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Define New Object Literal
You can define object literals in JavaScript. An object does not have to an instance of a class in JavaScript.
You can define it like this:
const obj = { chicken: { hasWings: true }}
Define Object with Constructor
JavaScript lets you define objects that can be instantiated like a class with the new
keyword.
You can define it like this:
const bird = function(hasWings){ this.hasWings = hasWings;}const chicken = new bird(true);
console.log(chicken.hasWings); // true
Note the use of the function
keyword instead of an arrow function. It is required to set this
’s scope to the function itself.
Since ES6, you can define an object as an instance of a class.
For example:
class bird{
constructor(hasWings){
this.hasWings = hasWings;
}
}const chicken = new bird(true);
console.log(chicken.hasWings); // true
Get Keys of Object
Object.keys
can be used to get all the top level keys of an object as strings. For example:
const chicken = { hasWings: true, bodyParts: [ {head: 1} ]};
console.log(Object.keys(chicken)) // ['hasWings', 'bodyParts'];
Get Entries of an Object
Object.entries
can be used to get all the top level keys value entries of an object as arrays. For example:
const chicken = { hasWings: true, bodyParts: ['head', 'tail']};
console.log(Object.entries(chicken)) // [['hasWings', true], ['bodyParts', ['head', 'tail']]];
Merge Two Objects
We can use the spread operation to combine two objects into one.
const a = {foo: 1};
const b = {bar: 1};
const c = {...a, ...b}; // {foo: 1, bar: 1}
If two objects have the same keys, the value of the one that is merged in last will override the earlier one.
const a = {foo: 1};
const b = {bar: 1};
const c = {bar: 2};
const d = {...a, ...b, ...c};
console.log(d) // {foo: 1, bar: 2}
Prevent Modification to an Existing Object
Object.freeze
can be used to prevent an object from being modified. freeze
takes an object as its argument and freezes an object in place.
For example:
let a = {foo: 1};
a.foo = 2;
Object.freeze(a);
a.foo = 3;
console.log(a) // {foo: 2}
Check If an Object Can Be Modified
Object.isFrozen
can be used to check if an object is frozen by Object.freeze
.
For example:
let a = {foo: 1};
a.foo = 2;
Object.freeze(a);
a.foo = 3;
console.log(Object.isFrozen(a)) // true
Clone Objects
If you assign an object to another variable, it just assigns the reference to the original object, so both variables will point to the original object. When one of the variables are manipulated, both will be updated. This is not always the desired behavior. To avoid this, you need to copy an object from one variable to another.
In JavaScript, this is easy to do. To shallow copy an object, we can use Objec.assign()
, which is built into the latest versions of JavaScript. This function does a shallow copy, which means it only copies the top level of an object, while the deeper levels remain linked to the original object reference. This may not be desired if there is nested in your original object.
Here is an example of how to use Object.assign
:
const a = { foo: {bar: 1 }}
const b = Object.assign({}, a) // get a clone of a which you can change with out modifying a itself
You can also clone an array like this:
const a = [1,2,3]
const b = Object.assign([], a) // get a clone of a which you can change with out modifying a itself
To do a deep copy of a object without a library, you can JSON.stringify
then JSON.parse
:
const a = { foo: {bar: 1, {baz: 2}}
const b = JSON.parse(JSON.strinfy(a)) // get a clone of a which you can change with out modifying a itself
This does a deep copy of an object, which means all levels of an object are cloned instead of referencing the original object.
JSON.parse
and JSON.stringify
only works with plain objects, which means it cannot have functions and other code that runs.
With ES6, you can also use object destructuring to shallow clone objects, like so:
const a = { foo: {bar: 1}}
const b = {...a} // get a clone of a which you can change with out modifying a itself
That’s it—a few simple steps for a few simple operations!
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