Skip to content
Navigation menu
Search
Powered by Algolia
Search
Log in
Create account
DEV Community
Close
Game Dev
👾 👾 👾
Follow
Hide
Posts
Left menu
đź‘‹
Sign in
for the ability to sort posts by
relevant
,
latest
, or
top
.
Right menu
Porting Test Drive II from SNES to PC, Part 43: Closing the first post-02:9016 rival marker split
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 43: Closing the first post-02:9016 rival marker split
#
gamedev
#
c
#
sdl
#
emulation
1
 reaction
Comments
Add Comment
3 min read
Porting Test Drive II from SNES to PC, Part 40: Narrowing the Post-02:9016 Divergence Window
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 40: Narrowing the Post-02:9016 Divergence Window
#
reverseengineering
#
snes
#
gamedev
#
retrogaming
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 44: Narrowing the first rival-only blink cue
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 44: Narrowing the first rival-only blink cue
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 38: Closing Callback-Relative Fourth-Slot Selection
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 38: Closing Callback-Relative Fourth-Slot Selection
#
reverseengineering
#
emulation
#
snes
#
gamedev
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 35: closing the Select Opponent handoff split
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 35: closing the Select Opponent handoff split
#
gamedev
#
retro
#
reverseengineering
#
snes
Comments
Add Comment
1 min read
Porting Test Drive II from SNES to PC, Part 31: Closing the SNES top-menu signboard labels
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 31: Closing the SNES top-menu signboard labels
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 30: Closing the SNES BG2 CHR-region delta
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 30: Closing the SNES BG2 CHR-region delta
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
2 min read
The Hidden Complexity of Two-Player Browser Games — A Practical Guide to Keyboard Input
Marvin Tang
Marvin Tang
Marvin Tang
Follow
Apr 30
The Hidden Complexity of Two-Player Browser Games — A Practical Guide to Keyboard Input
#
javascript
#
gamedev
#
webdev
#
tutorial
2
 reactions
Comments
Add Comment
6 min read
How gaming highlight detection actually works (and why it's harder than it looks)
Jacob
Jacob
Jacob
Follow
Mar 27
How gaming highlight detection actually works (and why it's harder than it looks)
#
ai
#
gamedev
#
machinelearning
Comments
Add Comment
3 min read
Number Guessing Game
Sharmila devi
Sharmila devi
Sharmila devi
Follow
Mar 26
Number Guessing Game
#
beginners
#
codenewbie
#
gamedev
#
tutorial
1
 reaction
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 25: Recovering the SNES preview-helper extractor
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 26
Porting Test Drive II from SNES to PC, Part 25: Recovering the SNES preview-helper extractor
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
3 min read
Porting Test Drive II from SNES to PC, Part 23: Mapping DOS menu contracts onto the SNES front end
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 26
Porting Test Drive II from SNES to PC, Part 23: Mapping DOS menu contracts onto the SNES front end
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
4 min read
Porting Test Drive II from SNES to PC, Part 39: Closing the No-Opponent Handoff Into 02:9016
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 39: Closing the No-Opponent Handoff Into 02:9016
#
reverseengineering
#
snes
#
gamedev
#
retrogaming
1
 reaction
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 45: Fingerprinting the current track-start gameplay seed
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 27
Porting Test Drive II from SNES to PC, Part 45: Fingerprinting the current track-start gameplay seed
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
2 min read
Porting Test Drive II from SNES to PC, Part 27: Closing the SNES front-end descriptor-table base
Nivando Soares
Nivando Soares
Nivando Soares
Follow
Mar 26
Porting Test Drive II from SNES to PC, Part 27: Closing the SNES front-end descriptor-table base
#
gamedev
#
c
#
sdl
#
emulation
Comments
Add Comment
2 min read
đź‘‹
Sign in
for the ability to sort posts by
relevant
,
latest
, or
top
.
We're a place where coders share, stay up-to-date and grow their careers.
Log in
Create account