Integrating generative 3D meshes into web applications (Three.js, Babylon.js) or game engines usually involves manual asset downloads from web dashboards.
hi3d-cli (hi3d) is a lightweight, zero-dependency CLI tool and agent skill for generating textured 3D models via the Hi3D API.
Supported Output Formats
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Web & AR —
.glb,.usdz -
Game Development —
.obj,.fbx -
3D Printing —
.stl,.3mf -
Render Maps —
.exr,.png,.bmp
30-Second Setup
npx -y hi3d-cli setup
The interactive wizard configures your Access & Secret keys from platform.hi3d.ai into ~/.hi3d/config.json.
Generating a 3D Mesh
# Generate 3D model from image reference
hi3d generate --image ./concept.png --format glb --output ./public/models/character.glb
Agent Integration
Pair with Claude Code via npx -y skills add MIt9/hi3d-skills/hi3d-generate to enable automated 3D modeling directly in your dev workflow.
- GitHub Repository — github.com/MIt9/hi3d-cli
-
NPM —
hi3d-cli

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