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Porting Test Drive II from SNES to PC, Part 6: Portable tooling, not personal tooling

Porting Test Drive II from SNES to PC, Part 6: Portable tooling, not personal tooling

1
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4 min read
Porting Test Drive II from SNES to PC: from disassembly dump to port workbench

Porting Test Drive II from SNES to PC: from disassembly dump to port workbench

1
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7 min read
Porting Test Drive II from SNES to PC, Part 2: The first native intro slice

Porting Test Drive II from SNES to PC, Part 2: The first native intro slice

1
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5 min read
Porting Test Drive II from SNES to PC, Part 5: Making generated evidence intentional

Porting Test Drive II from SNES to PC, Part 5: Making generated evidence intentional

1
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4 min read
We crammed a 24GB AI 3D-generation pipeline into a completely offline desktop app (and the Demo is live)

We crammed a 24GB AI 3D-generation pipeline into a completely offline desktop app (and the Demo is live)

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3 min read
Game++. Part 1.1: C++, game engines, and architectures

Game++. Part 1.1: C++, game engines, and architectures

1
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26 min read
NVIDIA acaba de invertir en un motor de juegos open source. Esto es lo que importa.

NVIDIA acaba de invertir en un motor de juegos open source. Esto es lo que importa.

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3 min read
Queens: Building a constraint-satisfaction puzzle game

Queens: Building a constraint-satisfaction puzzle game

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2 min read
From Nostalgia to Code - Building a MU Online Server in Rust

From Nostalgia to Code - Building a MU Online Server in Rust

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17 min read
Add Authentication and MFA to Unreal Engine with Descope

Add Authentication and MFA to Unreal Engine with Descope

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15 min read
Drawing On DOS

Drawing On DOS

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4 min read
I Started Building a Roguelike RPG — Powered by On-Device AI #5

I Started Building a Roguelike RPG — Powered by On-Device AI #5

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2 min read
SimpleQuest - Dev Log - Entry #1

SimpleQuest - Dev Log - Entry #1

5
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9 min read
Your Dungeon Crawler HUD Is Lying By Omission

Your Dungeon Crawler HUD Is Lying By Omission

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3 min read
Game Balance

Game Balance

Comments
11 min read
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