When building distributed systems, developers often wonder:
“How much time does a call take if it happens within the same code vs. over HTTP to another service?”
The answer depends on how the call is made. Let’s break it down.
🏃 1. Method Calls Inside the Same Codebase
A method call in Java (or any modern language) is just a function invocation on the stack.
-
Steps involved:
- Push arguments onto the stack
- Jump to the function memory address
- Execute logic
- Return result
Time taken: Nanoseconds to microseconds (extremely fast).
Overhead: Almost none — just CPU instructions.
✅ Use case: Ideal for monoliths or tightly coupled modules.
🌐 2. HTTP Call to the Same Application (Localhost)
Sometimes developers call their own application via RestTemplate
/WebClient
over http://localhost
.
Even though the target service is on the same machine, it still does a full HTTP round trip:
- Build HTTP request
- Serialize body (e.g., JSON)
- Go through TCP/IP stack
- Receive request in the same JVM/container
- Deserialize and process
- Time taken: 1–5 ms typically.
- Overhead: Serialization, parsing, HTTP protocol handling.
⚠️ Calling your own service via HTTP is useful for uniformity but less efficient than a direct method call.
🔗 3. HTTP Call: Service-to-Service (Same Network)
In microservices, Service A often calls Service B over the network (e.g., Kubernetes cluster).
- Steps involved:
- Serialize request (JSON/XML/ProtoBuf)
- Send request over the network
- Service B receives, deserializes, executes logic
- Service B serializes response
- Response goes back over the network
- Service A deserializes response
Time taken: 5–20 ms (typical in a data center).
-
Factors:
- Payload size
- Network hops
- Encryption (TLS adds 1–3 ms)
- Service B’s processing time
✅ This is the bread and butter of microservice architectures.
🌍 4. HTTP Call: Service-to-Service (Across Regions / Internet)
If services are in different regions or communicate over the internet:
- Network latency becomes the biggest factor.
- Time taken: 50–200+ ms depending on distance and routing.
- Example: US East ↔ Europe ~ 80–120 ms.
⚠️ This is why globally distributed microservices need careful design (e.g., caching, async messaging, CDNs).
📊 Comparison Table
Type of Call | Typical Time | Overhead Type |
---|---|---|
Method call (same code/JVM) | ns – µs | None (stack operation) |
HTTP call (localhost) | 1–5 ms | Serialization + HTTP |
HTTP call (service-to-service LAN) | 5–20 ms | Network + processing |
HTTP call (cross-region/Internet) | 50–200+ ms | Network latency |
🛠 How to Measure Time Taken
In Java, you can use System.currentTimeMillis()
or System.nanoTime()
around your call:
long start = System.currentTimeMillis();
ResponseEntity<String> response =
restTemplate.getForEntity("http://service-b:8080/api/data", String.class);
long end = System.currentTimeMillis();
System.out.println("Time taken: " + (end - start) + " ms");
For production-grade monitoring, tools like Spring Sleuth, OpenTelemetry, or Prometheus/Grafana are recommended to separate network latency from service processing time.
🚀 Key Takeaways
- A method call is fastest (ns–µs).
- An HTTP call on localhost still costs ~ms.
- Service-to-service HTTP in the same datacenter costs 5–20 ms.
- Cross-region calls may cost 50–200+ ms.
-
Optimize by:
- Using connection pooling
- Avoiding unnecessary cross-service calls
- Choosing async/event-driven patterns where possible
- Monitoring latency with tracing tools
👉 In short: Network always adds cost. Use method calls for tight coupling, and HTTP calls for service separation — but design with latency in mind.
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