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Rafi Bagaskara Halilintar
Rafi Bagaskara Halilintar

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Submitting to App Store and Play Store as a solo developer - what actually happened

I submitted Termique to the App Store and Play Store three days ago. It's live now. Here's what the process actually looked like, because most guides make it sound cleaner than it is.

The part nobody talks about - the assets

Before you even think about submitting, you need screenshots. Not just any screenshots, specific sizes for specific devices. App Store wants iPhone screenshots, iPad screenshots, and if you support Mac, Mac screenshots too.

The iPad one caught me off guard. Termique is an iPhone app. I don't have an iPad. But Apple requires iPad screenshots anyway. So I ran the simulator, took the screenshots, and moved on. It's annoying but it takes maybe 30 minutes once you know it's coming.

For the actual design I used Figma templates from the community, there are free ones that handle all the sizing automatically. That part wasn't bad. The bad part was not knowing I needed it until I was already mid-submission.

The rejection

I got rejected. It happens. The reasons were straightforward, a missing screenshot size and something about content rights information that I hadn't filled in. Both fixable in under an hour.

The thing about App Store rejection is it's not as dramatic as it sounds. They tell you exactly what's wrong. You fix it. You resubmit. That's it.

Three days from submission to live

I submitted on day one. Got feedback the same day. Fixed everything, resubmitted on day two. Approved and live on day three.

I was expecting weeks. I got three days. That was the biggest surprise of the whole process.

Play Store was similar, faster review, slightly different requirements, but nothing that required starting over.

What I'd tell myself before starting

Make sure your legal pages are ready before you submit. Privacy policy, terms of use, all of it. Both stores will ask for links during submission and you can't just skip them. Having those ready saved me a round trip.

The other thing, your app doesn't have to be perfect. It has to work. There's a difference. Some things weren't fully polished when I submitted Termique. But nothing was broken in a way users would notice. That's the bar. Don't wait for perfect, you'll never ship.

The actual hard part

Honestly the submission process itself wasn't the hard part. The hard part was building something worth submitting in the first place.

Termique is available on the App Store and Play Store now. If you manage servers and want an SSH manager that actually syncs across all your devices, give it a try.

termique.app

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