Before we deep dive, let's learn a couple of important concepts
What Are Sockets and File Descriptors?
- Sockets are endpoints for communication between computers over a network, enabling real-time data exchange.
- Unlike regular files, sockets do not store data but facilitate data transfer between machines.
- When Go requests a socket from the operating system (OS), the OS creates the socket and assigns a unique identifier called a file descriptor.
- A file descriptor is an integer handle that the Go server uses to manage and reference the socket.
- This mechanism allows the server to efficiently send and receive network data through OS-managed resources.
Go’s Concurrency with Goroutines
- Go uses goroutines, lightweight threads, to handle many client requests concurrently.
- The main goroutine continuously waits for incoming requests.
- For each new request, Go creates a new goroutine to process it independently without blocking the main one.
- This design ensures the server remains fast and scalable, handling multiple clients simultaneously.
- When no requests arrive, the main goroutine sleeps to conserve system resources and improve overall efficiency.
Understanding How It Works in Your Computer
- The kernel is the core part of the operating system that manages hardware and processes.
- Network requests first travel through a router and then reach your computer’s Network Interface Card (NIC), like a WiFi adapter or Ethernet port.
- The NIC converts the wireless or wired signals into binary data and temporarily stores it in a buffer.
- It then sends a signal to the kernel to process this new data.
- The kernel copies the data into a socket buffer that the Go server listens to, and marks it ready for reading.
- The Go runtime wakes up the goroutine to read and process the request.
- The server sends the response back through the socket and NIC.
- The response reaches the client’s browser.
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