The previous publication was talking about the low-level HTTP Client interface HttpClient offered by dart:io. This package does the job, but even the documentation recommends to use package:http instead. This is a higher-level implementation dealing with all the portability for different platforms and adding a lot of cool features. Instead of recreating a new project from scratch, we will improve the previous one created: httpcat.
First, we need to know how to install a package with Dart. Using an external package requires adding a new dependency in pubspec.yaml file present at the root of the project.
name: httpcat
description: A sample command-line application.
version: 1.0.0
# repository: https://github.com/my_org/my_repo
environment:
sdk: ^3.11.5
# Add regular dependencies here.
dependencies:
path: ^1.9.0
http: ^1.6.0
dev_dependencies:
lints: ^6.0.0
test: ^1.25.
The new line added is http: ^1.6.0 in the dependencies section. The command dart pub get needs to be called to fetch the package locally.
Another method is to use dart pub add subcommand:
dart pub add http:^1.6.0
This command will directly adds the dependency in pubspec.yaml without editing with a text editor (and valid it at the same time). Now, we can import this package in our program.
Importing http package
To import a package in Dart, import keyword followed by the package URL is needed. The package can also be locally renamed using as keyword followed by the local namespace to use. In our case, importing http package will look like that:
import 'package:http/http.dart' as http;
From Dart specification:
An import specifies a library whose exported namespace (or a subset of its mappings) is made available in the current library. An import specifies a URI s where the declaration of an imported library is to be found. It is a compile-time error if the specified URI of an import does not refer to a library declaration. The current library is the library currently being compiled. The import modifies the namespace of the current library in a manner that is determined by the imported library and by the optional elements of the import. [...] Imports may be
deferredorimmediate. [...] An immediate import directiveImay optionally include a prefix clause of the formasidused to prefix names imported byI. In this case we say that id is an import prefix, or simply a prefix.
-- Latest Dart (3.0+) Programming Language Specification Draft Chapter 19, page 218
Refactoring httpcat
A big part of httpcat will be rewritten, even if the logic will stay the same. Let start with getUrl().
Future<int> getUrl(Uri url) async {
try {
var response = await http.get(url);
print(response.body);
return 0;
}
catch (e) {
print("outch. something bad happened. $e");
return 1;
}
}
getUrl() function will now accept an already parsed String as Uri. Indeed, http.get() method is acception Uri object as parameter, so, instead of doing all the parsing logic inside the same function, this already parsed string can be passed directly to it. getUrl() will also return an int based on the result of the http request, in case of success, it will return 0 (zero), in case of failure, it will return 1. Because this function is asynchronous, the returned value will be wrapped around a Future.
Uri? parseUrl(String str) {
try {
var url = Uri.parse(str);
if (url.scheme.isEmpty) url = url.replace(scheme: 'http');
if (url.host.isEmpty) url = url.replace(host: 'localhost');
if (url.port == null) url = url.replace(port: 80);
if (url.path.isEmpty) url = url.replace(path: "/");
return url;
}
catch (e) {
print("bad url");
return null;
}
}
parseUrl() is a new function in charge of parsing a String. In case of success it will return an Uri object and in case of failure it will return null. We will have a small discussion at the end of this article about null safety.
Future<int> main(List<String> arguments) async {
if (arguments.length != 1) {
print("Usage: httpcat TARGET");
return 1;
}
Uri? url = parseUrl(arguments[0]);
if (url == null) return 1;
var ret = getUrl(url);
return ret;
}
main() function - our entry-point - will now be asynchronous because we are returning getUrl() value.
The final result can be seen below. Dealing with null annoys me a lot, it's a bit like dealing with errors in Go, and I hate that. I suppose dartz or another package implementing functional programming features could fix that.
import 'package:httpcat/httpcat.dart' as httpcat;
import 'dart:io';
import 'dart:async';
import 'dart:convert';
import 'dart:core';
import 'package:http/http.dart' as http;
Future<int> main(List<String> arguments) async {
if (arguments.length != 1) {
print("Usage: httpcat TARGET");
return 1;
}
Uri? url = parseUrl(arguments[0]);
if (url == null) return 1;
var ret = getUrl(url);
return ret;
}
Uri? parseUrl(String str) {
try {
var url = Uri.parse(str);
if (url.scheme.isEmpty) url = url.replace(scheme: 'http');
if (url.host.isEmpty) url = url.replace(host: 'localhost');
if (url.port == null) url = url.replace(port: 80);
if (url.path.isEmpty) url = url.replace(path: "/");
return url;
}
catch (e) {
print("bad url");
return null;
}
}
Future<int> getUrl(Uri url) async {
try {
var response = await http.get(url);
print(response.body);
return 0;
}
catch (e) {
print("outch. something bad happened. $e");
return 1;
}
}
The code is still dirty, but it works. If someone is passing bad URL, it can fail. Let start a small HTTP server using Python HTTP server module.
mkdir /tmp/t
cd /tmp/t
python -m http.server
Now, let have some fun with this program.
$ dart run bin/httpcat.dart 'http://localhost:8000'
<!DOCTYPE HTML>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Directory listing for /</title>
</head>
<body>
<h1>Directory listing for /</h1>
<hr>
<ul>
</ul>
<hr>
</body>
</html>
$ dart run bin/httpcat.dart 'localhost:8080'
outch. something bad happened. Invalid argument(s): Unsupported scheme 'localhost' in URI localhost://localhost/8080
As you can see, the first call is returning what we want, the HTML page returned by default by the HTTP server. But when calling it a second time without the scheme defined in the URL, it fails. So, that's a bug we will fix in another iteration.
Asynchronous call
A quick note on asynchronous programming, more publications will come on this part of Dart, but you can see that part as a kind of reminder. Let start with the - very small - concurrency section from Dart specification.
Dart code is always single threaded. There is no shared-state concurrency in Dart. Concurrency is supported via actor-like entities called isolates.
-- Latest Dart (3.0+) Programming Language Specification Draft Chapter 6, page 15
The Dart VM is dealing with concurrency via an event loop on one thread. Applications require to do tasks in parallel though, and then, asynchronous properties. This is where the async-await enters the game with the help of Futures and Streams.
For now, if you want to know more about that, you can check these references:
null safety
Well. One reason I really love and enjoy coding in Erlang is because of the way it deals with errors and exceptions. A function in Erlang will always returns a values, and those values can be "tagged" with ok or error or any other term you want. It's not the case by default with Dart and many other "modern" languages. For the ones who don't know Erlang (or Elixir), here an example:
my_function() ->
{ok, "value"}.
callme() ->
case my_function() of
{ok, V} ->
io:format("~p~n", V);
_ ->
io:format("nothing~n");
end.
Dealing with null in Dart is a long topic, and while trying to find a solution by myself, I was, in fact, recreating a kind of Maybe Monad. Someone else already this this job with the maybe_just_nothing package. The idea here is to delegate most of the null check to an object, and use functional programming paradigm.
Another solution is to create a solution similar to the one used by Erlang by using records as a tuple. The tag part can be defined as an enum.
enum Tag { ok, error }
A function could then return a record containing a Tag and any kind of data.
(Tag, String) my_function() {
return (Tag.ok, "value");
}
One can then use some pattern matching like in Erlang with the help of the switch statement.
void callme() {
switch (my_function()) {
case (Tag.ok, var v):
print("ok $v");
default:
print("error");
}
}
I'm not really sure this is good idea to use this method, if it's portable and how the switch expression can deal with a long list of different patterns (performance issue?).
The Dart documentation offers a great documentation about the null safety issues, and a dev.to author called @jige2025 created two publications (part-1 and part-2) on this topic. Anyway, a full publication will be made to summarize that, so, if you want to know more, please check these references:
Dart Lesson 10: Null Safety (Part 1) — Why is Null Safety Needed?
Dart Lesson 11: Null Safety (Part 2) — Safe Operators Explained
Null-Aware Elements in Dart 3.8: A Simpler Way to Handle Nulls in Flutter
Mastering Null Safety in Dart: A Practical Guide for Flutter Developers
Cover Image by Pavan Trikutam on Unsplash
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