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I Fed 20 Years of Diaries to an AI — It Developed a Personality and Started Making Games on Its Own

I Fed 20 Years of Diaries to an AI — It Developed a Personality and Started Making Games on Its Own

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10 min read
Training a Shogi Engine: ONNX Conversion, TensorRT, and Getting Crushed by Ryfamate

Training a Shogi Engine: ONNX Conversion, TensorRT, and Getting Crushed by Ryfamate

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4 min read
ownership hell

ownership hell

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6 min read
What Beginners Get Wrong About Substrate Materials

What Beginners Get Wrong About Substrate Materials

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2 min read
What building a low-friction browser game portal taught me about web UX

What building a low-friction browser game portal taught me about web UX

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3 min read
Building Popverse: What I Learned Designing a Bubble Shooter with 500+ Levels

Building Popverse: What I Learned Designing a Bubble Shooter with 500+ Levels

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3 min read
the server is the boss

the server is the boss

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4 min read
I Put AI on a 400x240 1-Bit Screen. You Read It with a Crank.

I Put AI on a 400x240 1-Bit Screen. You Read It with a Crank.

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10 min read
Building a Pixel Fishing Game with AI: What Happens When You Let AI Teach a Fishing Game to a Fishing Noob

Building a Pixel Fishing Game with AI: What Happens When You Let AI Teach a Fishing Game to a Fishing Noob

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5 min read
Automatically Generate Third-Party Notices in Unity

Automatically Generate Third-Party Notices in Unity

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3 min read
We've Seen This Movie Before

We've Seen This Movie Before

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10 min read
What Obfuscation solutions exist for Unity?

What Obfuscation solutions exist for Unity?

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4 min read
Porting Game Dev Memory Management to AI Agent Memory Distillation

Porting Game Dev Memory Management to AI Agent Memory Distillation

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6 min read
Why I Chose Tauri v2 for a Desktop Overlay in 2026

Why I Chose Tauri v2 for a Desktop Overlay in 2026

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6 min read
🚀 The 30-Hour Odyssey: Building a Rust/WASM Game Engine via Augmented "Vibe Coding"

🚀 The 30-Hour Odyssey: Building a Rust/WASM Game Engine via Augmented "Vibe Coding"

Comments 1
5 min read
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