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Code Like the Matrix Learn Scene With LivinGrimoire

LivinGrimoire — Add AI Abilities With One Line of Code!


TL;DR

Add new AI abilities with one line of code.

Drop skill files into a DLC folder → add one line → done.


What Is LivinGrimoire?

LivinGrimoire is a software design pattern that absorbs skills with just one line of code.

Any ability you want to add to your AI:

  • speech‑to‑text
  • text‑to‑speech
  • telling time
  • weather
  • robotic controls
  • RSS feeds
  • search engine access
  • note‑keeping
  • running LLMs locally or via REST API
  • custom logic
  • anything you can code

You add the skill with one line, and the pattern handles the rest behind the scenes.

You can also add skills simply by copy‑pasting skill files.


Initial Setup

  1. Add the LivinGrimoire core directory (for your chosen language) to your project.
  2. Include the main file (recommended AI think‑loop).
  3. Create a DLC directory and place the personality file inside.

Usage

  • Add skill files to the DLC directory.
  • Edit the personality file:
    • Add a skill with one line of code.
    • Comment out a line to disable a skill.
  • Run the main file.

Note: LivinGrimoire is a development kit, not a standalone app.

Run it inside your IDE.


Why This Pattern Matters

  • Eliminates spaghetti code through modular structure.
  • Enables team collaboration — each person builds a skill independently.
  • Skills become reusable, swappable “coding units.”
  • Feature expansion stays simple and predictable.
  • Lets programmers package their coding solutions as skills.

Advantages of LivinGrimoire

  1. Skill Prioritization — pause/resume skills based on priority.
  2. Algorithm Queueing — queue algorithms while others run.
  3. Concurrent Skill Engagement — multiple skills active at once.
  4. Inter‑Skill Communication — skills pass data and influence each other.
  5. Cross‑Platform Compatibility — no interfaces; works in all OOP languages.
  6. Auxiliary Classes — optimized for learnability and triggers.
  7. Multistep Algorithms — create and abort multistep processes.
  8. Built‑In Skill Catalog — see wiki.
  9. Dynamic Skill Management — skills can add/remove skills at runtime.
  10. Reflexive Skill Processing — real‑time reactions to sensory input.
  11. Backseat Skill Execution — continuous skills sleep when needed.

Learn LivinGrimoire

Learning

🎥 Video Course

Intro

https://rumble.com/v4cogpi-livingrimoire-agi-software-design-pattern-101-intro.html

https://rumble.com/v4cqtho-livingrimoire-developer-kit-directory-guide.html

Hello World

https://rumble.com/v4cqufe-java-livingrimoire-helloworld.html

https://rumble.com/v4cqvu0-livingrimoire-python-hello-world-in-pycharm.html

The Brain Object

https://rumble.com/v4cqx9w-intro-to-the-brain-class-livingrimoire.html

https://rumble.com/v4cqxre-brain-class-showcase.html

LivinGrimoire Skills

https://rumble.com/v4cqyx9-the-incantation-0-experiment-part-1-postpone-ability.html

https://rumble.com/v4cr59c-the-incantation-0-experiment-part-2-algorithm-priority.html

https://rumble.com/v4cr5ot-the-livingrimoire-skill-branch.html

LivinGrimoire Database

https://rumble.com/v4hyha6-livingrimoire-database-tutorial.html


📚 Wikis

Detailed code examples, special skills, and explanations about the LivinGrimoire ecosystem:

https://github.com/yotamarker/LivinGrimoire/wiki


💬 Official Forum

https://yotamarker.com

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