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Weekly Update #15

Weekly Update #15

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1 min read
Using AI to prototype games in the browser

Using AI to prototype games in the browser

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14 min read
Parin Game Engine Devlog – October 2025

Parin Game Engine Devlog – October 2025

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3 min read
5 Physics Systems You Can Build in Scratch (With Working Code)

5 Physics Systems You Can Build in Scratch (With Working Code)

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3 min read
Air Fiesta: When the Balloons Multiplied

Air Fiesta: When the Balloons Multiplied

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4 min read
Implementing Minimax for Game AI: From Basic Algorithm to Optimized Search

Implementing Minimax for Game AI: From Basic Algorithm to Optimized Search

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4 min read
Zero to Game Dev - Introduction

Zero to Game Dev - Introduction

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3 min read
Building "Trickster's Table": A Card Game Suite with Gemini AI Studio (zero coding)

Building "Trickster's Table": A Card Game Suite with Gemini AI Studio (zero coding)

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4 min read
My Current Tech Stack in 2026

My Current Tech Stack in 2026

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4 min read
🧠 Ceptre — The Rule-Based Language for Modeling Systems, Stories, and Simulation Logic

🧠 Ceptre — The Rule-Based Language for Modeling Systems, Stories, and Simulation Logic

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2 min read
🎮 AngelScript Variant — A Lightweight Scripting Language Inspired by C++ for Embedded Engines

🎮 AngelScript Variant — A Lightweight Scripting Language Inspired by C++ for Embedded Engines

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2 min read
🎮 ChipTuneLang — A Language Built Around Retro 8-Bit Sound Logic and Sequencing

🎮 ChipTuneLang — A Language Built Around Retro 8-Bit Sound Logic and Sequencing

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2 min read
I Built a Game in Less Than a Day (Without Writing a Single Line of Code)

Education Track: Build Apps with Google AI Studio

I Built a Game in Less Than a Day (Without Writing a Single Line of Code)

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2 min read
Game Dev Digest — Issue #305 - Game Design and more

Game Dev Digest — Issue #305 - Game Design and more

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7 min read
🎮 GDScript (Legacy Mode) — The Old Scripting Language Behind Early Godot Engines

🎮 GDScript (Legacy Mode) — The Old Scripting Language Behind Early Godot Engines

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2 min read
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