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Adrian Smijulj for Webiny

Posted on • Originally published at webiny.com

Create custom ESLint rules in 2 minutes

ESLint is a great tool when it comes to code standardization. Maintained by the open-source community, and with a rich plugin-based ecosystem, you basically already have everything you need to produce a solid codebase.

But in some cases, you might want to enforce one or more ESLint code rules that are specific to your particular project. Okay, first you take a look at NPM and check if there is an existing plugin. But after searching a bit, you didn’t find anything that would suit your specific needs and for that reason, you decided to create your own custom ESLint plugin.

If that’s your case, then follow along because here we will show how to accomplish this in 5 simple steps.

Before we continue, just wanted to mention this is not a tutorial on how to write ESLint rules/plugins. It’s just a quick guide on how to get per-project rules up and running quickly.

So here we go!

5 steps

1. Inside your project folder, create a folder. I will name mine eslint, but the exact location/name is not important at this point.

2. Inside the folder, we create a package.json file with the following content:

// eslint/package.json
{
  "name": "eslint-plugin-my-project",
  "version": "1.0.0",
  "main": "index.js"
}
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Please note that that the package name must start with eslint-plugin- prefix, as it is an ESLint requirement.

3. Then we also create an index.js file, which will contain all of the plugin rules. If you don’t know how to write ESLint rules, take a look at AST Explorer example, it’s not too complicated (at least for simple cases).

The following example was copied from the AST explorer website, and it just prevents developers from using template literals. Not very useful maybe, but for demonstration purposes of this guide, it will suffice.

// eslint/index.js
module.exports = {
    rules: {
        "no-template-literals": {
            create: function(context) {
                return {
                    TemplateLiteral(node) {
                        context.report(node, 'Do not use template literals');
                    }
                };
            }
        }
    }
};
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 4. Once you’re done, in your project root, add the plugin as a dependency using yarn(or npm):

yarn add --dev file:./eslint
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Notice the file:./eslint part. This syntax will allow us to install a package that is on our local file system.

After executing, inside the node_modules folder, you should have the eslint-plugin-my-project folder that contains both index.js and package.json files.

5. Finally, add the plugin and rule in your eslintrc file. You can do that like so:

// eslintrc.js
module.exports = {

    (...)
    plugins: ["my-project"],
    rules: {
        "flowtype/define-flow-type": 1,
        "my-project/no-template-literals": 1
    }
    (...)
};
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We’re done!

That wasn’t too bad, right? 😊

Try adding a simple template literal in your code. If you’ve done everything correctly, you should get an ESLint warning. Now continue with the files we’ve just created and start defining your own custom rules!


Thanks for reading! My name is Adrian and I work as a full-stack developer at Webiny. If you have any questions or comments, feel free to reach out to me via Twitter.

Top comments (1)

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alexgomesdev profile image
Alexandre Gomes

Funny, just posted an article about the same subject right now :D great minds think alike!
Nice and concise article, in just a few easy steps. I'll make sure to mention it as a quick alternative for those that don't care about ASTs and just want to learn the way to author eslint rules 👍