Hi everyone.
As an experiment, I decided to write a simple project in C#.
It's a small console game in the style of a space shooter.
The project consists of 10 lessons, starting simple and increasing in complexity.
I think this could help beginners understand the basic principles of programming and game development.
In the lessons, we cover the basic principles of programming: loops, arrays, methods, classes, enumerations, collections, input, rendering, and data saving.
I’m wondering if this is actually useful to anyone.
Do you think this could help beginners master the language?
Top comments (1)
I’d appreciate feedback from beginners — does this learning format make sense?