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TRACE using C/C++ with Win32-API
One of my favorite tools to debug Win32/MFC-Applications with UI was the Win32-call:
::OutputDebugString( "Test\n" );
You can use it to trace debug information withing your application during runtime. Special if you have to analyze some runtime-specific error and you do not have any kind of console / log to do printf-debugging this Win32-Call case save your ass. You only have to run the tool DbgView to monitor these log-entries ( if you want to try it out you can download DbgView here.
TRACE using C# with WPF
Because I am currently working with C# in my job I wanted to use this tool as well for WVF-applications. And of course there is a corresponding API-method in the .NET-framework called:
Trace.WriteLine( string msg );
You can find the documentation here.
It is easy to use. Just insert your Trace-log-entries in your code. When you want to take a look into your application you can start DbgView to see, what is ongoing. Just make sure, that you have defined:
#define TRACE
at the beginning of your source-file. Here is a small example:
#define TRACE
using System.Diagnosics;
class Test {
static int main() {
Trace.WriteLine("Hello, world!" );
Exit(0);
}
}
To check if this works fine just run DbgView and run your application. You should be able to see your post Hello, world! there.
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