Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. π
Posting this on Tuesday instead of Monday due to the US holiday Memorial Day yesterday.
Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. π
Posting this on Tuesday instead of Monday due to the US holiday Memorial Day yesterday.
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Top comments (35)
Shameless plug for github.com/onejgordon/flow-dashboard (flowdash.co). Flow is a habit tracker and personal data analytics app that lets you keep focus on what matters (without owning your data).
Original hacker news thread: news.ycombinator.com/item?id=14279515
Been using this app myself for over a year and have seen a growing user-base of others finding value in it. Would welcome any contributors who also find this app personally useful.
Thanks!
Iβd like to contribute at this project for the docker Image π€
This looks really interesting!
Will totally have a look both as a user and as a developer :)
The Idyll project (idyll-lang.org/) is looking for help! The project combines markdown, JavaScript components, and a reactive runtime to make it easier for writers to use the full power of the web to publish interactive stories.
This open source project came out of my research at the University of Washington, where I study Human Computer Interaction and Data Visualization. There are lots of opportunities to contribute, ranging from working on a real-world compiler, to working on our reactive runtime engine (built on top of React), working on a standard library of components, and designing a next-generation authoring tool for the language. We have a small but very friendly community.
The project has been featured on hacker news and other sites multiple times, and so have some of the posts that were created with Idyll: idyll-lang.org/gallery.
Find us on GitHub: github.com/idyll-lang/idyll
And our chatroom: gitter.im/idyll-lang/Lobby
We use JavaScript, node.js, React, D3, and next.js
QubΒ³d Engine Group is a brand new voxel-based engine and game project, aiming to make a mature and extensible Minecraft-like game, backed by a vibrant and friendly community.
Anyone with interest in or experience with the following technologies are encouraged to join the project. They're just starting up, so there's plenty of room to find your niche.
Current Needs:
Are you interested in helping with any of the following? We're working on building small teams for each sector.
Team Dynamic:
We are a growing, distributed team of volunteers at varying experience levels, helping and learning from one another. The teams are led by a group of dedicated volunteer leaders, who work together to build a healthy, open, collaborative environment.
Currently, we meet once a week for a DevTalk on Discord, to discuss current project goals and to solve design and logistical problems. We also have a weekly webcast workshop, which covers a wide variety of project management and programming topics.
Tech Stack:
Jump In!
The easiest way to get started is to join the Discord room. Link is on the website: qub3d.org
π Hey there!
Node.js is currently looking for more help with our Build and LTS groups!
If you've got experience with DevOps, CI/CD, systems, and more we'd β€οΈ to have your help with the Build Working Group! If you'd like to just jump in and start helping, that's totally welcome. I'd also be happy to do an intro to the team if you're interested but aren't sure where to jump in π
Here's the link for the Build WG: github.com/nodejs/build
We're also looking to continue adding interested individuals to the team that maintains the LTS (Long Term Support) release lines and ships releases. This work is largely maintained by just a couple individuals, and we'd really like to change that β it's some of the most important work in Node.js. Again, f you'd like to just jump in and start helping, that's totally welcome. I'd also be happy to do an intro to the team if you're interested but aren't sure where to jump in π
Here's the lean to the Release WG, which maintains the LTS release lines:
github.com/nodejs/release
For anyone interested in digging react and Redux a bit deeper, you may find this project interesting Redux Box , it's been starred 550+ times in last 3-4 months.
PRs are more than welcome, specially for documentation. I would love to join any discussions regarding this too.
Sorry to bother, but isn't the fact that you bring all the stores into a global entity brakes the entire purpose of modules in the first place?
Beside the obvious reasons (global and singleton are bad), the box it is a single point of failure, how can you do the tests of a view (you can inject a module or you have to inject a box and a module?).
Hey Adrian,
Thanks for asking. Redux box uses redux under the hood, as implied by the name itself. So it adheres to all the principles that redux is based upon, the 'single store' being one of them. However, redux doesn't force you to implement your whole store as a single module or single reducer. It's possible to organize your store in the modular fashion, which offers some great advantages:
1) Expressive and organized codebase - For example, you can split your giant e-commerce logic in separate modules like profileModule, searchModule, orderModule, historyModule etc. It just makes a lot more sense than organizing files by types.
2) When you get an error in your actions/sagas/mutations you can figure out the module in the error stack trace.
3) It makes code reusability across platforms easier. For example, if there's module (say profileModule) to be used across web and mobile app, you can use the same module in two apps without any change.
Apart from modularity redux-box offers some other features, like handling immutability (so you can use push, pop, etc in your reducers without causing any side effects), it makes the whole store setup process a breeze, you literally set up the store for your application in less than 10 lines of code etc.
This blew up on reddit and would love help to get more hidden menus.
github.com/RobertJGabriel/netflix-...
Or im looking to start the pwa awards and need help. github.com/pwa-awards
Hey, I love PWAs and would be open to helping if it means showcasing them. I don't have lots of time but can contribute where possible.
Excellent. I will follow you on github and twitter to connect and we can chat in the dms :)
Awesome!
I'm looking to contribute, better suggest some easy ones as this would be first time. :D
I am enthusiast and energetic work hard to understand the project. Any lead/information/guidance is helpful.
Also @ben Halpern is always awesome and helpful with his posts and comments on our posts love him.do_create_something_to_tag_the_other_user_in_comments
Hey, just a clarification: Are there open source opportunities with this project or are you promoting it? Thanks in advance!
Both! Feel free to contribute and I guess at the same time I'm promoting it lol
I created a React tutorial on Github
github.com/kay-is/react-from-zero
It needs an update for React 16. Also, some advanced lessons for higher order components and render props/function as children would be cool.
github.com/kay-is/react-from-zero/...
I guess this is a simple project to contribute to.
No production code, just examples, all runs in the browser, explain one concept per page with comments and code.
What you guys think of this repo
github.com/mraza007/Python-notes
I created this repo to help beginners with learning python. I currently adding more stuff.
I would really appreciate if someone can help me write small programming exercises for beginners.
I would really appreciate if someone can offer good advice on this