Over the years I've worked across games, XR, and various teams using games tech, as a developer and manager.
DevOps has always been a big part of the role, and I've moved increasingly in that direction - right now, I'm fully invested in exploring the build pipeline, and building tools to help devs manage their build artifacts, and their workflows are builds and releases.
Whether working as a build engineer, or now connecting with other developers across the space, it's started to feel to me like there could be a need for a dedicated community for folks in this part of the industry.
A dedicated space for DevOps, tools, and build engineers working in games. Apart from the more general game dev groups or subreddits, and broader DevOps forums.
For discussions and challenges specifically around DevOps in games.
Enter OpsLobby 😊
Going with an old school forum approach, rather than yet another Slack or Discord channel you have to keep up with, I hope over time this can grow into a useful community and resource.
For conversations, help, events and meetups, or relevant job postings. I'm happy for this to evolve into whatever the community find useful.
Anyway, if you're working in or interested in this area, please do join.
Top comments (0)