I am still very hopeful that I will be able to utilize Stable Diffusion for more texture generation, but when it comes to the need of "tiling" textures it is nowhere near where I need it to be, at least with my models combined with my lack of experience with them. Here are some failed attempts:
Instead, I learned of Photoshop's "Tile View" feature which displays your image as a tile in real time. This makes editing a tile really easy because you instantly pick up on sub-patterns that you probably don't want but wouldn't actually see until it's placed in a grid:
Yay carpet.
There's a lot of birds in my backyard today. Here's a Blue Jay.





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