Hey everyone 👋
I’m a (pretty new) indie developer. A few weeks ago I finally got my first app onto the App Store, and I’m still a bit nervous about sharing it publicly.
The app is called Brainfool (Chinese: 傻了么).
It’s a tiny daily puzzle app — one game a day, chosen for you from Sudoku, Binary Puzzle, Nonogram, or Slitherlink. Offline, no ads, no rankings, no “which level should I play?” anxiety. Finish or give up, and you get a slightly sharp closing line. That’s the whole loop.
I built it because I got tired of puzzle apps that feel like homework factories. I wanted something quieter — open, play, close, come back tomorrow.
I’m not here to “crush it” or ask you to “support the launch.” Honestly, I’m just a beginner who shipped something and wants to learn.
If you have 2 minutes:
- Try it (iOS, free): https://apps.apple.com/app/id6770218110
- Tell me what felt confusing, boring, or oddly nice
- Leave a rating/review if it didn’t waste your time — that would mean a lot to a solo newbie
Harsh feedback is welcome. Soft praise is welcome too. Silent downloads… also fine 😅
Thanks for reading. If you’ve shipped something as a beginner before: how did you ask for feedback without sounding desperate? I’m still figuring that part out.
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