DEV Community

nk sk
nk sk

Posted on

⚡ Understanding Time Taken in Service Calls: Method Calls vs. HTTP Service-to-Service Calls

When building distributed systems, developers often wonder:
“How much time does a call take if it happens within the same code vs. over HTTP to another service?”

The answer depends on how the call is made. Let’s break it down.


🏃 1. Method Calls Inside the Same Codebase

A method call in Java (or any modern language) is just a function invocation on the stack.

  • Steps involved:

    • Push arguments onto the stack
    • Jump to the function memory address
    • Execute logic
    • Return result
  • Time taken: Nanoseconds to microseconds (extremely fast).

  • Overhead: Almost none — just CPU instructions.

✅ Use case: Ideal for monoliths or tightly coupled modules.


🌐 2. HTTP Call to the Same Application (Localhost)

Sometimes developers call their own application via RestTemplate/WebClient over http://localhost.

Even though the target service is on the same machine, it still does a full HTTP round trip:

  1. Build HTTP request
  2. Serialize body (e.g., JSON)
  3. Go through TCP/IP stack
  4. Receive request in the same JVM/container
  5. Deserialize and process
  • Time taken: 1–5 ms typically.
  • Overhead: Serialization, parsing, HTTP protocol handling.

⚠️ Calling your own service via HTTP is useful for uniformity but less efficient than a direct method call.


🔗 3. HTTP Call: Service-to-Service (Same Network)

In microservices, Service A often calls Service B over the network (e.g., Kubernetes cluster).

  • Steps involved:
  1. Serialize request (JSON/XML/ProtoBuf)
  2. Send request over the network
  3. Service B receives, deserializes, executes logic
  4. Service B serializes response
  5. Response goes back over the network
  6. Service A deserializes response
  • Time taken: 5–20 ms (typical in a data center).

  • Factors:

    • Payload size
    • Network hops
    • Encryption (TLS adds 1–3 ms)
    • Service B’s processing time

✅ This is the bread and butter of microservice architectures.


🌍 4. HTTP Call: Service-to-Service (Across Regions / Internet)

If services are in different regions or communicate over the internet:

  • Network latency becomes the biggest factor.
  • Time taken: 50–200+ ms depending on distance and routing.
  • Example: US East ↔ Europe ~ 80–120 ms.

⚠️ This is why globally distributed microservices need careful design (e.g., caching, async messaging, CDNs).


📊 Comparison Table

Type of Call Typical Time Overhead Type
Method call (same code/JVM) ns – µs None (stack operation)
HTTP call (localhost) 1–5 ms Serialization + HTTP
HTTP call (service-to-service LAN) 5–20 ms Network + processing
HTTP call (cross-region/Internet) 50–200+ ms Network latency

🛠 How to Measure Time Taken

In Java, you can use System.currentTimeMillis() or System.nanoTime() around your call:

long start = System.currentTimeMillis();

ResponseEntity<String> response =
    restTemplate.getForEntity("http://service-b:8080/api/data", String.class);

long end = System.currentTimeMillis();
System.out.println("Time taken: " + (end - start) + " ms");
Enter fullscreen mode Exit fullscreen mode

For production-grade monitoring, tools like Spring Sleuth, OpenTelemetry, or Prometheus/Grafana are recommended to separate network latency from service processing time.


🚀 Key Takeaways

  • A method call is fastest (ns–µs).
  • An HTTP call on localhost still costs ~ms.
  • Service-to-service HTTP in the same datacenter costs 5–20 ms.
  • Cross-region calls may cost 50–200+ ms.
  • Optimize by:

    • Using connection pooling
    • Avoiding unnecessary cross-service calls
    • Choosing async/event-driven patterns where possible
    • Monitoring latency with tracing tools

👉 In short: Network always adds cost. Use method calls for tight coupling, and HTTP calls for service separation — but design with latency in mind.

Top comments (0)