This is really fascinating. The idea of training your own AI to battle your opponent's version is really fun and interesting. For maps with only one spawn location, I would think a super-early proxy gateway strategy to train pairs of Zealots would be pretty deadly, especially with perfectly-managed usage of the chrono boost. For your coworker's AI to account for that threat, it might have to devote more resources for early defense and/or scouting.
I'll check out the article you linked, could be a fun weekend project (and justifiable escape back to SC2) once I get some free time.
A "how to get started" post would be great if you feel up to it; but of course, no pressure. I'm just sure a lot of us would be interested ! :)
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