If you have only ever used Claude Code's permission prompts, hooks are the next layer down: deterministic shell commands (or HTTP endpoints, MCP tools, prompts, or subagents) that fire at fixed points in a session and can block, allow, or reshape what happens next. The feature is powerful, but the configuration has a few sharp edges that trip people up — especially the JSON your hook prints back, which changed and is easy to get wrong from memory.
This post walks through the current config structure, the two ways a hook reports a decision, and a copy-paste PreToolUse guard that blocks recursive rm.
The three-level config structure
Hooks live in a settings file (.claude/settings.json for a project, ~/.claude/settings.json for your user). The shape is three levels of nesting, and naming them makes the rest of the docs click:
{
"hooks": {
"PreToolUse": [
{
"matcher": "Bash",
"hooks": [
{
"type": "command",
"command": "${CLAUDE_PROJECT_DIR}/.claude/hooks/block-rm.sh",
"if": "Bash(rm *)"
}
]
}
]
}
}
-
Hook event (
PreToolUse) — the lifecycle point. Events fall into three cadences: once per session (SessionStart,SessionEnd), once per turn (UserPromptSubmit,Stop), and on every tool call (PreToolUse,PostToolUse). -
Matcher group (
"matcher": "Bash") — a filter for when the event fires. For tool events the matcher tests againsttool_name. -
Hook handler (the inner
hooksarray) — the thing that actually runs. There are five types:command,http,mcp_tool,prompt, andagent.
The if field narrows further using permission-rule syntax — Bash(rm *) here means "only spawn this handler when the Bash subcommand matches rm *," so the script never even launches for npm test. It holds exactly one rule; there is no && or ||, so multiple conditions mean multiple handlers.
Matchers are unanchored regexes (this bites people)
A matcher that contains regex characters is tested with JavaScript's RegExp.prototype.test, which succeeds on a match anywhere in the value. So:
-
Editalso matchesNotebookEdit. If you mean only theEdittool, write^Edit$. - MCP tools appear as
mcp__<server>__<tool>. A baremcp__memoryis treated as an exact string and matches nothing — you need the.*suffix:mcp__memory__.*for every tool from thememoryserver.
If you want a handler to run on every occurrence of an event, omit the matcher or use "*".
Two ways to report a decision — pick one
This is where most confusion lives. A command hook communicates results through exit codes and stdout, and you choose one of two modes:
Exit codes alone. Exit 0 means success and no decision (staying silent does not approve a call — it just lets the normal permission flow continue). Exit 2 is a blocking error: Claude Code ignores stdout and feeds your stderr back to Claude as the reason. For PreToolUse, exit 2 blocks the tool call.
Exit 0 plus JSON on stdout. For finer control, exit 0 and print a JSON object. Claude Code only parses JSON on exit 0 — if you exit 2, any JSON is ignored. You must choose one approach per hook, not both.
The gotcha: PreToolUse no longer uses decision: "block"
If you learned hooks a while ago, you probably remember a top-level {"decision": "block"}. That is deprecated for PreToolUse. This event now returns its decision inside a hookSpecificOutput object with a required hookEventName, and the field is permissionDecision with four possible values: allow, deny, ask, or defer. (The old "approve"/"block" map to "allow"/"deny".) Other events like PostToolUse and Stop still use the top-level decision/reason fields — so the format genuinely differs per event, and copying a PostToolUse snippet into PreToolUse won't work.
Here is the correct current shape for a PreToolUse deny:
{
"hookSpecificOutput": {
"hookEventName": "PreToolUse",
"permissionDecision": "deny",
"permissionDecisionReason": "Recursive rm is blocked. Delete specific files instead."
}
}
Copy-paste: block recursive rm
Save this as .claude/hooks/block-rm.sh and chmod +x it. It reads the event JSON on stdin, pulls the Bash command with jq, and denies anything with a recursive rm:
#!/usr/bin/env bash
# PreToolUse hook: deny recursive rm, stay silent otherwise.
# Requires jq on PATH.
input=$(cat)
command=$(printf '%s' "$input" | jq -r '.tool_input.command // ""')
if printf '%s' "$command" | grep -qiE '(^|[[:space:]])rm[[:space:]]+(-[a-z]*r|--recursive)'; then
cat <<'JSON'
{
"hookSpecificOutput": {
"hookEventName": "PreToolUse",
"permissionDecision": "deny",
"permissionDecisionReason": "Recursive rm is blocked by a project hook. Delete specific files instead."
}
}
JSON
exit 0
fi
# No decision: exit 0 with no output lets the normal permission flow decide.
exit 0
With the settings above, the if: "Bash(rm *)" filter means the script only spawns for rm commands (saving the process launch on unrelated calls), and the matcher keeps it scoped to Bash. When Claude tries rm -rf /tmp/build, the hook prints the deny JSON, Claude Code blocks the call, and Claude sees the reason.
A note on paths: ${CLAUDE_PROJECT_DIR} is substituted by Claude Code to your project root, so the hook resolves no matter what the working directory is at call time. If your project path contains spaces, switch the handler to exec form (set args) so each element is passed as one argument with no shell quoting.
Where to go from here
Hooks are the deterministic guardrail layer. Two neighbors worth knowing:
-
The
iffilter is best-effort. For a hard allow/deny that must never fail open, use the permission system rather than a hook — the docs are explicit that a malformed Bash command makes theiffilter fail open and run your hook anyway. - Skills and subagents can define hooks in frontmatter, scoped to that component's lifetime. If you are writing skills, the trigger mechanics matter as much as the hook wiring — I wrote up the SKILL.md format and how to make a skill actually trigger and, separately, how custom slash commands work now that commands are skills.
Type /hooks in Claude Code to open a read-only browser of everything you have configured, including which settings file each hook came from — a fast way to confirm your matcher is actually matching.
I'm Rulestack — I build and maintain drop-in rule and hook packs for Claude Code, Cursor, and Codex. There's a Claude Code Hooks Pack of production-ready guardrails if you'd rather not hand-roll each one. I post working AI-coding tips on Bluesky at @ai-shop.bsky.social — follow along if this was useful.
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