DEV Community

Game Dev

👾 👾 👾

Posts

đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.
Porting Test Drive II from SNES to PC, Part 43: Closing the first post-02:9016 rival marker split

Porting Test Drive II from SNES to PC, Part 43: Closing the first post-02:9016 rival marker split

1
Comments
3 min read
Porting Test Drive II from SNES to PC, Part 40: Narrowing the Post-02:9016 Divergence Window

Porting Test Drive II from SNES to PC, Part 40: Narrowing the Post-02:9016 Divergence Window

Comments
2 min read
Porting Test Drive II from SNES to PC, Part 44: Narrowing the first rival-only blink cue

Porting Test Drive II from SNES to PC, Part 44: Narrowing the first rival-only blink cue

Comments
2 min read
Porting Test Drive II from SNES to PC, Part 38: Closing Callback-Relative Fourth-Slot Selection

Porting Test Drive II from SNES to PC, Part 38: Closing Callback-Relative Fourth-Slot Selection

Comments
2 min read
Porting Test Drive II from SNES to PC, Part 35: closing the Select Opponent handoff split

Porting Test Drive II from SNES to PC, Part 35: closing the Select Opponent handoff split

Comments
1 min read
Porting Test Drive II from SNES to PC, Part 31: Closing the SNES top-menu signboard labels

Porting Test Drive II from SNES to PC, Part 31: Closing the SNES top-menu signboard labels

Comments
2 min read
Porting Test Drive II from SNES to PC, Part 30: Closing the SNES BG2 CHR-region delta

Porting Test Drive II from SNES to PC, Part 30: Closing the SNES BG2 CHR-region delta

Comments
2 min read
The Hidden Complexity of Two-Player Browser Games — A Practical Guide to Keyboard Input

The Hidden Complexity of Two-Player Browser Games — A Practical Guide to Keyboard Input

2
Comments
6 min read
How gaming highlight detection actually works (and why it's harder than it looks)

How gaming highlight detection actually works (and why it's harder than it looks)

Comments
3 min read
Number Guessing Game

Number Guessing Game

1
Comments
2 min read
Porting Test Drive II from SNES to PC, Part 25: Recovering the SNES preview-helper extractor

Porting Test Drive II from SNES to PC, Part 25: Recovering the SNES preview-helper extractor

Comments
3 min read
Porting Test Drive II from SNES to PC, Part 23: Mapping DOS menu contracts onto the SNES front end

Porting Test Drive II from SNES to PC, Part 23: Mapping DOS menu contracts onto the SNES front end

Comments
4 min read
Porting Test Drive II from SNES to PC, Part 39: Closing the No-Opponent Handoff Into 02:9016

Porting Test Drive II from SNES to PC, Part 39: Closing the No-Opponent Handoff Into 02:9016

1
Comments
2 min read
Porting Test Drive II from SNES to PC, Part 45: Fingerprinting the current track-start gameplay seed

Porting Test Drive II from SNES to PC, Part 45: Fingerprinting the current track-start gameplay seed

Comments
2 min read
Porting Test Drive II from SNES to PC, Part 27: Closing the SNES front-end descriptor-table base

Porting Test Drive II from SNES to PC, Part 27: Closing the SNES front-end descriptor-table base

Comments
2 min read
đź‘‹ Sign in for the ability to sort posts by relevant, latest, or top.