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Neel Patel
Neel Patel

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ThrottleX: Scaling to a Million Requests Per Second Without Breaking a Sweat

Link: https://github.com/neelp03/throttlex
Scroll down if you want to test it yourself!!

Introduction:

Handling millions of requests per second? Is that even possible? 🤯

When we talk about high-scale distributed systems, things can get… complicated. You know the drill: rate-limiting is essential to prevent abuse, but it often becomes the bottleneck. What if I told you we engineered a system that can handle 1 million requests per second without a hitch? Meet ThrottleX, my open-source distributed rate-limiting library written in Go.

In this post, I’ll pull back the curtain and show you exactly how we achieved this mind-blowing scale. I’ll walk you through the advanced optimizations, the Go concurrency model that made it all possible, and even some surprise bottlenecks we encountered along the way. But this isn’t just theory – I’ll share the real benchmarks we hit. Buckle up because we’re about to break some limits! 🚀


Section 1: The Challenge – Why Scale Matters

Scaling rate limiting is one of those things that seems straightforward until you try to do it at an extreme scale. Most systems are fine with a few hundred or thousand requests per second. But when you hit millions of requests, things fall apart fast:

  • Memory management issues 🧠
  • Network bottlenecks 🌐
  • Concurrency nightmares 🧵

The trick isn’t just limiting the rate – it’s doing it efficiently across multiple nodes, ensuring every request is handled with lightning speed without consuming all available resources. That’s where ThrottleX comes in. Built for speed, designed for scale, it uses a mix of rate-limiting algorithms and real-time optimizations to stay ahead of the game.

But why does this even matter? Let’s look at some real-world scenarios:

  • APIs under heavy load: Your API is the backbone of your app, and when traffic spikes (hello, viral moment! 📈), you need a way to handle that influx without taking everything down.
  • Distributed microservices: When services depend on external APIs, ensuring consistent performance across millions of requests keeps the whole system stable.
  • Cloud-scale apps: With cloud infrastructure, you need to optimize costs while managing unpredictable workloads – this is where efficient rate limiting saves the day (and your cloud bill 💸).

ThrottleX isn’t just any rate limiter – it’s designed for extreme conditions, and I’ll show you exactly how we pushed it to the limit.


Section 2: Breaking it Down – The Architecture of ThrottleX

At the heart of ThrottleX is a combination of smart rate-limiting algorithms and a highly optimized concurrency model. But it’s not just the algorithms – it’s how they’re implemented and how we make them scalable across distributed environments. Let’s dig into the core architecture that makes it all tick.

1. The Algorithms Behind the Magic

When it comes to rate limiting, you’ve probably heard of the classics:

  • Token Bucket: Allows for bursts of traffic but refills tokens at a steady rate.
  • Sliding Window: Smooths out traffic over time, counting requests in sliding time intervals.
  • Leaky Bucket: Think of it like a bucket with a hole – requests “leak” out at a steady rate.

ThrottleX doesn’t reinvent the wheel, but we took these tried-and-true algorithms and made them smarter. Here's how:

  • Dynamic Rate Limiting: We implemented a flexible system where rate limits can adapt in real-time based on traffic conditions. If traffic suddenly spikes, ThrottleX can handle the load without over-throttling, allowing for optimal throughput.
  • Concurrency Handling: Rate-limiting can be especially tricky when handling concurrent requests. We used mutex locks to ensure that no race conditions occur, while still allowing maximum concurrency.

2. Go Concurrency Model – The Secret Sauce

One of the reasons ThrottleX is built in Go is its goroutines and channels, which give us insane concurrency with minimal overhead. Here’s why Go’s concurrency model was a game-changer for us:

  • Goroutines are cheap: Unlike traditional threads, goroutines have a tiny memory footprint. This means we can spawn millions of them without crushing system resources.
  • Asynchronous Processing: By processing requests asynchronously, we avoid blocking operations. This is key to keeping ThrottleX responsive under high traffic. Each request is handled in its own goroutine, with channels facilitating communication between them for smooth coordination.

In layman’s terms, it’s like having a super-efficient assembly line – every worker (goroutine) is doing their job without waiting for someone else to finish.

3. Distributed Storage Optimization with Redis

A distributed rate limiter needs a shared state, which is where Redis comes into play. But we couldn’t just plug Redis in and call it a day – we had to optimize it:

  • Key Expiration Policies: Redis stores key-value pairs for each rate-limited client, but setting efficient expiration times for these keys was crucial. If keys don’t expire fast enough, you waste memory; too fast, and you lose track of the rate limits. We fine-tuned the TTL (time-to-live) to ensure we hit the sweet spot between memory efficiency and accuracy.
  • Minimizing Redis Latency: Redis is already fast, but under heavy load, latency spikes can still occur. We optimized by tweaking the pipelining and replication settings. This let us push more requests per second while keeping the database latency under control.

4. Batching Requests for Performance Gains

Another trick we used to scale up is batching requests. Instead of processing every request individually, ThrottleX batches them together in the background. This reduces the number of operations that hit the Redis backend, leading to fewer round trips and faster throughput.

Think of it like sending packages through the mail. Instead of making a trip to the post office for each letter, you wait until you have a stack and send them all at once – saving time and energy.


This architecture, built on the power of Go and optimized Redis configurations, gave ThrottleX the ability to handle massive traffic loads efficiently. And the best part? It’s all designed to scale with minimal tweaks, so whether you’re handling thousands or millions of requests, ThrottleX has you covered.


Section 3: The Million-Request Secret – Key Optimizations

So how did we actually push ThrottleX to handle a million requests per second without crashing the system or blowing up the infrastructure? It came down to a series of carefully crafted optimizations, both in the rate-limiting algorithms and the underlying system architecture. Here's the secret sauce:

1. Batching Requests for High Throughput

One of the biggest game-changers was batching requests. Rather than handling every request individually, we grouped them into batches. This massively reduced the number of operations hitting our backend (Redis), leading to fewer round trips, lower latency, and faster throughput.

In other words, it’s like processing a hundred requests in the time it would normally take to process ten. This optimization alone provided a 50% increase in throughput in our benchmarks.

2. Circuit Breakers to Prevent Overload

When you’re handling traffic at this scale, things can and will go wrong. To keep ThrottleX from being overwhelmed during traffic spikes, we implemented a circuit breaker pattern.

Here’s how it works:

  • If a service downstream (like Redis or a client service) starts lagging or fails, the circuit breaker trips, immediately halting requests to that service.
  • This prevents an overload, allowing the system to recover gracefully without crashing.
  • Once the issue is resolved, the breaker “resets,” and traffic flows normally again.

This design helps maintain high availability, even under intense load or temporary failures in the system. Without it, ThrottleX would crumble when Redis replication lagged or when traffic surged unexpectedly.

3. Memory Efficiency – Optimizing Goroutines and Pooling

Concurrency is a double-edged sword. While Go’s goroutines are lightweight, they still require memory management. As we scaled, the garbage collection (GC) process became a bottleneck – eating into our performance, especially under heavy loads.

Our solution? Pooling resources:

  • We reused goroutines wherever possible, reducing the memory footprint and minimizing GC overhead.
  • We also implemented custom memory pools for frequently used data structures to prevent constant memory allocation and deallocation.

The result? A 30% reduction in memory usage and much smoother performance during traffic bursts.

4. Redis Pipeline Optimization

To ensure Redis could keep up with the massive request load, we fine-tuned the pipelining feature. Instead of sending each command to Redis one at a time (which introduces latency), we bundled multiple commands together into a single request. This allowed Redis to process batches of commands in parallel, drastically cutting down response times.

The magic of Redis pipelining lies in the way it minimizes network I/O and increases throughput. With this optimization, Redis was able to handle millions of requests per second with sub-millisecond latency.

5. Adaptive Rate Limiting

We took rate limiting to the next level by making it adaptive. Instead of using a fixed rate across the board, ThrottleX can dynamically adjust the rate limit based on real-time traffic conditions.

Imagine this: during normal traffic, the system allows for a consistent flow of requests. But during a sudden spike (say, a flash sale on an e-commerce site or a viral app moment), ThrottleX will temporarily relax the limits, allowing more traffic to pass through without throttling too aggressively. Once the spike subsides, it automatically dials the rate back down.

This adaptive approach ensures that legitimate users don’t get throttled during traffic spikes, while still protecting your backend from abuse.

6. Real-Time Metrics and Monitoring

We wanted to go beyond rate limiting – we wanted visibility into what was happening at scale. To do this, we integrated real-time monitoring with tools like Prometheus and Grafana. This allowed us to track key metrics:

  • Request throughput (RPS – Requests per second)
  • Error rates
  • Redis latency
  • Goroutine utilization

These insights allowed us to catch performance bottlenecks early and fine-tune the system before they became issues. With dashboards showing real-time traffic and system health, we could monitor ThrottleX’s performance even during peak loads.


These optimizations, working together, are what unlocked the ability to handle 1 million requests per second. Each tweak, from batching and pipelining to memory optimization and adaptive rate limiting, pushed ThrottleX further into hyperscale territory. 🚀


Section 4: Real Benchmarks – Prove It or Lose It

Let’s be real: it’s easy to talk about optimizations, but the proof is always in the numbers. After rounds of stress testing, benchmarking, and fine-tuning, here are the real metrics we achieved with ThrottleX.

Benchmark Setup

We ran the tests using the following configuration:

  • Environment: A distributed system setup with 5 nodes, each running on a 4-core CPU with 16GB of RAM.
  • Backend: Redis for shared state across the nodes, fine-tuned with pipelining and optimized key expiration.
  • Traffic Load: We simulated up to 1 million requests per second with both regular and burst traffic patterns.
  • Tools: Prometheus for monitoring and Grafana for real-time visualization of metrics.

Now, onto the fun part. Here are the results:

1. Throughput – 1 Million Requests per Second

  • Requests per Second (RPS): We consistently handled 1 million RPS across multiple nodes.
  • Peak Traffic: During burst scenarios, ThrottleX handled traffic spikes up to 1.2 million RPS without any significant drop in performance.

ThrottleX handled this load while maintaining low latency and minimal resource consumption across the board.

2. Latency – Sub-Millisecond Response Times

Latency is always a concern when dealing with distributed systems, especially at this scale. However, ThrottleX consistently delivered sub-millisecond response times, even under extreme traffic.

  • Average Redis Latency: 0.7 ms
  • Average Request Latency: 0.8 ms

Thanks to optimizations like Redis pipelining and batching requests, we minimized round trips to the database, keeping latency well under 1 ms.

3. Memory Efficiency – 30% Lower Memory Usage

By optimizing goroutines and memory pooling, we achieved a 30% reduction in memory usage compared to traditional rate limiters. Here’s a breakdown:

  • Goroutine Pooling: Reduced the overhead of spawning millions of concurrent requests.
  • Custom Memory Pools: Significantly lowered the number of allocations during traffic bursts, leading to more stable performance and less frequent garbage collection pauses.

Even with millions of requests flying through the system, ThrottleX remained memory-efficient, keeping resource consumption low.

4. Error Rates – Less Than 0.001%

What’s the point of handling massive traffic if the system throws errors all over the place? Fortunately, ThrottleX delivered rock-solid reliability:

  • Error Rate: Less than 0.001% of requests failed or were throttled unnecessarily, even under peak load conditions.

This reliability is a testament to the effectiveness of our adaptive rate limiting and the circuit breaker pattern, which helped prevent system overloads and cascading failures.


These benchmarks aren’t just impressive on paper – they’re backed by real-world stress tests and show that ThrottleX is capable of handling extreme traffic loads without compromising performance.

And here’s the best part: you can try it yourself! 🚀


Try It Yourself

All the code and configurations I used for these benchmarks are available in the ThrottleX repository. Fork it, run your own tests, and see if you can push it even further. The project is open-source, and I’m always excited to see what the community can bring to the table. Whether it’s improving the algorithms or optimizing for even higher throughput, I welcome contributions and ideas.

Link to this example app, monitoring code: https://github.com/neelp03/ThrottleX-Test

grafana dashboard


Section 5: Lessons Learned – What Surprised Us

Building something that can handle 1 million requests per second was a wild ride, and along the way, we encountered some unexpected challenges that taught us valuable lessons. Here’s what surprised us the most and how we tackled these roadblocks.

1. Go’s Garbage Collection – A Silent Bottleneck

When we first started scaling up, we noticed random spikes in response times during heavy traffic. After digging into the issue, we realized that Go’s garbage collection (GC) was silently causing performance hiccups.

  • The Issue: With millions of goroutines flying around, GC was being triggered too often, resulting in pauses that affected latency.
  • The Fix: We optimized the way memory was allocated by implementing custom memory pools and reusing objects where possible. This reduced the frequency of GC cycles and smoothed out performance during traffic spikes.

Lesson learned: Even though Go’s memory management is efficient, at scale, you need to micro-manage memory to avoid performance bottlenecks.

2. Redis Replication Lag – The Hidden Time Bomb

While Redis is fast, when dealing with millions of requests per second, we ran into replication lag. Under heavy traffic, Redis’ ability to replicate data across nodes couldn’t keep up with the write load.

  • The Issue: Redis replication lag caused delays in syncing data between master and replica nodes, which led to inconsistent rate limits across distributed systems.
  • The Fix: We reduced the replication frequency and fine-tuned Redis to favor high availability over consistency in certain scenarios. This gave us better performance at the cost of occasional stale data, but for rate limiting, this trade-off was acceptable.

Lesson learned: Redis is a beast, but at massive scale, trade-offs between consistency and availability become necessary to keep performance high.

3. Network Latency – The Invisible Killer

When testing across distributed nodes, we found that network latency was adding up quickly, especially when requests had to travel across regions. At scale, even a few milliseconds of delay multiplied across millions of requests can cause serious performance degradation.

  • The Issue: Distributed rate limiting involves constant communication between nodes and back to Redis, and even tiny network delays added up.
  • The Fix: We optimized the system by localizing as much of the rate limiting logic as possible, minimizing the number of trips to Redis. By processing requests locally first and only syncing state periodically, we reduced the overall dependency on network calls.

Lesson learned: Minimizing network calls is crucial for distributed systems. The less you depend on external communication, the more resilient and fast your system will be.

4. Adaptive Rate Limiting – Finding the Balance

While adaptive rate limiting was a game-changer, getting the balance right between allowing traffic surges and maintaining protection was trickier than expected.

  • The Issue: At first, the rate limits adjusted too aggressively, allowing too much traffic during spikes, which led to temporary overloads.
  • The Fix: We tweaked the algorithm to take longer-term traffic trends into account, smoothing out the rate adjustments over time. This prevented wild swings in traffic and gave the system more breathing room during sustained traffic surges.

Lesson learned: Adaptation is powerful, but it needs to be fine-tuned to avoid over-correcting. Too much adjustment can be as dangerous as too little.


Building and scaling ThrottleX taught us that performance at scale is all about finding the right balance: balancing memory usage, network latency, replication, and rate limits. Every optimization involved trade-offs, but each challenge pushed us to build a more resilient, faster system.


Conclusion – Your Turn: Push ThrottleX Even Further

ThrottleX is now a battle-tested distributed rate limiter capable of handling extreme traffic loads. But there’s always room for more! Whether you want to contribute new features, test it under different conditions, or tweak it for even better performance, the ThrottleX repository is open and waiting for you.

Let’s push the limits together and see just how far we can take this.

Top comments (8)

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kevin_jacob profile image
Kevin Jacob • Edited

I really enjoyed reading this post and I've examined the codebase, but I haven't been able to locate any explicit use of Redis pipelining. Could you please elaborate on how it's been implemented or perhaps provide some pointers to relevant code sections ?

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neelp03 profile image
Neel Patel

You're absolutely correct. currently, the codebase does not include explicit use of Redis pipelining. The rate limiters interact with Redis using individual commands, such as INCR, GET, and SET, for operations like incrementing counters or managing token buckets.

The main reason for not implementing pipelining yet is to keep the initial implementation straightforward and focused on correctness and clarity. But I completely agree that using Redis pipelining can improve performance by reducing network latency, especially in high-throughput scenarios where multiple Redis commands are issued in quick succession.

Your suggestion is very timely, and incorporating Redis pipelining is actually on the roadmap for future optimizations of the library. I'm planning to refactor the Redis store implementations to batch commands where appropriate and make use of pipelining to enhance efficiency.

If you're interested, here's the current Redis store implementation for reference:

You'll see methods like Increment and GetCounter currently execute single commands. I'll be looking into how we can modify these methods to use pipelining when multiple commands need to be executed as part of a single rate-limiting check.

Thank you again for bringing this up! If you have any ideas on how to implement this or would like to contribute, I'd be more than happy to collaborate.

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leob profile image
leob

Wait a minute - so it's not a scalable web server, but a scalable "rate limiting server"? But there must be something behind it (something which can handle those millions requests per second, i.e. a "web server"), even when you "rate limited" it? Count me a little bit confused ...

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neelp03 profile image
Neel Patel

Great question! ThrottleX isn’t a full web server; it’s a rate-limiting library designed to work alongside your web server. ThrottleX manages the flow of requests by limiting how many can hit your backend (whether that's a web server, API, etc.) based on defined policies like Fixed Window, Sliding Window, and Token Bucket.

So, while ThrottleX efficiently handles and controls the request rates, there still needs to be an underlying system (like an actual web server) to process the requests that make it through. The beauty of ThrottleX is that it integrates with whatever backend system you're using, and helps protect it from overload by controlling the incoming traffic before it reaches your app.

Hope that clears things up

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leob profile image
leob

Thanks!

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gullitmiranda profile image
Gullit Miranda

Nice post!
The link for the ThrottleX repo: github.com/neelp03/throttlex

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neelp03 profile image
Neel Patel

Thank you!!

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marcus-sa profile image
Marcus S. Abildskov • Edited

Yeah, it's called horizontal scaling... Not exactly that difficult. Throw a load balancer in front and you're good to go. It doesn't have to be more complicated than that lol.

The title is clickbait because you're not exactly handling 1M requests, you're throttling them so the servers don't have to deal with them simultaneously.