WorldClaw Agentic 3D Open‑World Generation
WorldClaw is a new system that creates large 3D open worlds automatically.
It uses an agentic approach to place terrain, objects, and NPCs at scale.
The model can generate diverse environments from a single text prompt.
Results show realistic landscapes, consistent lighting, and varied structures.
The project is open source and hosted by Tencent Hunyuan.
from worldclaw import generate_world
prompt = A bustling medieval city beside a river
world = generate_world(prompt, size=large)
world.render()
The code above demonstrates a simple call to the API.
Developers can adjust size, style, and level of detail.
WorldClaw aims to speed up game development and virtual simulations.
More information is available on the project page: https://tencent-hunyuan.github.io/Hunyuan3D-WorldClaw/
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