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Two New Games on SynerWorlds: a Colour-Lines Puzzle and a Vietnamese Fruit Match-3

Our little browser-games project, SynerWorlds, grew by two titles this month — and for once, neither of them is a board game. Both are solo puzzles, both run entirely in the browser (no download, installable as PWAs), and both plug into the same shared systems as everything else we have built: one account, one leaderboard identity, and a central language system that currently serves 26 languages to every game at once.

Chroma Beads — the colour-lines puzzle from the office-computer era

If you were near an office computer in the classic colour-lines era, you know this game in your hands before you know it in your head. Chroma Beads (Vietnamese name: Xếp Bi) is the classic colour-lines puzzle on a 9×9 board:

  • Move one ball per turn; line up five or more of a colour to clear them and score.
  • After every move, three new balls drop. The board fills faster than your plans.
  • A daily board — one fresh board shared by every player each day — plus leaderboards, and one-tap replay video export so a great game becomes a short clip you can send to a friend.
  • Optional symbols printed on the balls, for players who read shapes more easily than colours.

It is a solo game, so the design work went into pacing and fairness of the random drops rather than opponents: the tension is entirely between the line you are building and the three balls you cannot control.

Tropi Pop — a match-3 that tours Vietnam

Tropi Pop (Vietnamese name: Xếp Trái Cây) is a match-3 whose pieces are seven Vietnamese tropical fruits — dragon fruit, mangosteen, custard apple, durian, mango, star fruit and coconut — instead of the genre's default candies and gems.

The campaign is a map before it is a level list: 60 levels travel through four real regions — the Cái Răng Floating Market in Cần Thơ, the coconut country of Bến Tre, the dragon-fruit gardens of Bình Thuận, and Phú Quốc Island, where the durian only shows up in the final chapter and the 9×9 finale waits at level 60. The special pieces follow match-3 grammar with local names: match 4 for a Lightning Fruit, an L/T five for a Bomb Fruit, a straight five for a Fruit Platter that clears a whole fruit type (two platters together clear the board). Level goals rotate between score targets, harvests, clearing leaf layers and dropping baskets to the bottom, and lives refill over time so a level fits a coffee break.

Because the platform's language system is centralised, Tropi Pop shipped in 26 languages on day one — Vietnamese first. A player in Vietnam can send it to a colleague abroad, and that colleague meets mangosteen and the floating market in their own language. That, honestly, is the feature we are proudest of.

Try them

Both games are free, with no ads and no in-game purchases:

If you play either one, we would genuinely like to know which daily board / which level beat you first.

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