In this tutorial you'll learn how to easily make a UI layout for your flutter app that adapts to different screen sizes with the adaptive_layout package.
The next few sections show how to build a simple UI that displays a list of movie posters and titles and allows the user to see more details of the movie when they tap an item in the list.
Small screen UI
On small, phone-sized, screens when the user taps an item they will navigate to a different screen with the details.
Large screen UI
On large screens, when the user taps a list item the details are displayed on the right side of the list and there is no navigation.
Live demo
Even better than an image, see a live demo of what we'll be building.
Let's go!
We'll take care of the behavior expected for small screens first, then adapt our implementation for larger screens. These are the steps:
- 1. Create a new app
- 2. Provide the data set
- 3. Create the model
- 4. Create the movie list page
- 5. Create the movie detail page
- 6. Navigate to the detail screen when an item is tapped
- 7. Convert movie list page into home page
- 8. Make the home page adaptive with the
adaptive_layoutpackage - 9. Display the detail view when an item is tapped on large screens
- BONUS: Make it look a little better on large screens
- BONUS: Tests
1. Create a new app
Go ahead and create a new flutter app.
flutter create adaptive_layout_example
2. Provide the data set
We'll be using a hard-coded data set, so we can focus our efforts on the UI layout.
- Under the
libfolder, create a folder calleddatawith a file nameddata.dart. - Copy the contents of this file into your file.
3. Create the model
Create a Movie class with a static function that parses the data into a list of Movies and returns the list.
- Under the
libfolder, create a folder calledmodelwith a filemovie.dart. - Paste the following content into the file.
import '../data/data.dart';
class Movie {
final int id;
final String title;
final String overview;
final String posterPath;
Movie({
required this.id,
required this.title,
required this.overview,
required this.posterPath,
});
static List<Movie> getList() => data
.map(
(element) => Movie(
id: element['id'],
title: element['title'],
overview: element['overview'],
posterPath: element['poster_path'],
),
)
.toList();
}
const String LARGE_POSTER_BASE_URL = "https://image.tmdb.org/t/p/w300";
const String SMALL_POSTER_BASE_URL = "https://image.tmdb.org/t/p/w92";
4. Create the movie list page
Now let's create a page that will display the list of movies:
- Create a new folder under
libcalledpages. - Within the
pagesfolder create a file namedmovie_list_page.dart. - In
movie_list_page.dartcreate twoStatelessWidgets: one calledMovieListPageand another calledMovieListView, with this content.
class MovieListPage extends StatelessWidget {
const MovieListPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
final movies = Movie.getList();
return Scaffold(
appBar: AppBar(
title: Text('Movies'),
),
body: MovieListView(
movies: movies,
onTapItem: (Movie movie) {
// TODO: Navigate to detail screen
},
),
);
}
}
class MovieListView extends StatelessWidget {
final List<Movie> movies;
final Function(Movie) onTapItem;
const MovieListView({
Key? key,
required this.movies,
required this.onTapItem,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return ListView.builder(
itemCount: movies.length,
itemBuilder: (context, index) {
final movie = movies[index];
return ListTile(
key: Key('list_item_$index'),
leading: Image.network(SMALL_POSTER_BASE_URL + movie.posterPath),
title: Text('${movie.title}'),
contentPadding: EdgeInsets.all(12.0),
onTap: () {
onTapItem.call(movie);
},
);
},
);
}
}
Observe that MovieListPage is a container widget for the presentational MovieListView widget.
Now, remove the framework generated MyHomePage and _MyHomePageState classes from lib/main.dart and use MovieListPage() as the home widget for the MaterialApp. The lib/main.dart file should now look like this:
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Adaptive Layout Tutorial',
theme: ThemeData(
primarySwatch: Colors.blue,
),
// Use `MovieListPage()` as the `home` widget
home: MovieListPage(),
);
}
}
The list page should now be displayed when the app starts:
5. Create the movie detail page
Now let's create a page that will display more details of a given movie:
- Within the
pagesfolder create a file namedmovie_detail_page.dart. - Similarly, in
movie_detail_page.dartcreate twoStatelessWidgets: a container widget calledMovieDetailPageand a presentationalMovieDetailViewwidget, with this content:
class MovieDetailPage extends StatelessWidget {
final Movie movie;
const MovieDetailPage(
this.movie, {
Key? key,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: MovieDetailView(movie),
);
}
}
class MovieDetailView extends StatelessWidget {
final Movie movie;
const MovieDetailView(
this.movie, {
Key? key,
}) : super(key: key);
@override
Widget build(BuildContext context) {
return SingleChildScrollView(
padding: EdgeInsets.all(24.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
ClipRRect(
borderRadius: BorderRadius.circular(10.0),
child: Image.network(LARGE_POSTER_BASE_URL + movie.posterPath),
),
SizedBox(height: 24.0),
Text(
movie.title,
style: Theme.of(context).textTheme.headline4,
textAlign: TextAlign.center,
),
SizedBox(height: 24.0),
Text(
movie.overview,
style: Theme.of(context).textTheme.subtitle1,
textAlign: TextAlign.center,
),
],
),
);
}
}
For simplicity, we are just displaying the poster image, title and overview of the movie in the detail view.
6. Navigate to the detail screen when an item is tapped
Update the onTapItem() callback of the MovieListView in the MovieListPage widget, so we can navigate to the detail screen and back.
// Within the `MovieListPage` widget
onTapItem: (Movie movie) {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => MovieDetailPage(movie)),
);
},
With that, our small screen UI is done! You should now be able to navigate to the detail screen and back:
7. Convert movie list page into home page
As a first step to making our layout adaptive to different screen sizes:
- Convert
MovieListPageto aStatefulWidget. (In VS Code place the cursor onStatelessWidget, press CTRL/CMD + . and select "Convert to StatefulWidget".) - For semantic's sake rename it to
HomePageand the file tohome_page.dart.
On small screens the HomePage widget will contain only the MovieListView. On large screens the HomePage widget will contain the MovieListView and the MovieDetailView side by side. You'll understand why we converted the widget to a StatefulWidget in just a bit.
8. Make the home page adaptive with the adaptive_layout package
To help us implement us display different layouts on different screen sizes we'll use the adaptive_layout package.
- Install it with
$ flutter pub add adaptive_layout
This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get).
dependencies:
adaptive_layout: ^0.1.3
- Now in
home_page.dart, import the package:
import 'package:adaptive_layout/adaptive_layout.dart';
- Update the
bodyof theScaffoldofHomePageto be anAdaptiveLayoutwith asmallLayoutand alargeLayoutlike so:
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
@override
Widget build(BuildContext context) {
final movies = Movie.getList();
return Scaffold(
appBar: AppBar(
title: Text('Movies'),
),
// Now using an `AdaptiveLayout` as the `body`
body: AdaptiveLayout(
// Provide `MovieListView` as the `smallLayout`
smallLayout: MovieListView(
movies: movies,
onTapItem: (Movie movie) {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => MovieDetailPage(movie)),
);
},
),
// Provide a `Row` as the `largeLayout`
largeLayout: Row(
children: [
Expanded(
child: MovieListView(
movies: movies,
onTapItem: (Movie movie) {
// TODO: Update detail view to the right
},
),
),
Expanded(
child: Container(
child: Center(
child: Text(
'Select a movie from the list on the left to see the details here.',
),
),
),
)
],
),
),
);
}
}
The smallLayout is just our MovieListView and the largeLayout is a 2-column Row with the MovieListView in the first Expanded column.
At this point, on small screens the app should have the same behavior as before of navigating to the detail page when a list item is tapped. On large screens we should now see the list on the left-hand side of the screen and the message "Select a movie from the list on the left to see the details here" in the center of the right-hand side of the screen:
However, nothing happens when we tap a list item on large screens. Let's tackle that next.
9. Display the detail view when an item is tapped on large screens
With a few new lines of code in the home_page.dart file we can display the detail view on the right hand side when an item is tapped on large screens.
- Create a private property of the
_HomePageStateof typeMovie?named_selectedMovie.
class _HomePageState extends State<HomePage> {
Movie? _selectedMovie;
...
- Update the
onTapItem()callback of theMovieListViewin thelargeLayoutof theAdaptiveLayoutwidget to update the_selectedMovieproperty withsetState. This is why we converted the widget to aStatefulWidgeta few steps ago.
// Within the `largeLayout`
onTapItem: (Movie movie) {
setState(() {
_selectedMovie = movie;
});
},
- Update the second
Expandableof theRowto display the message if_selectedMovieisnulland theMovieDetailViewotherwise.
Expanded(
child: Container(
child: _selectedMovie == null
? Center(
child: Text(
'Select a movie from the list on the left to see the details here.',
),
)
: MovieDetailView(
_selectedMovie!,
),
),
)
And... we're done! 🎉
On small, phone-sized, screens when the user taps an item they will navigate to a different screen with the details and on larger screens the details are displayed on the right side of the list and there is no navigation.
BONUS: Make it look a little better on large screens
To make our app look a little better, let's leave the selected list item highlighted and put a divider line between the list view and the detail view with a few new lines of code in the home_page.dart file.
- Add a new attribute
selectedIdattribute toMovieListView, so it knows which item a selected.
class MovieListView extends StatelessWidget {
final List<Movie> movies;
final Function(Movie) onTapItem;
final int? selectedId;
const MovieListView({
Key? key,
required this.movies,
required this.onTapItem,
this.selectedId,
}) : super(key: key);
...
- Update the
itemBuilderof theListView.builderto wrap theListTilein aContainerand give theContainercolor if theListTile's movie is the selected one.
itemBuilder: (context, index) {
final movie = movies[index];
final color = movie.id == selectedId
? Theme.of(context).primaryColor.withOpacity(0.25)
: Colors.transparent;
return Container(
color: color,
child: ListTile(
key: Key('list_item_$index'),
leading: Image.network(SMALL_POSTER_BASE_URL + movie.posterPath),
title: Text('${movie.title}'),
contentPadding: EdgeInsets.all(12.0),
onTap: () {
onTapItem.call(movie);
},
),
);
},
- Update the first
Expandableof theRowin thelargeLayoutof theAdaptiveLayoutto provide the selected movie'sidto theMovieListView.
Expanded(
child: MovieListView(
movies: movies,
onTapItem: (Movie movie) {
setState(() {
_selectedMovie = movie;
});
},
selectedId: _selectedMovie?.id,
),
),
- Lastly, let's add a border to the left-hand side of the detail view's
Containerwith someBoxDecoration.
Expanded(
child: Container(
decoration: BoxDecoration(
border: Border(
left: BorderSide(
color: Colors.grey[300]!,
width: 1.0,
),
),
),
child: _selectedMovie == null
? Center(
child: Text(
'Select a movie from the list on the left to see the details here.',
),
)
: MovieDetailView(
_selectedMovie!,
),
),
)
Of course the sky's the limit with the design, but I think our app is minimally presentable now:
BONUS: Tests
I chose not to TDD this so we could focus on the layout, but you can find the tests here in the source code.
Note in the tests that I use WidgetTester to specify a small screen size in a setUp function like this:
setUp(() {
binding.window.physicalSizeTestValue = Size(
AdaptiveLayout.getBreakpoints().mediumScreenMinWidth - 10,
500,
);
binding.window.devicePixelRatioTestValue = 1.0;
});
and to specify a large screen size like this:
setUp(() {
binding.window.physicalSizeTestValue = Size(
AdaptiveLayout.getBreakpoints().largeScreenMinWidth + 10,
500,
);
binding.window.devicePixelRatioTestValue = 1.0;
});
Head over the the Github repo to see the complete source code with a separate commit for each step 😉.
Congrats on making it to the end and thanks for following along! 👏 ❤️ ⭐ 🦄 🔖





Top comments (3)
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