n_nodes

        # Initialize ring
        for node in range(n_nodes):
            for vnode in range(vnodes_per_node):
                pos = ConsistentHashingTheory._hash_position(
                    f"node{node}-{vnode}", ring_size
                )
                ring.append((pos, node))

        ring.sort(key=lambda x: x[0])

        # Simulate with bounded loads
        rejected = 0
        total_items = 10000

        for item in range(total_items):
            pos = ConsistentHashingTheory._hash_position(
                f"item{item}", ring_size
            )

            # Find position in ring
            idx = bisect.bisect_left([r[0] for r in ring], pos)
            if idx == len(ring):
                idx = 0

            # Try nodes in order until finding one with capacity
            placed = False
            attempts = 0
            max_attempts = len(ring)  # Try entire ring

            while not placed and attempts < max_attempts:
                current_idx = (idx + attempts) % len(ring)
                node = ring[current_idx][1]

                if node_loads[node] < node_capacities[node]:
                    node_loads[node] += 1
                    placed = True
                    break

                attempts += 1

            if not placed:
                rejected += 1

        utilization = sum(node_loads) / (n_nodes * capacity)
        rejection_rate = rejected / total_items

        return {
            'utilization': utilization,
            'rejection_rate': rejection_rate,
            'node_loads': node_loads,
            'max_load': max(node_loads),
            'min_load': min(node_loads),
            'load_std': np.std(node_loads)
        }

    @staticmethod
    def _hash_position(key: str, ring_size: int) -> int:
        """Hash key to position on ring"""
        # Using MD5 for good distribution
        hash_obj = hashlib.md5(key.encode())
        hash_int = int(hash_obj.hexdigest(), 16)
        return hash_int % ring_size

class RendezvousHashing:
    """
    Rendezvous (Highest Random Weight) hashing

    Alternative to consistent hashing with better load distribution
    but O(n) computation for each key
    """

    def __init__(self, nodes: List[str]):
        self.nodes = nodes

    def assign(self, key: str) -> str:
        """
        Assign key to node with highest weight

        weight = hash(key + node)
        Choose node with maximum weight
        """
        max_weight = -1
        selected_node = self.nodes[0]

        for node in self.nodes:
            weight = self._combined_hash(key, node)
            if weight > max_weight:
                max_weight = weight
                selected_node = node

        return selected_node

    def _combined_hash(self, key: str, node: str) -> int:
        """Combine hash of key and node"""
        # Use SHA256 for good distribution
        combined = f"{key}:{node}"
        hash_obj = hashlib.sha256(combined.encode())
        return int(hash_obj.hexdigest(), 16)

    @staticmethod
    def load_analysis(n_nodes: int, n_items: int) -> Dict:
        """Analyze load distribution for rendezvous hashing"""
        nodes = [f"node{i}" for i in range(n_nodes)]
        hasher = RendezvousHashing(nodes)

        loads = [0] * n_nodes

        for item in range(n_items):
            key = f"item{item}"
            node = hasher.assign(key)
            node_idx = int(node[4:])  # Extract node number
            loads[node_idx] += 1

        mean_load = n_items / n_nodes
        std_load = np.std(loads)
        cv = std_load / mean_load

        # Theoretical: CV โ‰ˆ 1/sqrt(mean_load) for good hash functions
        theoretical_cv = 1 / math.sqrt(mean_load)

        return {
            'mean_load': mean_load,
            'actual_cv': cv,
            'theoretical_cv': theoretical_cv,
            'max_load': max(loads),
            'min_load': min(loads),
            'imbalance_ratio': max(loads) / mean_load
        }

class JumpHash:
    """
    Jump Hash: Consistent hashing without virtual nodes

    O(log n) computation, minimal memory, perfect balance
    But can only add/remove nodes at the end
    """

    @staticmethod
    def jump_hash(key: str, num_buckets: int) -> int:
        """
        Assign key to bucket using jump hash algorithm

        Based on: "A Fast, Minimal Memory, Consistent Hash Algorithm"
        by John Lamping and Eric Veach (Google)
        """
        key_hash = ConsistentHashingTheory._hash_position(key, 2**32)

        b = -1
        j = 0

        while j < num_buckets:
            b = j
            key_hash = (key_hash * 2862933555777941757) + 1
            j = int((b + 1) * (2**31 / ((key_hash >> 33) + 1)))

        return b

    @staticmethod
    def analyze_performance(num_buckets_range: List[int], 
                           num_keys: int = 100000) -> List[Dict]:
        """Analyze jump hash performance"""
        results = []

        for num_buckets in num_buckets_range:
            loads = [0] * num_buckets

            for key in range(num_keys):
                bucket = JumpHash.jump_hash(str(key), num_buckets)
                loads[bucket] += 1

            mean_load = num_keys / num_buckets
            std_load = np.std(loads)
            cv = std_load / mean_load

            # Jump hash provides near-perfect balance
            results.append({
                'buckets': num_buckets,
                'mean_load': mean_load,
                'std_load': std_load,
                'coefficient_of_variation': cv,
                'max_load': max(loads),
                'min_load': min(loads),
                'imbalance': max(loads) / mean_load
            })

        return results

    @staticmethod
    def movement_analysis(old_buckets: int, new_buckets: int) -> float:
        """
        Calculate fraction of keys that move when changing bucket count

        Jump hash minimizes movement to approximately 1/new_buckets
        """
        moved = 0
        total = 10000

        for key in range(total):
            old_bucket = JumpHash.jump_hash(str(key), old_buckets)
            new_bucket = JumpHash.jump_hash(str(key), new_buckets)

            if old_bucket != new_bucket:
                moved += 1

        return moved / total

# Comparison of hashing algorithms
class HashingAlgorithmComparison:
    """Compare different consistent hashing algorithms"""

    @staticmethod
    def compare_algorithms(n_nodes: int, 
                          n_items: int,
                          vnodes: int = 100) -> List[Dict]:
        """Compare multiple hashing algorithms"""
        results = []

        # 1. Consistent hashing with virtual nodes
        ch_results = ConsistentHashingTheory.load_distribution(
            n_nodes, n_items, vnodes
        )
        results.append({
            'algorithm': 'consistent_hashing',
            'vnodes': vnodes,
            'cv': ch_results['actual_cv'],
            'imbalance': ch_results['imbalance_ratio'],
            'memory': n_nodes * vnodes,
            'computation': 'O(log(vnodes*n))'
        })

        # 2. Rendezvous hashing
        rh_results = RendezvousHashing.load_analysis(n_nodes, n_items)
        results.append({
            'algorithm': 'rendezvous_hashing',
            'cv': rh_results['actual_cv'],
            'imbalance': rh_results['imbalance_ratio'],
            'memory': 'O(n)',
            'computation': 'O(n)'
        })

        # 3. Jump hash
        jh_results = JumpHash.analyze_performance([n_nodes], n_items)[0]
        results.append({
            'algorithm': 'jump_hash',
            'cv': jh_results['coefficient_of_variation'],
            'imbalance': jh_results['imbalance'],
            'memory': 'O(1)',
            'computation': 'O(log n)',
            'limitation': 'Can only add/remove at end'
        })

        # 4. Maglev hashing (Google's approach)
        # Not implemented here, but known properties
        results.append({
            'algorithm': 'maglev_hashing',
            'cv': 'Near 0',
            'imbalance': '1.0 (perfect)',
            'memory': 'O(n) lookup table',
            'computation': 'O(1)',
            'note': 'Used in Google's load balancers'
        })

        # Sort by imbalance (lower is better)
        results.sort(key=lambda x: x.get('imbalance', float('inf')))

        return results

    @staticmethod
    def recommend_algorithm(requirements: Dict) -> str:
        """Recommend hashing algorithm based on requirements"""
        n_nodes = requirements.get('n_nodes', 10)
        n_items = requirements.get('n_items', 1000000)
        need_perfect_balance = requirements.get('perfect_balance', False)
        need_fast_lookup = requirements.get('fast_lookup', True)
        need_dynamic = requirements.get('dynamic_nodes', True)
        memory_constrained = requirements.get('memory_constrained', False)

        if need_perfect_balance and need_fast_lookup and not memory_constrained:
            return "maglev_hashing"
        elif memory_constrained and not need_dynamic:
            return "jump_hash"
        elif need_fast_lookup and n_nodes <= 1000:
            return "consistent_hashing_with_vnodes"
        elif n_nodes <= 100 and need_perfect_balance:
            return "rendezvous_hashing"
        else:
            return "consistent_hashing_with_vnodes"

# Practical implementation with theoretical guarantees
class TheoreticalConsistentHash:
    """
    Consistent hashing with theoretical guarantees

    Implements algorithm with provable bounds on:
    1. Load imbalance
    2. Movement cost
    3. Lookup time
    """

    def __init__(self, nodes: List[str], vnodes_per_node: int = 100):
        self.nodes = nodes
        self.vnodes_per_node = vnodes_per_node
        self.ring_size = 2**32

        # Build ring with provable properties
        self.ring, self.node_map = self._build_ring()

        # Statistics for theoretical analysis
        self.stats = {
            'lookups': 0,
            'movements': 0,
            'loads': {node: 0 for node in nodes}
        }

    def _build_ring(self) -> Tuple[List[int], Dict[int, str]]:
        """Build ring with theoretical guarantees"""
        ring = []
        node_map = {}

        for node in self.nodes:
            # Use deterministic virtual node positions
            for vnode in range(self.vnodes_per_node):
                # Use SHA256 for uniform distribution
                key = f"{node}:{vnode}"
                hash_bytes = hashlib.sha256(key.encode()).digest()

                # Use first 4 bytes for position
                position = int.from_bytes(hash_bytes[:4], byteorder='big')
                position = position % self.ring_size

                ring.append(position)
                node_map[position] = node

        ring.sort()
        return ring, node_map

    def get_node(self, key: str) -> str:
        """Get node for key with O(log n) lookup"""
        self.stats['lookups'] += 1

        # Hash key
        hash_bytes = hashlib.sha256(key.encode()).digest()
        key_pos = int.from_bytes(hash_bytes[:4], byteorder='big')
        key_pos = key_pos % self.ring_size

        # Binary search in ring
        idx = bisect.bisect_left(self.ring, key_pos)
        if idx == len(self.ring):
            idx = 0

        position = self.ring[idx]
        node = self.node_map[position]

        # Update load statistics
        self.stats['loads'][node] += 1

        return node

    def add_node(self, new_node: str):
        """Add node with minimal movement"""
        old_loads = self.stats['loads'].copy()

        # Add new node to ring
        self.nodes.append(new_node)
        self.stats['loads'][new_node] = 0

        # Rebuild ring (in practice, incremental update)
        self.ring, self.node_map = self._build_ring()

        # Calculate movements
        movements = 0
        # In practice, would track which keys moved

        self.stats['movements'] += movements

    def remove_node(self, node_to_remove: str):
        """Remove node with controlled movement"""
        if node_to_remove not in self.nodes:
            return

        old_loads = self.stats['loads'].copy()

        # Remove node
        self.nodes.remove(node_to_remove)
        del self.stats['loads'][node_to_remove]

        # Rebuild ring
        self.ring, self.node_map = self._build_ring()

        # Redistribute load
        total_redistributed = old_loads[node_to_remove]
        avg_redistribute = total_redistributed / len(self.nodes)

        for node in self.nodes:
            self.stats['loads'][node] += avg_redistribute

    def get_theoretical_bounds(self) -> Dict:
        """Get theoretical performance bounds"""
        n = len(self.nodes)
        k = self.vnodes_per_node

        # Load imbalance bound
        # With k virtual nodes, max load โ‰ค (1 + ฮต) * average load
        # where ฮต = O(1/โˆšk)
        epsilon = 1 / math.sqrt(k)
        max_load_bound = (1 + epsilon) * (sum(self.stats['loads'].values()) / n)

        # Movement bound when adding/removing node
        # Fraction moved โ‰ค O(1/n)
        movement_bound = 1 / n

        # Lookup time
        lookup_time = math.log2(n * k)  # Binary search in ring

        return {
            'max_load_bound': max_load_bound,
            'actual_max_load': max(self.stats['loads'].values()),
            'movement_bound_per_node_change': movement_bound,
            'lookup_time_complexity': f'O(log({n * k})) = {lookup_time:.1f}',
            'memory_usage': f'{n * k} entries',
            'load_imbalance_ratio': max(self.stats['loads'].values()) / 
                                   (sum(self.stats['loads'].values()) / n)
        }

    def verify_bounds(self, num_tests: int = 10000) -> Dict:
        """Verify theoretical bounds through simulation"""
        # Test load distribution
        test_loads = {node: 0 for node in self.nodes}

        for i in range(num_tests):
            key = f"test_key_{i}"
            node = self.get_node(key)
            test_loads[node] += 1

        actual_max = max(test_loads.values())
        average = num_tests / len(self.nodes)
        actual_imbalance = actual_max / average

        bounds = self.get_theoretical_bounds()
        theoretical_imbalance = bounds['max_load_bound'] / average

        return {
            'actual_imbalance_ratio': actual_imbalance,
            'theoretical_imbalance_bound': theoretical_imbalance,
            'within_bounds': actual_imbalance <= theoretical_imbalance,
            'actual_max_load': actual_max,
            'average_load': average
        }
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Consistent Hashing Theory Summary:

  1. Load Balance: With k virtual nodes, imbalance โ‰ค O(1/โˆšk)
  2. Movement Cost: Adding/removing node moves O(1/n) items
  3. Lookup Time: O(log n) with binary search
  4. Memory: O(nk) for n nodes, k virtual nodes

Algorithm Comparison:

Algorithm Imbalance Lookup Memory Dynamic
Consistent Hashing O(1/โˆšk) O(log n) O(nk) โœ“
Rendezvous O(1/โˆšn) O(n) O(1) โœ“
Jump Hash Perfect O(log n) O(1) โœ—
Maglev Perfect O(1) O(n) Limited

๐Ÿ“ˆ 16. The Tail at Scale: Why p99 and p999 Matter

Understanding and managing latency outliers in distributed systems.

import numpy as np
from typing import List, Dict, Tuple
import math
from scipy import stats
import random

class TailLatencyAnalysis:
    """Analysis of tail latency in distributed systems"""

    @staticmethod
    def why_tails_matter(mean_latency: float, 
                        std_latency: float,
                        distribution: str = 'normal') -> Dict:
        """
        Demonstrate why p99, p999 matter more than mean

        In distributed systems, user experience is determined
        by worst-case latency, not average
        """
        if distribution == 'normal':
            # For normal distribution
            p50 = mean_latency
            p90 = mean_latency + 1.28 * std_latency
            p95 = mean_latency + 1.645 * std_latency
            p99 = mean_latency + 2.326 * std_latency
            p999 = mean_latency + 3.09 * std_latency
        elif distribution == 'exponential':
            # For exponential distribution (common in queues)
            # p(X > x) = e^(-ฮปx), where ฮป = 1/mean
            rate = 1 / mean_latency
            p50 = -math.log(0.5) / rate
            p90 = -math.log(0.1) / rate
            p95 = -math.log(0.05) / rate
            p99 = -math.log(0.01) / rate
            p999 = -math.log(0.001) / rate
        else:
            raise ValueError(f"Unknown distribution: {distribution}")

        # Amplification factors
        p90_factor = p90 / mean_latency
        p99_factor = p99 / mean_latency
        p999_factor = p999 / mean_latency

        return {
            'mean': mean_latency,
            'p50': p50,
            'p90': p90,
            'p95': p95,
            'p99': p99,
            'p999': p999,
            'p90_amplification': p90_factor,
            'p99_amplification': p99_factor,
            'p999_amplification': p999_factor,
            'distribution': distribution
        }

    @staticmethod
    def fanout_amplification(service_latency: Dict,
                            fanout: int,
                            parallelism: int) -> Dict:
        """
        Calculate how tail latency amplifies with fanout

        When service calls multiple backends, overall latency
        determined by slowest backend
        """
        mean = service_latency['mean']
        std = service_latency.get('std', mean * 0.5)  # Default CV=0.5

        # Simulate fanout
        n_simulations = 10000
        overall_latencies = []

        for _ in range(n_simulations):
            # Simulate backend latencies
            backend_latencies = np.random.normal(mean, std, fanout)

            # Process in parallel batches
            batch_size = parallelism
            batch_times = []

            for i in range(0, fanout, batch_size):
                batch = backend_latencies[i:i+batch_size]
                batch_time = max(batch)  # Parallel, limited by slowest
                batch_times.append(batch_time)

            # Sequential batches
            total_time = sum(batch_times)
            overall_latencies.append(total_time)

        # Calculate percentiles
        overall_latencies = np.array(overall_latencies)

        return {
            'fanout': fanout,
            'parallelism': parallelism,
            'mean_overall': np.mean(overall_latencies),
            'p50_overall': np.percentile(overall_latencies, 50),
            'p90_overall': np.percentile(overall_latencies, 90),
            'p99_overall': np.percentile(overall_latencies, 99),
            'p999_overall': np.percentile(overall_latencies, 99.9),
            'amplification_p99': np.percentile(overall_latencies, 99) / mean,
            'expected_parallel': mean * math.ceil(fanout / parallelism),
            'actual_vs_expected_ratio': np.mean(overall_latencies) / 
                                      (mean * math.ceil(fanout / parallelism))
        }

    @staticmethod
    def coordinated_omission(measurement_interval: float,
                           service_time_mean: float,
                           service_time_std: float,
                           think_time_mean: float) -> Dict:
        """
        Demonstrate coordinated omission problem

        When system is busy, measurements miss the true latency
        because requests are delayed before even starting
        """
        # Simulate requests over time
        simulation_time = 1000
        current_time = 0
        request_times = []
        start_times = []
        end_times = []

        while current_time < simulation_time:
            # Request arrives
            arrival = current_time
            start_times.append(arrival)

            # Service time (variable)
            service_time = max(0, np.random.normal(service_time_mean, service_time_std))

            # Actual completion
            completion = arrival + service_time
            end_times.append(completion)
            request_times.append(service_time)

            # Next request after think time
            think_time = np.random.exponential(think_time_mean)
            current_time = max(completion, current_time + think_time)

        # Naive measurement (only service time)
        naive_mean = np.mean(request_times)
        naive_p99 = np.percentile(request_times, 99)

        # Correct measurement (including queueing delay)
        queueing_delays = []
        for i in range(1, len(start_times)):
            previous_end = end_times[i-1]
            current_start = start_times[i]

            if current_start < previous_end:
                # Request had to wait
                queueing_delays.append(previous_end - current_start)
            else:
                queueing_delays.append(0)

        # Add queueing to service time
        total_times = []
        for i in range(len(request_times)):
            total_time = request_times[i]
            if i < len(queueing_delays):
                total_time += queueing_delays[i]
            total_times.append(total_time)

        correct_mean = np.mean(total_times)
        correct_p99 = np.percentile(total_times, 99)

        return {
            'naive_mean': naive_mean,
            'naive_p99': naive_p99,
            'correct_mean': correct_mean,
            'correct_p99': correct_p99,
            'omission_error_mean': (correct_mean - naive_mean) / naive_mean,
            'omission_error_p99': (correct_p99 - naive_p99) / naive_p99,
            'queueing_delay_mean': np.mean(queueing_delays),
            'max_queueing_delay': max(queueing_delays) if queueing_delays else 0
        }

class TailReductionTechniques:
    """Techniques for reducing tail latency"""

    @staticmethod
    def hedging_requests(service_latency_mean: float,
                        service_latency_std: float,
                        hedge_delay: float,
                        n_requests: int = 10000) -> Dict:
        """
        Hedge requests: Send duplicate request after delay

        Reduces tail latency at cost of extra load
        """
        primary_times = np.random.normal(service_latency_mean, 
                                        service_latency_std, 
                                        n_requests)

        hedge_times = []
        for i in range(n_requests):
            # Send hedge after delay
            hedge_start = hedge_delay
            hedge_service = np.random.normal(service_latency_mean, 
                                           service_latency_std)
            hedge_completion = hedge_start + hedge_service

            # Take whichever finishes first
            completion = min(primary_times[i], hedge_completion)
            hedge_times.append(completion)

        hedge_times = np.array(hedge_times)

        improvement_p99 = (np.percentile(primary_times, 99) - 
                          np.percentile(hedge_times, 99))
        improvement_p999 = (np.percentile(primary_times, 99.9) - 
                           np.percentile(hedge_times, 99.9))

        # Cost: extra requests sent
        hedge_fraction = sum(hedge_times < primary_times) / n_requests

        return {
            'hedge_delay': hedge_delay,
            'original_p99': np.percentile(primary_times, 99),
            'hedged_p99': np.percentile(hedge_times, 99),
            'original_p999': np.percentile(primary_times, 99.9),
            'hedged_p999': np.percentile(hedge_times, 99.9),
            'p99_improvement': improvement_p99,
            'p999_improvement': improvement_p999,
            'hedge_used_fraction': hedge_fraction,
            'extra_load': hedge_fraction * 100  # Percentage extra requests
        }

    @staticmethod
    def canary_routing(traffic_fraction: float,
                      fast_pool_mean: float,
                      slow_pool_mean: float,
                      std: float) -> Dict:
        """
        Canary routing: Send fraction to different pools

        Helps identify and avoid slow instances
        """
        n_requests = 10000
        canary_count = int(n_requests * traffic_fraction)
        main_count = n_requests - canary_count

        # Generate latencies
        main_latencies = np.random.normal(fast_pool_mean, std, main_count)
        canary_latencies = np.random.normal(slow_pool_mean, std, canary_count)

        # Combine
        all_latencies = np.concatenate([main_latencies, canary_latencies])

        # With perfect detection (avoid slow pool)
        # In reality, detection has some delay
        perfect_latencies = np.random.normal(fast_pool_mean, std, n_requests)

        return {
            'traffic_fraction_to_slow': traffic_fraction,
            'with_canary_p99': np.percentile(all_latencies, 99),
            'perfect_avoidance_p99': np.percentile(perfect_latencies, 99),
            'improvement_if_perfect': (np.percentile(all_latencies, 99) - 
                                      np.percentile(perfect_latencies, 99)),
            'slow_pool_detection_delay': 'Simulated separately'
        }

    @staticmethod
    def latency_injection_detection(true_latency_mean: float,
                                   true_latency_std: float,
                                   injection_prob: float,
                                   injection_amount: float) -> Dict:
        """
        Detect and mitigate latency injections

        Some requests randomly take much longer (GC, compaction, etc.)
        """
        n_requests = 10000
        latencies = []

        for _ in range(n_requests):
            base_latency = np.random.normal(true_latency_mean, true_latency_std)

            # Random injection
            if random.random() < injection_prob:
                latency = base_latency + injection_amount
            else:
                latency = base_latency

            latencies.append(latency)

        latencies = np.array(latencies)

        # Mitigation: timeout and retry
        timeout = np.percentile(latencies, 95)  # 95th percentile as timeout

        mitigated_latencies = []
        retries = 0

        for latency in latencies:
            if latency > timeout:
                # Retry once
                retry_latency = np.random.normal(true_latency_mean, true_latency_std)
                total_latency = timeout + retry_latency  # Wait timeout then retry
                retries += 1
            else:
                total_latency = latency

            mitigated_latencies.append(total_latency)

        mitigated_latencies = np.array(mitigated_latencies)

        return {
            'injection_probability': injection_prob,
            'injection_amount': injection_amount,
            'original_p99': np.percentile(latencies, 99),
            'mitigated_p99': np.percentile(mitigated_latencies, 99),
            'improvement': np.percentile(latencies, 99) - np.percentile(mitigated_latencies, 99),
            'retry_rate': retries / n_requests,
            'timeout_used': timeout,
            'cost_extra_load': retries / n_requests
        }

class StatisticalAnalysis:
    """Statistical tools for tail analysis"""

    @staticmethod
    def extreme_value_theory(n_samples: int,
                           distribution: str = 'normal',
                           block_size: int = 100) -> Dict:
        """
        Apply Extreme Value Theory to model tail behavior

        EVT models distribution of maximum values
        """
        if distribution == 'normal':
            samples = np.random.normal(0, 1, n_samples)
        elif distribution == 'exponential':
            samples = np.random.exponential(1, n_samples)
        else:
            raise ValueError(f"Unsupported distribution: {distribution}")

        # Block maxima approach
        n_blocks = n_samples // block_size
        block_maxima = []

        for i in range(n_blocks):
            block = samples[i*block_size:(i+1)*block_size]
            block_maxima.append(max(block))

        # Fit GEV (Generalized Extreme Value) distribution
        # Simplified: Use Gumbel distribution (Type I EVT)
        block_maxima = np.array(block_maxima)

        # Method of moments for Gumbel
        euler_mascheroni = 0.5772156649
        mean_max = np.mean(block_maxima)
        std_max = np.std(block_maxima)

        # Gumbel parameters
        beta = std_max * math.sqrt(6) / math.pi
        mu = mean_max - euler_mascheroni * beta

        # Predict extreme percentiles
        def gumbel_cdf(x, mu, beta):
            return math.exp(-math.exp(-(x - mu) / beta))

        # Find x such that CDF(x) = p
        def gumbel_quantile(p, mu, beta):
            return mu - beta * math.log(-math.log(p))

        p9999 = gumbel_quantile(0.9999, mu, beta)
        p99999 = gumbel_quantile(0.99999, mu, beta)

        return {
            'distribution': distribution,
            'block_size': block_size,
            'n_blocks': n_blocks,
            'gumbel_mu': mu,
            'gumbel_beta': beta,
            'predicted_p9999': p9999,
            'predicted_p99999': p99999,
            'empirical_max': max(samples),
            'evt_applicable': True if n_blocks >= 30 else False
        }

    @staticmethod
    def heavy_tail_detection(samples: np.ndarray) -> Dict:
        """
        Detect heavy-tailed distributions

        Heavy tails cause extreme outliers that dominate p99, p999
        """
        # Calculate moments
        mean = np.mean(samples)
        std = np.std(samples)
        skew = stats.skew(samples)
        kurtosis = stats.kurtosis(samples)  # Excess kurtosis

        # Hill estimator for tail index
        sorted_samples = np.sort(samples)[::-1]  # Descending
        k = min(100, len(samples) // 10)  # Number of largest values to use

        if k > 1:
            hill_estimator = 1 / (np.mean(np.log(sorted_samples[:k])) - 
                                 np.log(sorted_samples[k]))
        else:
            hill_estimator = float('inf')

        # Check for heavy tail (kurtosis > 3, or tail index < 3)
        is_heavy_tailed = kurtosis > 3 or hill_estimator < 3

        # Compare percentiles
        p50 = np.percentile(samples, 50)
        p99 = np.percentile(samples, 99)
        p999 = np.percentile(samples, 99.9)

        tail_ratio_99 = p99 / p50
        tail_ratio_999 = p999 / p50

        return {
            'mean': mean,
            'std': std,
            'skewness': skew,
            'kurtosis': kurtosis,
            'hill_estimator': hill_estimator,
            'is_heavy_tailed': is_heavy_tailed,
            'p50': p50,
            'p99': p99,
            'p999': p999,
            'tail_ratio_99': tail_ratio_99,
            'tail_ratio_999': tail_ratio_999,
            'heavy_tail_severity': 'severe' if tail_ratio_999 > 10 else 
                                 'moderate' if tail_ratio_999 > 5 else 
                                 'light'
        }

# Practical guidance
class TailLatencyGuidelines:
    """Practical guidelines for managing tail latency"""

    @staticmethod
    def design_for_tail():
        """Design principles for tail latency"""
        return [
            "1. Measure p99, p999, not just average",
            "2. Use hedged requests for idempotent operations",
            "3. Implement canary routing and load shedding",
            "4. Set aggressive timeouts and retry with backoff",
            "5. Use load balancing with health checks",
            "6. Implement circuit breakers for failing dependencies",
            "7. Use queue management and admission control",
            "8. Monitor and alert on latency outliers"
        ]

    @staticmethod
    def monitoring_recommendations():
        """Monitoring recommendations for tail latency"""
        return {
            'metrics_to_track': [
                'Histograms (not averages)',
                'Percentiles: p50, p90, p95, p99, p999',
                'Error rates at different percentiles',
                'Timeouts and retry counts',
                'Queue lengths and wait times'
            ],
            'alerting_thresholds': [
                'p99 > SLA * 2',
                'p999 > SLA * 3',
                'Error rate at p99 > 1%',
                'Consecutive timeouts > 5'
            ],
            'analysis_tools': [
                'Heatmaps over time',
                'Correlation with other metrics',
                'Comparative analysis (A/B testing)',
                'Root cause analysis for outliers'
            ]
        }

    @staticmethod
    def capacity_planning_tail(sla_p99: float,
                              sla_p999: float,
                              current_p99: float,
                              current_p999: float,
                              growth_rate: float) -> Dict:
        """Capacity planning considering tail latency"""

        # Tail latency often scales super-linearly with load
        # Assume p99 โˆ load^ฮฑ, where ฮฑ > 1

        # Estimate ฮฑ from current measurements
        # Simplified: ฮฑ = log(p99_high_load / p99_low_load) / log(load_ratio)
        # In practice, measure at different load levels

        # For planning, use conservative ฮฑ = 1.5 (common for queueing systems)
        alpha = 1.5

        # Current utilization (estimated)
        current_utilization = 0.7  # 70% utilization

        # Load at which SLA would be violated
        def load_at_violation(current_load, current_latency, target_latency, alpha):
            # latency โˆ load^ฮฑ
            # target_latency / current_latency = (target_load / current_load)^ฮฑ
            ratio = target_latency / current_latency
            target_load = current_load * (ratio ** (1/alpha))
            return target_load

        load_violation_p99 = load_at_violation(
            current_utilization, current_p99, sla_p99, alpha
        )

        load_violation_p999 = load_at_violation(
            current_utilization, current_p999, sla_p999, alpha
        )

        # Which violates first
        first_violation_load = min(load_violation_p99, load_violation_p999)
        violating_metric = 'p99' if load_violation_p99 < load_violation_p999 else 'p999'

        # Time to violation with growth
        time_to_violation = math.log(first_violation_load / current_utilization) / math.log(1 + growth_rate)

        return {
            'alpha_estimated': alpha,
            'current_utilization': current_utilization,
            'load_at_p99_violation': load_violation_p99,
            'load_at_p999_violation': load_violation_p999,
            'first_violation_at_load': first_violation_load,
            'violating_metric': violating_metric,
            'time_to_violation_months': time_to_violation * 12,  # Convert to months if growth_rate monthly
            'recommendation': f'Plan capacity upgrade within {time_to_violation:.1f} growth periods'
        }
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Tail at Scale Key Insights:

  1. Percentiles Matter: p99 is 10-100x more important than mean for user experience
  2. Fanout Amplification: Calling N services โ†’ latency = max(service latencies)
  3. Coordinated Omission: Busy systems hide true latency in queueing delays
  4. Heavy Tails: Real-world latency distributions often have heavy tails
  5. Mitigation Techniques: Hedging, canary routing, timeouts, retries

Empirical Findings from Google:

  • p99 latency often 10x p50
  • p999 latency often 100x p50
  • Fanout of 100 servers โ†’ p99 = p99 of single server ^ 100
  • Hedging with 1ms delay reduces p99 by 2x with 1% extra load

๐ŸŒ‰ 17. Network Calculus: Deterministic Performance Bounds

Mathematical framework for guaranteed performance in networks.

import numpy as np
from typing import List, Tuple, Callable
import math

class ArrivalCurve:
    """Arrival curve ฮฑ(t) bounds arrivals in any interval"""

    def __init__(self, rate: float, burst: float):
        """
        ฮฑ(t) = rate * t + burst

        rate: long-term arrival rate
        burst: maximum burst size
        """
        self.rate = rate
        self.burst = burst

    def bound(self, interval: float) -> float:
        """Maximum arrivals in time interval t"""
        return self.rate * interval + self.burst

    def is_conformant(self, arrivals: List[Tuple[float, float]]) -> bool:
        """
        Check if sequence of (time, amount) conforms to curve

        For all intervals [s, t], arrivals in interval โ‰ค ฮฑ(t-s)
        """
        n = len(arrivals)

        for i in range(n):
            for j in range(i, n):
                start_time, _ = arrivals[i]
                end_time, _ = arrivals[j]
                interval = end_time - start_time

                # Sum arrivals in [start_time, end_time]
                total = sum(amount for time, amount in arrivals[i:j+1] 
                           if start_time <= time <= end_time)

                if total > self.bound(interval):
                    return False

        return True

class ServiceCurve:
    """Service curve ฮฒ(t) bounds service provided"""

    def __init__(self, rate: float, latency: float = 0):
        """
        ฮฒ(t) = max(0, rate * (t - latency))

        rate: service rate
        latency: initial latency before service starts
        """
        self.rate = rate
        self.latency = latency

    def bound(self, interval: float) -> float:
        """Minimum service in time interval t"""
        return max(0, self.rate * (interval - self.latency))

class NetworkCalculus:
    """Network Calculus operations"""

    @staticmethod
    def convolution(alpha: ArrivalCurve, beta: ServiceCurve) -> ArrivalCurve:
        """
        Output bound: ฮฑ โŠ— ฮฒ

        After passing through service curve ฮฒ,
        arrivals are bounded by ฮฑ โŠ— ฮฒ
        """
        # For affine curves: (r, b) โŠ— (R, T) = (r, b + r * T)
        # If r โ‰ค R (stable system)
        if alpha.rate > beta.rate:
            raise ValueError("Unstable: arrival rate > service rate")

        output_rate = alpha.rate
        output_burst = alpha.burst + alpha.rate * beta.latency

        return ArrivalCurve(output_rate, output_burst)

    @staticmethod
    def concatenation(beta1: ServiceCurve, beta2: ServiceCurve) -> ServiceCurve:
        """
        Concatenation of service curves: ฮฒ1 โŠ— ฮฒ2

        Service through two nodes in series
        """
        # For rate-latency curves: (R1, T1) โŠ— (R2, T2) = (min(R1, R2), T1 + T2)
        combined_rate = min(beta1.rate, beta2.rate)
        combined_latency = beta1.latency + beta2.latency

        return ServiceCurve(combined_rate, combined_latency)

    @staticmethod
    def backlog_bound(alpha: ArrivalCurve, beta: ServiceCurve) -> float:
        """
        Maximum backlog (queue size) bound

        sup_t [ฮฑ(t) - ฮฒ(t)]
        """
        # For affine arrival and rate-latency service:
        # max backlog = b + r * T
        return alpha.burst + alpha.rate * beta.latency

    @staticmethod
    def delay_bound(alpha: ArrivalCurve, beta: ServiceCurve) -> float:
        """
        Maximum delay bound

        Horizontal deviation between ฮฑ and ฮฒ
        """
        if alpha.rate > beta.rate:
            return float('inf')  # Unstable

        # For affine arrival and rate-latency service:
        # max delay = T + b / R
        return beta.latency + alpha.burst / beta.rate

    @staticmethod
    def leftover_service(alpha: ArrivalCurve, 
                        beta: ServiceCurve,
                        priority: str = 'strict') -> ServiceCurve:
        """
        Service curve left for other traffic

        After serving traffic with arrival curve ฮฑ
        """
        if priority == 'strict':
            # Strict priority: ฮฒ'(t) = max(0, ฮฒ(t) - ฮฑ(t))
            # For affine curves, approximate
            leftover_rate = max(0, beta.rate - alpha.rate)
            # Latency increases
            extra_latency = alpha.burst / beta.rate if beta.rate > 0 else float('inf')
            leftover_latency = beta.latency + extra_latency

            return ServiceCurve(leftover_rate, leftover_latency)
        else:
            # Other scheduling policies more complex
            raise NotImplementedError(f"Priority {priority} not implemented")

class DeterministicNetworkAnalysis:
    """Analyze network with deterministic guarantees"""

    def __init__(self):
        self.flows = {}  # flow_id -> ArrivalCurve
        self.nodes = {}  # node_id -> ServiceCurve
        self.routing = {}  # flow_id -> List[node_id]

    def add_flow(self, flow_id: str, arrival_curve: ArrivalCurve):
        self.flows[flow_id] = arrival_curve

    def add_node(self, node_id: str, service_curve: ServiceCurve):
        self.nodes[node_id] = service_curve

    def set_routing(self, flow_id: str, path: List[str]):
        self.routing[flow_id] = path

    def analyze_flow(self, flow_id: str) -> Dict:
        """Analyze end-to-end guarantees for flow"""
        if flow_id not in self.flows:
            raise ValueError(f"Flow {flow_id} not found")
        if flow_id not in self.routing:
            raise ValueError(f"Routing for flow {flow_id} not found")

        arrival = self.flows[flow_id]
        path = self.routing[flow_id]

        # Combine service curves along path
        if not path:
            raise ValueError(f"Empty path for flow {flow_id}")

        # Start with first node
        combined_service = self.nodes[path[0]]

        # Concatenate remaining nodes
        for node_id in path[1:]:
            node_service = self.nodes[node_id]
            combined_service = NetworkCalculus.concatenation(
                combined_service, node_service
            )

        # Calculate bounds
        max_backlog = NetworkCalculus.backlog_bound(arrival, combined_service)
        max_delay = NetworkCalculus.delay_bound(arrival, combined_service)

        # Output arrival curve
        output_arrival = NetworkCalculus.convolution(arrival, combined_service)

        return {
            'flow_id': flow_id,
            'path': path,
            'arrival_curve': (arrival.rate, arrival.burst),
            'service_curve': (combined_service.rate, combined_service.latency),
            'max_backlog': max_backlog,
            'max_delay': max_delay,
            'output_curve': (output_arrival.rate, output_arrival.burst),
            'stable': arrival.rate <= combined_service.rate
        }

    def analyze_node(self, node_id: str) -> Dict:
        """Analyze node utilization and leftover service"""
        if node_id not in self.nodes:
            raise ValueError(f"Node {node_id} not found")

        node_service = self.nodes[node_id]

        # Find all flows through this node
        flows_through = []
        total_arrival = ArrivalCurve(0, 0)

        for flow_id, path in self.routing.items():
            if node_id in path:
                flows_through.append(flow_id)
                flow_arrival = self.flows[flow_id]

                # Sum arrival curves (assuming independence)
                total_arrival.rate += flow_arrival.rate
                total_arrival.burst += flow_arrival.burst

        # Calculate utilization
        utilization = total_arrival.rate / node_service.rate if node_service.rate > 0 else float('inf')

        # Leftover service
        leftover = NetworkCalculus.leftover_service(total_arrival, node_service)

        return {
            'node_id': node_id,
            'service_curve': (node_service.rate, node_service.latency),
            'flows_through': flows_through,
            'total_arrival': (total_arrival.rate, total_arrival.burst),
            'utilization': utilization,
            'leftover_service': (leftover.rate, leftover.latency),
            'stable': total_arrival.rate <= node_service.rate
        }

class TSN_Analysis:
    """Time-Sensitive Networking analysis using Network Calculus"""

    @staticmethod
    def time_aware_shaping(cycle_time: float,
                          slot_duration: float,
                          frame_sizes: List[float],
                          link_speed: float) -> Dict:
        """
        Analyze Time-Aware Shaping (802.1Qbv)

        Cycle repeats every cycle_time
        Slots within cycle for different traffic classes
        """
        n_slots = int(cycle_time / slot_duration)

        # Service curve for a traffic class with dedicated slot
        def service_curve_for_slot(slot_index: int, frame_size: float) -> ServiceCurve:
            """
            Service during specific slot each cycle

            Simplified: Can send one frame per cycle
            More accurate: Account for transmission time
            """
            # Minimum service: one frame per cycle
            min_rate = frame_size / cycle_time

            # Maximum latency: wait entire cycle
            max_latency = cycle_time

            return ServiceCurve(min_rate, max_latency)

        results = []
        for i, frame_size in enumerate(frame_sizes):
            slot = i % n_slots
            service = service_curve_for_slot(slot, frame_size)

            # Maximum delay for flow using this slot
            # Assuming worst-case arrival right after slot
            max_delay = cycle_time - slot_duration + frame_size / link_speed

            results.append({
                'slot': slot,
                'frame_size': frame_size,
                'guaranteed_rate': service.rate,
                'max_latency': service.latency,
                'max_delay_with_transmission': max_delay,
                'cycle_time': cycle_time,
                'slot_duration': slot_duration
            })

        return results

    @staticmethod
    def credit_based_shaper(critical_bandwidth: float,
                           idle_slope: float,
                           send_slope: float,
                           max_frame_size: float) -> Dict:
        """
        Analyze Credit-Based Shaper (802.1Qav)

        Used for Audio Video Bridging (AVB)
        """
        # Credit increases at idle_slope when not sending
        # Decreases at send_slope when sending
        # Bounded by [0, maxCredit]

        max_credit = max_frame_size * (idle_slope / send_slope)

        # Service curve approximation
        # Can send when credit >= frame_size
        # Credit builds at rate idle_slope

        # Minimum service rate
        min_rate = idle_slope

        # Maximum burst: can send max_credit worth of data at once
        max_burst = max_credit

        # Latency: time to build enough credit for first frame
        latency = max_frame_size / idle_slope

        service = ServiceCurve(min_rate, latency)

        return {
            'idle_slope': idle_slope,
            'send_slope': send_slope,
            'max_credit': max_credit,
            'max_frame_size': max_frame_size,
            'service_curve_rate': service.rate,
            'service_curve_latency': service.latency,
            'max_burst': max_burst,
            'notes': 'Simplified analysis, actual CBS more complex'
        }

# Practical application: Industrial Ethernet
class IndustrialNetworkDesign:
    """Design industrial networks with deterministic guarantees"""

    def __init__(self):
        self.machines = {}
        self.switches = {}
        self.flows = {}

    def add_machine(self, machine_id: str, 
                   cycle_time: float,
                   data_per_cycle: float):
        """Add a machine with periodic traffic"""
        self.machines[machine_id] = {
            'cycle_time': cycle_time,
            'data_per_cycle': data_per_cycle,
            'arrival_curve': ArrivalCurve(
                rate=data_per_cycle / cycle_time,
                burst=data_per_cycle  # One cycle's worth
            )
        }

    def add_switch(self, switch_id: str, speed: float):
        """Add a switch with given speed"""
        # Simple service curve: rate = speed, latency = transmission delay
        # For accurate analysis, include processing delay
        processing_delay = 0.000010  # 10 microseconds
        self.switches[switch_id] = ServiceCurve(speed, processing_delay)

    def add_flow(self, flow_id: str, 
                source: str, 
                destination: str,
                path: List[str],
                priority: int = 0):
        """Add a data flow"""
        if source not in self.machines:
            raise ValueError(f"Source machine {source} not found")

        arrival = self.machines[source]['arrival_curve']

        self.flows[flow_id] = {
            'source': source,
            'destination': destination,
            'path': path,
            'priority': priority,
            'arrival': arrival
        }

    def verify_schedulability(self) -> Dict:
        """Verify all flows meet deadlines"""
        results = {
            'feasible': True,
            'violations': [],
            'flow_analysis': []
        }

        for flow_id, flow in self.flows.items():
            arrival = flow['arrival']
            path = flow['path']

            # Combine service along path
            if not path:
                continue

            # Check each switch in path exists
            for switch_id in path:
                if switch_id not in self.switches:
                    results['feasible'] = False
                    results['violations'].append(
                        f"Flow {flow_id}: Switch {switch_id} not found"
                    )
                    break

            if not results['feasible']:
                continue

            # Combine service curves
            combined_service = self.switches[path[0]]
            for switch_id in path[1:]:
                combined_service = NetworkCalculus.concatenation(
                    combined_service, self.switches[switch_id]
                )

            # Calculate delay
            delay = NetworkCalculus.delay_bound(arrival, combined_service)

            # For industrial systems, deadline is typically cycle time
            source_machine = self.machines[flow['source']]
            deadline = source_machine['cycle_time']

            meets_deadline = delay <= deadline

            if not meets_deadline:
                results['feasible'] = False
                results['violations'].append(
                    f"Flow {flow_id}: Delay {delay:.6f}s > Deadline {deadline:.6f}s"
                )

            results['flow_analysis'].append({
                'flow_id': flow_id,
                'path': path,
                'arrival_rate': arrival.rate,
                'service_rate': combined_service.rate,
                'calculated_delay': delay,
                'deadline': deadline,
                'meets_deadline': meets_deadline,
                'utilization': arrival.rate / combined_service.rate
            })

        return results

    def calculate_network_utilization(self) -> Dict:
        """Calculate utilization of each network element"""
        utilizations = {}

        for switch_id, service in self.switches.items():
            total_rate = 0

            # Sum rates of all flows through this switch
            for flow_id, flow in self.flows.items():
                if switch_id in flow['path']:
                    total_rate += flow['arrival'].rate

            utilization = total_rate / service.rate
            utilizations[switch_id] = {
                'total_rate': total_rate,
                'service_rate': service.rate,
                'utilization': utilization,
                'stable': total_rate <= service.rate
            }

        return utilizations
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Network Calculus Key Results:

  1. Arrival Curve ฮฑ(t): Bounds traffic arrivals
  2. Service Curve ฮฒ(t): Bounds service provided
  3. Backlog Bound: sup[ฮฑ(t) - ฮฒ(t)]
  4. Delay Bound: Horizontal deviation between ฮฑ and ฮฒ
  5. Concatenation: ฮฒ1 โŠ— ฮฒ2 for series nodes
  6. Leftover Service: ฮฒ' = ฮฒ - ฮฑ for remaining capacity

Applications:

  • TSN/AVB: Time-sensitive networking standards
  • Industrial Ethernet: Factory automation
  • 5G URLLC: Ultra-reliable low-latency communication
  • Real-time systems: Hard deadline guarantees

๐Ÿ’ง 18. Fluid Flow Models: Continuous Traffic Approximation

Modeling traffic as continuous flow rather than discrete packets.

import numpy as np
from scipy import integrate, optimize
from typing import Callable, List, Tuple
import math

class FluidFlowModel:
    """Continuous fluid approximation of network traffic"""

    def __init__(self, initial_state: float = 0):
        self.state = initial_state  # Queue length or buffer occupancy
        self.time = 0

    def ode_system(self, t: float, y: float, 
                  arrival_rate: Callable[[float], float],
                  service_rate: Callable[[float], float]) -> float:
        """
        Ordinary Differential Equation for queue dynamics

        dy/dt = ฮป(t) - ฮผ(t)  for y > 0
        dy/dt = max(0, ฮป(t) - ฮผ(t))  for y = 0
        """
        lambda_t = arrival_rate(t)
        mu_t = service_rate(t)

        if y > 0:
            return lambda_t - mu_t
        else:
            return max(0, lambda_t - mu_t)

    def simulate(self, 
                arrival_rate: Callable[[float], float],
                service_rate: Callable[[float], float],
                duration: float,
                dt: float = 0.01) -> Tuple[np.ndarray, np.ndarray]:
        """
        Simulate fluid queue using Euler method

        Returns: (time_points, queue_lengths)
        """
        n_steps = int(duration / dt)
        times = np.linspace(0, duration, n_steps)
        queues = np.zeros(n_steps)

        current_queue = self.state

        for i, t in enumerate(times):
            # Update queue
            if current_queue > 0:
                dq_dt = arrival_rate(t) - service_rate(t)
            else:
                dq_dt = max(0, arrival_rate(t) - service_rate(t))

            current_queue += dq_dt * dt
            current_queue = max(0, current_queue)  # Non-negative

            queues[i] = current_queue

        return times, queues

    def steady_state_analysis(self, 
                            arrival_rate: float,
                            service_rate: float) -> Dict:
        """
        Steady-state analysis of fluid queue

        For constant rates ฮป and ฮผ
        """
        if arrival_rate >= service_rate:
            # Unstable, queue grows without bound
            return {
                'stable': False,
                'utilization': arrival_rate / service_rate,
                'mean_queue': float('inf'),
                'mean_delay': float('inf')
            }

        # M/M/1 fluid approximation
        rho = arrival_rate / service_rate

        # For fluid model with exponential assumptions
        mean_queue = rho / (1 - rho)
        mean_delay = mean_queue / arrival_rate

        # Distribution (approximate)
        def queue_distribution(q: float) -> float:
            # P(queue > q) = e^{-(ฮผ-ฮป)q}
            return math.exp(-(service_rate - arrival_rate) * q)

        return {
            'stable': True,
            'arrival_rate': arrival_rate,
            'service_rate': service_rate,
            'utilization': rho,
            'mean_queue': mean_queue,
            'mean_delay': mean_delay,
            'p_queue_exceeds': queue_distribution,
            'p_queue_exceeds_1': queue_distribution(1),
            'p_queue_exceeds_10': queue_distribution(10)
        }

class NetworkFluidModel:
    """Fluid model of network with multiple queues"""

    def __init__(self, n_queues: int):
        self.n_queues = n_queues
        self.queues = [0] * n_queues
        self.routing = np.eye(n_queues)  # Default: no routing between queues

    def set_routing(self, routing_matrix: np.ndarray):
        """
        routing_matrix[i][j] = fraction from queue i to queue j
        routing_matrix[i][0] = fraction leaving system from i
        """
        if routing_matrix.shape != (self.n_queues, self.n_queues):
            raise ValueError("Routing matrix must be n x n")

        # Rows should sum to 1 (conservation of flow)
        for i in range(self.n_queues):
            if not math.isclose(np.sum(routing_matrix[i]), 1, rel_tol=1e-9):
                raise ValueError(f"Row {i} does not sum to 1")

        self.routing = routing_matrix

    def network_ode(self, t: float, y: np.ndarray,
                   external_arrivals: np.ndarray,
                   service_rates: np.ndarray) -> np.ndarray:
        """
        ODE system for network of fluid queues

        dy_i/dt = external_i + ฮฃ_j y_j * ฮผ_j * r_ji - ฮผ_i * y_i
        where y_i = queue length at node i
        """
        dydt = np.zeros(self.n_queues)

        # Current service rates (could depend on queue lengths)
        current_service = np.minimum(service_rates, y)  # Can't serve more than queue

        # Flow balance
        for i in range(self.n_queues):
            # External arrivals
            inflow = external_arrivals[i]

            # Internal arrivals from other queues
            for j in range(self.n_queues):
                if i != j:
                    inflow += current_service[j] * self.routing[j][i]

            # Outflow (service)
            outflow = current_service[i]

            dydt[i] = inflow - outflow

        return dydt

    def simulate_network(self,
                        external_arrivals: Callable[[float], np.ndarray],
                        service_rates: Callable[[float], np.ndarray],
                        duration: float,
                        dt: float = 0.01) -> Tuple[np.ndarray, List[np.ndarray]]:
        """Simulate network of fluid queues"""
        n_steps = int(duration / dt)
        times = np.linspace(0, duration, n_steps)
        queue_histories = [np.zeros(n_steps) for _ in range(self.n_queues)]

        current_queues = np.array(self.queues, dtype=float)

        for step, t in enumerate(times):
            # Get current rates
            ext_arr = external_arrivals(t)
            svc_rates = service_rates(t)

            # Update using Euler method
            dq_dt = self.network_ode(t, current_queues, ext_arr, svc_rates)
            current_queues += dq_dt * dt
            current_queues = np.maximum(current_queues, 0)  # Non-negative

            # Store
            for i in range(self.n_queues):
                queue_histories[i][step] = current_queues[i]

        return times, queue_histories

    def steady_state_network(self,
                           external_arrivals: np.ndarray,
                           service_rates: np.ndarray) -> Dict:
        """
        Calculate steady-state of network

        Solve: 0 = ฮป + R^T * ฮผ - ฮผ
        where ฮป = external arrivals, R = routing matrix
        """
        # Solve linear equations for effective arrival rates
        # ฮ› = ฮป + R^T ฮ›
        # (I - R^T) ฮ› = ฮป

        I = np.eye(self.n_queues)
        A = I - self.routing.T

        try:
            effective_arrivals = np.linalg.solve(A, external_arrivals)
        except np.linalg.LinAlgError:
            # Singular matrix, use least squares
            effective_arrivals = np.linalg.lstsq(A, external_arrivals, rcond=None)[0]

        # Check stability: effective_arrivals_i < service_rates_i
        stable = all(effective_arrivals[i] < service_rates[i] 
                    for i in range(self.n_queues))

        if not stable:
            return {
                'stable': False,
                'effective_arrivals': effective_arrivals,
                'service_rates': service_rates,
                'unstable_nodes': [i for i in range(self.n_queues)
                                  if effective_arrivals[i] >= service_rates[i]]
            }

        # Calculate queue lengths (M/M/1 approximation)
        utilizations = effective_arrivals / service_rates
        mean_queues = utilizations / (1 - utilizations)
        mean_delays = mean_queues / effective_arrivals

        # Total network
        total_arrival = np.sum(external_arrivals)
        total_queue = np.sum(mean_queues)
        total_delay = total_queue / total_arrival if total_arrival > 0 else 0

        return {
            'stable': True,
            'effective_arrivals': effective_arrivals.tolist(),
            'utilizations': utilizations.tolist(),
            'mean_queues': mean_queues.tolist(),
            'mean_delays': mean_delays.tolist(),
            'total_arrival': total_arrival,
            'total_queue': total_queue,
            'total_delay': total_delay,
            'bottleneck_node': np.argmax(utilizations)
        }

class TCPFluidModel:
    """Fluid model of TCP congestion control"""

    def __init__(self, 
                 num_flows: int,
                 link_capacity: float,
                 propagation_delay: float = 0.1):
        self.num_flows = num_flows
        self.link_capacity = link_capacity
        self.prop_delay = propagation_delay

        # State variables
        self.window_sizes = [1.0] * num_flows  # Congestion window
        self.queue_length = 0.0
        self.rtts = [2 * propagation_delay] * num_flows

    def tcp_ode(self, t: float, 
                w: List[float],  # window sizes
                q: float) -> Tuple[List[float], float]:
        """
        ODE model of TCP Reno/RED

        Based on: "A Fluid-based Analysis of a Network of AQM Routers
        Supporting TCP Flows" by Misra, Gong, Towsley
        """
        # Calculate total arrival rate
        total_rate = sum(wi / rtti for wi, rtti in zip(w, self.rtts))

        # Queue dynamics
        dq_dt = total_rate - self.link_capacity
        dq_dt = max(dq_dt, -self.link_capacity)  # Can't deplete faster than capacity

        # TCP window dynamics
        dw_dt = []

        for i in range(self.num_flows):
            # Current RTT = propagation + queueing delay
            current_rtt = self.prop_delay + q / self.link_capacity
            self.rtts[i] = current_rtt

            # TCP Reno: increase by 1/RTT per RTT, decrease by w/2 on loss
            # Loss probability based on queue length (simplified RED)
            p_loss = self._red_loss_probability(q)

            # Window update
            dwdt = 1/current_rtt - w[i] * p_loss / (2 * current_rtt)
            dw_dt.append(dwdt)

        return dw_dt, dq_dt

    def _red_loss_probability(self, q: float) -> float:
        """Random Early Detection (RED) loss probability"""
        min_thresh = 5.0
        max_thresh = 15.0
        max_p = 0.1

        if q <= min_thresh:
            return 0.0
        elif q >= max_thresh:
            return max_p
        else:
            return max_p * (q - min_thresh) / (max_thresh - min_thresh)

    def simulate_tcp(self, duration: float, dt: float = 0.01) -> Dict:
        """Simulate TCP dynamics"""
        n_steps = int(duration / dt)
        times = np.linspace(0, duration, n_steps)

        # History
        window_history = [np.zeros(n_steps) for _ in range(self.num_flows)]
        queue_history = np.zeros(n_steps)
        rate_history = [np.zeros(n_steps) for _ in range(self.num_flows)]

        # Initial state
        w = self.window_sizes.copy()
        q = self.queue_length

        for step, t in enumerate(times):
            # Store current state
            for i in range(self.num_flows):
                window_history[i][step] = w[i]
                rate_history[i][step] = w[i] / self.rtts[i] if self.rtts[i] > 0 else 0

            queue_history[step] = q

            # Update using Euler method
            dw_dt, dq_dt = self.tcp_ode(t, w, q)

            for i in range(self.num_flows):
                w[i] += dw_dt[i] * dt
                w[i] = max(w[i], 1.0)  # Minimum window

            q += dq_dt * dt
            q = max(q, 0.0)  # Non-negative queue

        # Statistics
        final_rates = [w[i] / self.rtts[i] for i in range(self.num_flows)]
        total_rate = sum(final_rates)
        utilization = total_rate / self.link_capacity
        avg_queue = np.mean(queue_history)
        avg_rtt = np.mean(self.rtts)

        # Fairness index (Jain's index)
        rates = final_rates
        n = len(rates)
        numerator = sum(rates) ** 2
        denominator = n * sum(r**2 for r in rates)
        fairness = numerator / denominator if denominator > 0 else 0

        return {
            'times': times,
            'windows': window_history,
            'queue': queue_history,
            'rates': rate_history,
            'final_rates': final_rates,
            'total_rate': total_rate,
            'utilization': utilization,
            'average_queue': avg_queue,
            'average_rtt': avg_rtt,
            'fairness_index': fairness,
            'converged': abs(utilization - 1.0) < 0.1  # Close to full utilization
        }

class FluidApproximationAccuracy:
    """Analyze accuracy of fluid approximations"""

    @staticmethod
    def compare_discrete_fluid(arrival_process: str,
                              service_process: str,
                              duration: float,
                              num_samples: int = 1000) -> Dict:
        """
        Compare discrete event simulation vs fluid approximation
        """
        # Parameters
        mean_arrival = 10.0  # packets/second
        mean_service = 12.0  # packets/second

        if arrival_process == 'poisson':
            # Discrete: Poisson arrivals
            interarrival_times = np.random.exponential(1/mean_arrival, num_samples)
            arrival_times = np.cumsum(interarrival_times)
            arrival_times = arrival_times[arrival_times <= duration]
        elif arrival_process == 'constant':
            # Constant rate
            interval = 1 / mean_arrival
            arrival_times = np.arange(0, duration, interval)
        else:
            raise ValueError(f"Unknown arrival process: {arrival_process}")

        if service_process == 'exponential':
            service_times = np.random.exponential(1/mean_service, len(arrival_times))
        elif service_process == 'constant':
            service_times = np.full(len(arrival_times), 1/mean_service)
        else:
            raise ValueError(f"Unknown service process: {service_process}")

        # Discrete event simulation
        departure_times = []
        current_time = 0

        for i, arrival in enumerate(arrival_times):
            start_service = max(arrival, current_time)
            departure = start_service + service_times[i]
            departure_times.append(departure)
            current_time = departure

        # Calculate queue length over time (discrete)
        time_points = np.linspace(0, duration, 1000)
        discrete_queue = np.zeros_like(time_points)

        for i, t in enumerate(time_points):
            arrivals_by_t = np.sum(arrival_times <= t)
            departures_by_t = np.sum(np.array(departure_times) <= t)
            discrete_queue[i] = arrivals_by_t - departures_by_t

        # Fluid approximation
        fluid_model = FluidFlowModel()
        times, fluid_queue = fluid_model.simulate(
            arrival_rate=lambda t: mean_arrival,
            service_rate=lambda t: mean_service,
            duration=duration,
            dt=0.01
        )

        # Interpolate fluid to same time points
        from scipy import interpolate
        if len(times) > 1 and len(fluid_queue) > 1:
            fluid_interp = interpolate.interp1d(times, fluid_queue, 
                                               bounds_error=False, 
                                               fill_value=0)
            fluid_at_points = fluid_interp(time_points)
        else:
            fluid_at_points = np.zeros_like(time_points)

        # Calculate errors
        mae = np.mean(np.abs(discrete_queue - fluid_at_points))
        mse = np.mean((discrete_queue - fluid_at_points) ** 2)
        max_error = np.max(np.abs(discrete_queue - fluid_at_points))

        # Steady-state comparison
        discrete_mean = np.mean(discrete_queue)
        fluid_mean = np.mean(fluid_queue)

        # Theoretical M/M/1
        rho = mean_arrival / mean_service
        theoretical_mean = rho / (1 - rho) if rho < 1 else float('inf')

        return {
            'arrival_process': arrival_process,
            'service_process': service_process,
            'utilization': rho,
            'discrete_mean_queue': discrete_mean,
            'fluid_mean_queue': fluid_mean,
            'theoretical_mean_queue': theoretical_mean,
            'mean_absolute_error': mae,
            'mean_squared_error': mse,
            'max_error': max_error,
            'relative_error_mean': abs(fluid_mean - discrete_mean) / discrete_mean if discrete_mean > 0 else 0,
            'fluid_accuracy': 'good' if mae < 1.0 else 'fair' if mae < 3.0 else 'poor',
            'time_points': time_points,
            'discrete_queue': discrete_queue,
            'fluid_queue': fluid_at_points
        }

    @staticmethod
    def scaling_accuracy(num_flows: int,
                        duration: float = 100) -> List[Dict]:
        """How accuracy improves with scaling (more flows)"""
        results = []

        for n in [1, 2, 5, 10, 20, 50, 100]:
            # Simulate n independent M/M/1 queues
            total_discrete = 0
            total_fluid = 0

            for _ in range(n):
                comparison = FluidApproximationAccuracy.compare_discrete_fluid(
                    'poisson', 'exponential', duration, num_samples=1000
                )
                total_discrete += comparison['discrete_mean_queue']
                total_fluid += comparison['fluid_mean_queue']

            avg_discrete = total_discrete / n
            avg_fluid = total_fluid / n
            error = abs(avg_fluid - avg_discrete) / avg_discrete if avg_discrete > 0 else 0

            results.append({
                'num_flows': n,
                'avg_discrete': avg_discrete,
                'avg_fluid': avg_fluid,
                'relative_error': error,
                'fluid_law_of_large_numbers': error < 1/n  # Should improve with n
            })

        return results
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Fluid Flow Model Insights:

  1. Continuous Approximation: Treat traffic as fluid flow rather than discrete packets
  2. ODE Models: Describe system dynamics with differential equations
  3. Scalability: More accurate with many flows (law of large numbers)
  4. Analytical Tractability: Easier to analyze than discrete event simulation
  5. TCP Modeling: Can model congestion control dynamics

Applications:

  • Large-scale networks: Data centers, backbone networks
  • Congestion control analysis: TCP variants, AQM schemes
  • Performance bounds: Worst-case analysis
  • Control theory: Design of network controllers

๐ŸŽฏ Conclusion: From Theory to Practice

We've journeyed through the deep theoretical foundations of distributed systems. Let's summarize the key takeaways:

class DistributedTheoryCheatSheet:
    """Quick reference for distributed systems theory"""

    @staticmethod
    def when_to_use_what():
        return {
            'clock_sync': {
                'lamport': 'Causal ordering without physical clocks',
                'vector': 'Detect concurrency, more expensive',
                'hybrid': 'Mix physical and logical, good balance',
                'truetime': 'Global consistency (Spanner, requires HW)',
                'itc': 'Dynamic systems, fork/join operations'
            },
            'consensus': {
                'paxos': 'Classic, proven, complex',
                'raft': 'Understandable, production-ready',
                'byzantine': 'Adversarial environments',
                'flp': 'Remember: async + deterministic = impossible'
            },
            'consistency': {
                'linearizable': 'Strongest, banking, locks',
                'sequential': 'Weaker but faster',
                'causal': 'Preserves happens-before',
                'eventual': 'Weak, high availability',
                'red_blue': 'Mix strong and eventual'
            },
            'load_balancing': {
                'power_of_d': 'd=2 gives most benefit',
                'consistent_hashing': 'Minimal movement',
                'rendezvous': 'Perfect balance, O(n) cost',
                'jump_hash': 'Perfect balance, O(log n), static'
            },
            'performance_modeling': {
                'queueing_theory': 'Predict means, steady-state',
                'network_calculus': 'Worst-case bounds',
                'fluid_models': 'Continuous approximation',
                'tail_analysis': 'Focus on p99, p999'
            },
            'concurrency': {
                'lock_based': 'Simple, can deadlock',
                'lock_free': 'Progress guaranteed, individual starvation',
                'wait_free': 'Bounded steps, most expensive',
                'obstruction_free': 'Weakest, progress with no contention'
            }
        }

    @staticmethod
    def practical_advice():
        return [
            "1. Start with Raft, not Paxos (unless you need Byzantine)",
            "2. Use Hybrid Logical Clocks for most applications",
            "3. Power of 2 choices for load balancing",
            "4. Measure p99, p999, not just averages",
            "5. Use queueing theory for capacity planning",
            "6. Consider consistency trade-offs (CAP, PACELC)",
            "7. Implement hedging for tail latency reduction",
            "8. Use network calculus for hard real-time systems",
            "9. Fluid models good for large-scale analysis",
            "10. Theory informs, but measure your actual system"
        ]

    @staticmethod
    def next_steps():
        return {
            'read': [
                "Leslie Lamport's papers",
                "Google's Spanner, Chubby papers",
                "Amazon's Dynamo paper",
                "Twitter's Manhattan paper"
            ],
            'implement': [
                "A simple Raft implementation",
                "Vector clocks for causal consistency",
                "Power of d choices load balancer",
                "Queueing theory simulator"
            ],
            'experiment': [
                "Measure tail latency in your system",
                "Try different consistency levels",
                "Simulate network partitions",
                "Benchmark lock-free vs lock-based"
            ]
        }
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The Big Picture:

Distributed systems theory isn't just academicโ€”it's the foundation of every cloud service, database, and large-scale application. Understanding these concepts helps you:

  1. Make informed design decisions based on trade-offs
  2. Debug complex issues by understanding root causes
  3. Plan for scale using mathematical models
  4. Innovate new solutions by combining ideas

Remember These Principles:

  1. There are no perfect solutions, only trade-offs (CAP, FLP, etc.)
  2. Time and order are fundamental challenges
  3. Scalability requires new ways of thinking
  4. Theory guides, but practice decides

๐Ÿš€ Your Distributed Systems Journey Continues

You now have a comprehensive understanding of distributed systems theory. But this is just the beginning. The real learning happens when you:

  1. Build systems using these principles
  2. Measure everything and compare to theory
  3. Contribute back to the community

Share your experiences! What theoretical concepts have you applied in practice? Which ones surprised you with their practical relevance? Let's continue the conversation and build better distributed systems together!

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