Table of contents
- Fundamentals
- Variables
- Data Types
- Operators
- Functions
- Array
- Loops
- If-Else
- Strings
- Regular Expression
- Data Transformation
- Dealing with Dates in JavaScript
- Document Object Model (DOM) in JavaScript
- JavaScript Numbers & Math
- Events
- Error
- Working With Browser
1. JavaScript Fundamentals
Here are the basics on how to add JavaScript to your website.
- In HTML code, JavaScript is written as follows:
Adding JavaScript code to an HTML page requires it to be enclosed within the <script>
tag as shown below:
<script type = "text/javascript">
//JavaScript coding can be done inside this tag
</script>
Using this input, the browser can correctly identify and execute the code.
- Including external JavaScript files in an HTML file:
It is also possible to create a separate JavaScript file and include it within our HTML file.
Keeping different types of code separate will result in better-organized files, and different kinds of codes can be kept isolated from one another.
We can, for example, include our JavaScript code in our HTML file in the following manner if our JavaScript code is in the file script.js:
<script src="script.js"></script>
- Including Comments:
Leaving comments in your code helps other people understand what you're doing or reminds you if you've forgotten something.
Note: To prevent the browser from trying to execute them, they must be properly marked.
In JavaScript you have two different options:
Single-line commentsโ Whenever you want to include a comment that is limited to a single line, precede it with //
Multi-line comments โ If you want to include a long comment between several lines, wrap it in /*
and */
to avoid it being executed
2. JavaScript Variables
JavaScript variables are simply storage locations named by their names.
Thus, we can use them in our JavaScript codes as stand-in values through which we can perform various operations.
There are three ways to use variables in JavaScript:
var
โ The most common variable. It can be reassigned but only accessed within a function. with var move to the top when the code is executed.
var x = 140; // variable x can be reassigned a new value and also redeclared
const
โ Cannot be reassigned and are not accessible until they appear in a program.
const x = 5; // variable x cannot be reassigned a new value or redeclared
let
โ Like const, the let variable can be reassigned but not re-declared.
let x = 202; // variable x cannot be redeclared but can be reassigned a new value
3. JavaScript Data Types
Variables in JavaScript can store a variety of values and data. You use the equals to "=" operator to assign values to JavaScript variables. JavaScript has the following data types:
- Numbers: These can either be real numbers or integers.
var id = 50
- Variables: Unlike a fixed value, a variable data type does not have a fixed value.
var x
- Text (strings): Strings are the most basic types of JavaScript data.
var demoString = "Hello! World"
- Operations: JavaScript variables can be assigned operations.
var mul = 10*9
- Boolean Values: True or false are the only two types of Boolean values.
var booleanValue = true
- Constant numbers: These data types have a constant value.const
l = 8.8
- JavaScript objects: These are containers for properties that have names. JavaScript objects have methods and members.
var name = {name:"Jon Snow", id:"AS123"}
4. JavaScript Operators
Having variables allows you to perform various types of operations on them. Operators allow you to do this.
There are 4 types of Operators
- Fundamental Operators:
Operator | Description |
---|---|
+ | Addition |
- | Subtraction |
* | Multiplication |
/ | Division |
(...) | Grouping operator, operations within brackets are executed earlier than those outside |
% | Modulus (remainder ) |
++ | Increment numbers |
-- | Decrement numbers |
- Bitwise Operators:
Operator | Description |
---|---|
& | AND statement |
~ | NOT |
^ | XOR |
<< | Left shift |
>> | Right shift |
>>> | Zero fill right shift |
- Comparison Operators:
Operator | Description |
---|---|
== | Equal to |
=== | Equal value and equal type |
!= | Not equal |
!== | Not equal value or not equal type |
> | Greater than |
< | Less than |
>= | Greater than or equal to |
<= | Less than or equal to |
? | Ternary operator |
- Logical Operators:
Operator | Description |
---|---|
&& | Logical and |
! | Logical not |
5. JavaScript Functions
The JavaScript function is a block of code that performs a particular task. They look like this:
function nameOfTheFunction(parameterOne, parameterTwo, parameterThree, parameterFour,....,parameterN) {
// Job or Task of the function
}
- Function for outputting data Functions are commonly used to output data. There are several options for the output:
Function | Description |
---|---|
alert() | Output data in an alert box in the browser window |
confirm() | Opens up a yes/no dialog and returns true/false |
console.log() | Writes information to the browser console, good for debugging purposes |
document.write() | Write directly to the HTML document |
prompt() | Creates a dialogue for user input |
- Global Functions Global functions are functions built into every browser capable of running JavaScript.
Function | Description |
---|---|
decodeURI() | Decodes a Uniform Resource Identifier (URI) created by encodeURI or similar |
decodeURIComponent() | Decodes a URI component |
encodeURI() | Encodes a URI into UTF-8 |
encodeURIComponent() | Same but for URI components |
eval() | Evaluates JavaScript code represented as a string |
isFinite() | Determines whether a passed value is a finite number |
isNaN() | Determines whether a value is NaN or not |
Number() | Returns a number converted from its argument |
parseFloat() | Parses an argument and returns a floating-point number |
parseInt() | Parses its argument and returns an integer |
6. JavaScript Arrays
An array is a special variable, which can hold more than one value:
const cars = ["Saab", "Volvo", "BMW"];
- Array Methods:
Which can be used to perform various types of operations.
Methods | Description |
---|---|
pop() | This method is used for removing the last element of an array. |
push() | This method is used for adding a new element at the very end of an array. |
concat() | This method is used for joining various arrays into a single array. |
reverse() | This method is used for reversing the order of the elements in an array. |
shift() | This method is used for removing the first element of an array. |
slice() | This method is used for pulling a copy of a part of an array into a new array. |
splice() | This method is used for adding elements in a particular way and position. |
toString() | This method is used for converting the array elements into strings. |
unshift() | This method is used for adding new elements at the beginning of the array. |
valueOf() | This method is used for returning the primitive value of the given object. |
indexOf() | This method is used for returning the first index at which a given element is found in an array. |
lastIndexOf() | This method is used for returning the final index at which a given element appears in an array. |
join() | This method is used for combining elements of an array into one single string and then returning it. |
sort() | This method is used for sorting the array elements based on some condition. |
An array is a special variable, which can hold more than one value:
const cars = ["Saab", "Volvo", "BMW"];
7. JavaScript Loops
Almost all programming languages include loops. It allows you to run blocks of code indefinitely with different values:
-
for
loop: JavaScript's most common method for creating loops.
for (initialization of the loop variable; condition checking for the loop; updation after the loop) {
// code to be executed in loop
}
-
while
loop: Determines when a loop should run. // Initialization of the loop variable is done before the while loop begins
while(condition checking for the loop){
// 1. code to be executed in loop
// 2. updation of the loop variable
}
-
do-while
loop: Similar to the while loop, it runs at least once and checks whether there is a condition to run it again at the end. // Initialization of the loop variable is done before the do-while loop begins
do{
// 1. code to be executed in loop
// 2. updation of the loop variable
}while(condition checking for the loop);
When it comes to loops, there are two important statements:
Continue statement: If certain conditions are met, skip sections of the loop.
break statement: Exit the cycle when a specified condition is met.
8. JavaScript If-Else
If-else is used in JavaScript to execute a block of codes conditionally. These are used to set conditions for your code block to run. There are situations where certain blocks of code are executed, and there are situations where they are not.
if (condition)
{
// Executes this block if
// condition is true
}
else
{
// Executes this block if
// condition is false
}
9. JavaScript Strings
In JavaScript, strings are used to represent text that does not perform a function but can be displayed.
var Name = "John Cena";
In this case, John Cena is the string.
The following are all the escape sequences in JavaScript, as well as methods that JavaScript provides for strings:
- Escape Characters Using single or double quotes, strings are marked in JavaScript. Special characters are needed for quotation marks in a string:
Character | Description |
---|---|
\' | Single quotes |
\" | Double quotes |
\t | Horizontal tab |
\v | Vertical tab |
\ | Backslash |
\b | Backspace |
\f | Form feed |
\n | Newline |
\r | Carriage return |
- String methods: Strings can be worked with in many different ways:
Method | Description |
---|---|
charAt() | Returns a character at a specified position inside a string |
charCodeAt() | Gives you the Unicode of a character at that position |
concat() | Concatenates (joins) two or more strings into one |
fromCharCode() | Returns a string created from the specified sequence of UTF-16 code units |
indexOf() | Provides the position of the first occurrence of a specified text within a string |
lastIndexOf() | Same as indexOf() but with the last occurrence, searching backward |
match() | Retrieves the matches of a string against a search pattern |
replace() | Find and replace specified text in a string |
search() | Executes a search for a matching text and returns its position |
slice() | Extracts a section of a string and returns it as a new string |
split() | Splits a string object into an array of strings at a specified position |
substr() | Similar to slice() but extracts a substring depending on a specified number of characters |
substring() | Also similar to slice() but canโt accept negative indices |
toLowerCase() | Convert strings to lower case |
toUpperCase() | Convert strings to upper case |
valueOf() | Returns the primitive value (that has no properties or methods) of a string object |
10. JavaScript Regular Expression
Strings can be matched by regular expressions, which are search patterns. They can be used for text search and text replacement.
- Pattern Modifiers
Pattern | Description |
---|---|
e | Evaluate replacement |
i | Perform case-insensitive matching |
g | Perform global matching |
m | Perform multiple line matching |
s | Treat strings as a single line |
x | Allow comments and whitespace in the pattern |
U | Ungreedy pattern |
- Brackets
Operator | Description |
---|---|
[abc] | Find any of the characters between the brackets |
[^abc] | Find any character which is not in the brackets |
[0-9] | Used to find any digit from 0 to 9 |
[A-z] | Find any character from uppercase A to lowercase z |
(a | b |
- Metacharacters
Operator | Description |
---|---|
. | Find a single character, except newline or line terminator |
\w | Word character |
\W | |
\d | A digit |
\D | A non-digit character |
\s | Whitespace character |
\S | Non-whitespace character |
\b | Find a match at the beginning/end of a word |
\B | A match not at the beginning/end of a word |
\0 | NUL character |
\n | A new line character |
\f | Form feed character |
\r | Carriage return character |
\t | Tab character |
\v | Vertical tab character |
\xxx | The character specified by an octal number xxx |
\xdd | Character specified by a hexadecimal number dd |
\uxxxx | The Unicode character specified by a hexadecimal number XXXX |
- Quantifiers
Operator | Description |
---|---|
n+ | Matches any string that contains at least one n |
n* | Any string that contains zero or more occurrences of n |
n? | A string that contains zero or one occurrence of n |
n{X} | String that contains a sequence of X nโs |
n{X,Y} | Strings that contain a sequence of X to Y nโs |
n{X,} | Matches any string that contains a sequence of at least X nโs |
n$ | Any string with n at the end of it |
^n | String with n at the beginning of it |
?=n | Any string that is followed by a specific string n |
?!n | String that is not followed by a specific string ni |
11. Data Transformation
'Data transformation' is the conversion of one format to another. Using higher-order JavaScript functions, you can transform data by taking two or more functions as inputs and returning a function as a consequence. Map(), filter(), and reduce() are all higher-order functions that take a function as input.
-
Map()
By calling a specific function on each element of a parent array, JavaScript's map() method creates an array. Iterating over an array and calling functions on every element is accomplished using
map(), a non-mutating method.
var arr = [10,20,30];
var triple = arr.map(x => x * 3);
triple; // [30,60,90]
-
filter()
With arr.filter(), a new array is generated that consists only of those elements in a given array that meet a given set of conditions and criteria.
var arr = [13,40,47];
var odd = arr.filter(x => x % 2);
odd; // [13,47]
-
Reduce()
When used in JavaScript, the arr.reduce() method reduces a given array to a single value by running a function provided for each value (from left-to-right), and storing the output in an accumulator.
var arr = [10,20,30];
var counter = 0;
let answer = arr.reduce((accumulator, value) => value + accumulator, counter);
console.log(answer) // answer = 10 + 20 + 30 = 60
12. Dealing with Dates in JavaScript
Dealing with Dates in JavaScript
You can also work with and modify dates and time with JavaScript. This is the next chapter in the JavaScript cheat sheet.
- Setting Dates
Methods | Description |
---|---|
Date() | Creates a new date object with the current date and time |
Date(2017, 5, 21, 3, 23, 10, 0) | Create a custom date object. |
Date("2017-06-23") | Date declaration as a string |
- Pulling Date and Time Values
Properties | Description |
---|---|
getDate() | Get the day of the month as a number (1-31) |
getDay() | The weekday as a number (0-6) |
getFullYear() | Year as a four-digit number (yyyy) |
getHours() | Get the hour (0-23) |
getMilliseconds() | The millisecond (0-999) |
getMinutes() | Get the minute (0-59) |
getMonth() | Month as a number (0-11) |
getSeconds() | Get the second (0-59) |
getTime() | Get the milliseconds since January 1, 1970 |
getUTCDate() | The day (date) of the month in the specified date according to universal time (also available for day, month, full year, hours, minutes etc.) |
parse | Parses a string representation of a date and returns the number of milliseconds since January 1, 1970 |
- Set Part of a Date
Properties | Description |
---|---|
setDate() | Set the day as a number (1-31) |
setFullYear() | Sets the year (optionally month and day) |
setHours() | Set the hour (0-23) |
setMilliseconds() | Set milliseconds (0-999) |
setMinutes() | Sets the minutes (0-59) |
setMonth() | Set the month (0-11) |
setSeconds() | Sets the seconds (0-59) |
setTime() | Set the time (milliseconds since January 1, 1970) |
setUTCDate() | Sets the day of the month for a specified date according to universal time (also available for day, month, full year, hours, minutes etc.) |
13. Document Object Model (DOM) in JavaScript
A website's code is organized into Document Object Models (DOMs). JavaScript allows you to build and alter HTML elements (called nodes) in many different ways.
- Node Properties
Properties | Description |
---|---|
attributes | Returns a live collection of all attributes registered to an element |
baseURI | Provides the absolute base URL of an HTML element |
childNodes | Gives a collection of an elementโs child nodes |
firstChild | Returns the first child node of an element |
lastChild | The last child node of an element |
nextSibling | Gives you the next node at the same node tree level |
nodeName | Returns the name of a node |
nodeType | Returns the type of a node |
nodeValue | Sets or returns the value of a node |
ownerDocument | The top-level document object for this node |
parentNode | Returns the parent node of an element |
previousSibling | Returns the node immediately preceding the current one |
textContent | Sets or returns the textual content of a node and its descendants |
- Node Methods
Methods | Description |
---|---|
appendChild() | Adds a new child node to an element as the last child node |
cloneNode() | Clones an HTML element |
compareDocumentPosition() | Compares the document position of two elements |
getFeature() | Returns an object which implements the APIs of a specified feature |
hasAttributes() | Returns true if an element has any attributes, otherwise false |
hasChildNodes() | Returns true if an element has any child nodes, otherwise false |
insertBefore() | Inserts a new child node before a specified, existing child node |
isDefaultNamespace() | Returns true if a specified namespaceURI is the default, otherwise false |
isEqualNode() | Checks if two elements are equal |
isSameNode() | Checks if two elements are the same node |
isSupported() | Returns true if a specified feature is supported on the element |
lookupNamespaceURI() | Returns the namespace URI associated with a given node |
lookupPrefix() | Returns a DOMString containing the prefix for a given namespace URI if present |
normalize() | Joins adjacent text nodes and removes empty text nodes in an element |
removeChild() | Removes a child node from an element |
replaceChild() | Replaces a child node in an element |
- Element Methods
Methods | Description |
---|---|
getAttribute() | Returns the specified attribute value of an element node |
getAttributeNS() | Returns string value of the attribute with the specified namespace and name |
getAttributeNode() | Gets the specified attribute node |
getAttributeNodeNS() | Returns the attribute node for the attribute with the given namespace and name |
getElementsByTagName() | Provides a collection of all child elements with the specified tag name |
getElementsByTagNameNS() | Returns a live HTMLCollection of elements with a certain tag name belonging to the given namespace |
hasAttribute() | Returns true if an element has any attributes, otherwise false |
hasAttributeNS() | Provides a true/false value indicating whether the current element in a given namespace has the specified attribute |
removeAttribute() | Removes a specified attribute from an element |
removeAttributeNS() | Removes the specified attribute from an element within a certain namespace |
removeAttributeNode() | Takes away a specified attribute node and returns the removed node |
setAttribute() | Sets or changes the specified attribute to a specified value |
setAttributeNS() | Adds a new attribute or changes the value of an attribute with the given namespace and name |
setAttributeNode() | Sets or changes the specified attribute node |
setAttributeNodeNS() | Adds a new namespaced attribute node to an element |
14. JavaScript Numbers & Math
Mathematical functions and constants can also be performed in JavaScript.
- Number Properties
Properties | Description |
---|---|
MAX_VALUE | The maximum numeric value representable in JavaScript |
MIN_VALUE | Smallest positive numeric value representable in JavaScript |
NaN | The โNot-a-Numberโ value |
NEGATIVE_INFINITY | The negative Infinity value |
POSITIVE_INFINITY | Positive Infinity value |
- Number Methods
Methods | Description |
---|---|
toExponential() | Returns the string with a rounded number written as exponential notation |
toFixed() | Returns the string of a number with a specified number of decimals |
toPrecision() | String of a number written with a specified length |
toString() | Returns a number as a string |
valueOf() | Returns a number as a number |
- Math Properties
Properties | Description |
---|---|
E | Eulerโs number |
LN2 | The natural logarithm of 2 |
LN10 | Natural logarithm of 10 |
LOG2E | Base 2 logarithm of E |
LOG10E | Base 10 logarithm of E |
PI | The number PI |
SQRT1_2 | Square root of 1/2 |
SQRT2 | The square root of 2 |
- Math Methods
Method | Description |
---|---|
abs(x) | Returns the absolute (positive) value of x |
acos(x) | The arccosine of x, in radians |
asin(x) | Arcsine of x, in radians |
atan(x) | The arctangent of x as a numeric value |
atan2(y,x) | Arctangent of the quotient of its arguments |
ceil(x) | Value of x rounded up to its nearest integer |
cos(x) | The cosine of x (x is in radians) |
exp(x) | Value of Ex |
floor(x) | The value of x rounded down to its nearest integer |
log(x) | The natural logarithm (base E) of x |
max(x,y,z,...,n) | Returns the number with the highest value |
min(x,y,z,...,n) | Same for the number with the lowest value |
pow(x,y) | X to the power of y |
random() | Returns a random number between 0 and 1 |
round(x) | The value of x rounded to its nearest integer |
sin(x) | The sine of x (x is in radians) |
sqrt(x) | Square root of x |
tan(x) | The tangent of an angle |
15. JavaScript Events
Events are things that can happen to HTML elements and are performed by the user. The programming language can listen for these events and trigger actions in the code. No JavaScript cheat sheet would be complete without them.
- Mouse
Properties | Description |
---|---|
onclick | The event occurs when the user clicks on an element |
oncontextmenu | User right-clicks on an element to open a context menu |
ondblclick | The user double-clicks on an element |
onmousedown | User presses a mouse button over an element |
onmouseenter | The pointer moves onto an element |
onmouseleave | Pointer moves out of an element |
onmousemove | The pointer is moving while it is over an element |
onmouseover | When the pointer is moved onto an element or one of its children |
onmouseout | User moves the mouse pointer out of an element or one of its children |
onmouseup | The user releases a mouse button while over an element |
- Keyboard
Properties | Description |
---|---|
onkeydown | When the user is pressing a key down |
onkeypress | The moment the user starts pressing a key |
onkeyup | The user releases a key |
- Frame
Properties | Description |
---|---|
onabort | The loading of a media is aborted |
onbeforeunload | Event occurs before the document is about to be unloaded |
onerror | An error occurs while loading an external file |
onhashchange | There have been changes to the anchor part of a URL |
onload | When an object has loaded |
onpagehide | The user navigates away from a webpage |
onpageshow | When the user navigates to a webpage |
onresize | The document view is resized |
onscroll | An elementโs scrollbar is being scrolled |
onunload | Event occurs when a page has unloaded |
- Form
Properties | Description |
---|---|
onblur | When an element loses focus |
onchange | The content of a form element changes (for , and ) |
onfocus | An element gets focus |
onfocusin | When an element is about to get focus |
onfocusout | The element is about to lose focus |
oninput | User input on an element |
oninvalid | An element is invalid |
onreset | A form is reset |
onsearch | The user writes something in a search field (for ) |
onselect | The user selects some text (for and ) |
onsubmit | A form is submitted |
- Drag
Properties | Description |
---|---|
ondrag | An element is dragged |
ondragend | The user has finished dragging the element |
ondragenter | The dragged element enters a drop target |
ondragleave | A dragged element leaves the drop target |
ondragover | The dragged element is on top of the drop target |
ondragstart | User starts to drag an element |
ondrop | Dragged element is dropped on the drop target |
- Clipboard
Properties | Description |
---|---|
oncopy | User copies the content of an element |
oncut | The user cuts an elementโs content |
onpaste | A user pastes the content in an element |
- Media
Properties | Description |
---|---|
onabort | Media loading is aborted |
oncanplay | The browser can start playing media (e.g. a file has buffered enough) |
oncanplaythrough | The browser can play through media without stopping |
ondurationchange | The duration of the media changes |
onended | The media has reached its end |
onerror | Happens when an error occurs while loading an external file |
onloadeddata | Media data is loaded |
onloadedmetadata | Metadata (like dimensions and duration) are loaded |
onloadstart | The browser starts looking for specified media |
onpause | Media is paused either by the user or automatically |
onplay | The media has been started or is no longer paused |
onplaying | Media is playing after having been paused or stopped for buffering |
onprogress | The browser is in the process of downloading the media |
onratechange | The playing speed of the media changes |
onseeked | User is finished moving/skipping to a new position in the media |
onseeking | The user starts moving/skipping |
onstalled | The browser is trying to load the media but it is not available |
onsuspend | The browser is intentionally not loading media |
ontimeupdate | The playing position has changed (e.g. because of fast forward) |
onvolumechange | Media volume has changed (including mute) |
onwaiting | Media paused but expected to resume (for example, buffering) |
- Animation
Properties | Description |
---|---|
animationend | A CSS animation is complete |
animationiteration | CSS animation is repeated |
animationstart | CSS animation has started |
- Other
Properties | Description |
---|---|
transitionend | Fired when a CSS transition has completed |
onmessage | A message is received through the event source |
onoffline | The browser starts to work offline |
ononline | The browser starts to work online |
onpopstate | When the windowโs history changes |
onshow | A element is shown as a context menu |
onstorage | A Web Storage area is updated |
ontoggle | The user opens or closes the element |
onwheel | Mouse wheel rolls up or down over an element |
ontouchcancel | Screen-touch is interrupted |
ontouchend | Userโs finger is removed from a touch-screen |
ontouchmove | A finger is dragged across the screen |
ontouchstart | A finger is placed on the touch-screen |
16. JavaScript Errors
When working with JavaScript, different errors can occur. There are several ways of handling them:
Properties | Description |
---|---|
try | Lets you define a block of code to test for errors |
catch | Set up a block of code to execute in case of an error |
throw | Create custom error messages instead of the standard JavaScript errors |
finally | Lets you execute code, after try and catch, regardless of the result |
- Error Name Values
JavaScript also has a built-in error object. It has two properties:
Properties | Description |
---|---|
name | Sets or returns the error name |
message | Sets or returns an error message in a string from |
The error property can return six different values as its name:
Methods | Description |
---|---|
EvalError | An error has occurred in the eval() function |
RangeError | A number is โout of rangeโ |
ReferenceError | An illegal reference has occurred |
SyntaxError | A syntax error has occurred |
TypeError | A type error has occurred |
URIError | An encodeURI() error has occurred |
17. JavaScript Working With Browser
Besides HTML elements, JavaScript is also able to take into account the user browser and incorporate its properties into the code.
- Window Properties
Methods | Description |
---|---|
closed | Checks whether a window has been closed or not and returns true or false |
defaultStatus | Sets or returns the default text in the status bar of a window |
document | Returns the document object for the window |
frames | Returns all elements in the current window |
history | Provides the History object for the window |
innerHeight | The inner height of a windowโs content area |
innerWidth | The inner width of the content area |
length | Find out the number of elements in the window |
location | Returns the location object for the window |
name | Sets or returns the name of a window |
navigator | Returns the Navigator object for the window |
opener | Returns a reference to the window that created the window |
outerHeight | The outer height of a window, including toolbars/scrollbars |
outerWidth | The outer width of a window, including toolbars/scrollbars |
pageXOffset | Number of pixels the current document has been scrolled horizontally |
pageYOffset | Number of pixels the document has been scrolled vertically |
parent | The parent window of the current window |
screen | Returns the Screen object for the window |
screenLeft | The horizontal coordinate of the window (relative to the screen) |
screenTop | The vertical coordinate of the window |
screenX | Same as screenLeft but needed for some browsers |
screenY | Same as screenTop but needed for some browsers |
self | Returns the current window |
status | Sets or returns the text in the status bar of a window |
top | Returns the topmost browser window |
- Window Methods
Methods | Description |
---|---|
alert() | Displays an alert box with a message and an OK button |
blur() | Removes focus from the current window |
clearInterval() | Clears a timer set with setInterval() |
clearTimeout() | Clears a timer set with setTimeout() |
close() | Closes the current window |
confirm() | Displays a dialogue box with a message and an OK and Cancel button |
focus() | Sets focus to the current window |
moveBy() | Moves a window relative to its current position |
moveTo() | Moves a window to a specified position |
open() | Opens a new browser window |
print() | Prints the content of the current window |
prompt() | Displays a dialogue box that prompts the visitor for input |
resizeBy() | Resizes the window by the specified number of pixels |
resizeTo() | Resizes the window to a specified width and height |
scrollBy() | Scrolls the document by a specified number of pixels |
scrollTo() | Scrolls the document to specified coordinates |
setInterval() | Calls a function or evaluates an expression at specified intervals |
setTimeout() | Calls a function or evaluates an expression after a specified interval |
stop() | Stops the window from loading |
- Screen Properties
Properties | Description |
---|---|
availHeight | Returns the height of the screen (excluding the Windows Taskbar) |
availWidth | Returns the width of the screen (excluding the Windows Taskbar) |
colorDepth | Returns the bit depth of the color palette for displaying images |
height | The total height of the screen |
pixelDepth | The color resolution of the screen in bits per pixel |
width | The total width of the screen |
Top comments (3)
Thank you :)
So many cheatsheets you created a good resource.
Thank you for this. You saved me a ton of research.