Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. 😄
This week's thread comes out on Tuesday due to it being Labor Day yesterday in the US.
Happy coding!
Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. 😄
This week's thread comes out on Tuesday due to it being Labor Day yesterday in the US.
Happy coding!
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Abhiraj Adhikary -
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Top comments (25)
BrawlDB is a website with stats, information and more on the Brawlhalla game.
It is fully open-source on gitlab, and needs more contributors!
It is using Angular on the front-end, with Material + Covalent as component libraries, and NestJS on the back-end.
I'm hoping to add many more features, few of them being open as issues on gitlab, and am always looking for few more contributors!
Feel free to email me or open an issue if you wish to help!
This seems really interesting. I've pulled down one of the projects and started looking through it. Hope I'll be able to help out in some way.
Qub³d Engine Group is a project aiming to create a fully-moddable, professional-quality voxel game engine, backed by a vibrant and friendly community.
Anyone with interest in or experience with the following technologies are encouraged to join the project. Qub3d has plenty of room and can always use some help.
Team Dynamic:
Qub3d is a growing, distributed team of volunteers at varying experience levels, helping and learning from one another. The project is led by a group of dedicated staff members and directors, who work together with the community to build a healthy, open, collaborative environment.
Currently, we meet once every other week for a DevTalk on Discord, to update the community on what has happened in the past couple of weeks. Most of us are available at Discord and will typically respond within a day.
Tech Stack:
Jump In!
The easiest way to get started is to join the Discord room. The link is on the website: qub3d.tk
Visual Studio Code Settings Sync - Around 1000 Stars and 46 contributors.
Over 1.7 Million Downloads from Marketplace.
github.com/shanalikhan/code-settin...
I need more contributors, there are a lot of feature request opened by users.
Tech Stack:
Ping me on twitter, Extension Slack Channel.
We can discuss on how we can improve this extension.
I have created a package for Django to send emails via Amazon SES,
github.com/ppshobi/django-ses
What is this package about
Every web application needs to send an email at some point, may it be verification, password resets, updates etc..., Django by default supports SMTP protocol, simply specify SMTP credentials and you are ready to go. But when you use Amazon Services such as SES the preferred way is to access it via its API.
So Here it is guys. Simply install it, give the SES credentials, and start sending Emails. Moreover if your application is hosted in AWS first ~60000 emails are free every month
Tech Stack
Of course, we're always looking for folks from the community to pitch in and help dev.to improve in little ways.
One thing we'd love to push over the finish line is Docker support for the app. Here is the ongoing PR.
Everyone is welcome to poke around and help make the community better. We'd also love to push forward in the plan to offer a generalized instance of the app that others can use for similar community applications in the future. In order to get to that point we need to take a lot of hardcoded features (like the site's logo, and plenty of other factors) and turn them into configurable details.
Hi Ben, I saw the PR... we are using docker-compose in our production server (ec2) in coretabs.net, and I gotta tell you, it's PAINFUL (it's a great tool, but .
Here is our docker-compose file: github.com/coretabs-academy/websit...
It turned out that it's not something personal with docker-compose, it's actually managing the server (cuz docker-compose means you have to keep checking/scaling your servers, we also got once our server hang cuz a container has eaten all the memory).
We are moving into ElasticBeanstalk these days (with auto-scale), and the lovely thing it has a similar structure of the docker-compose: github.com/coretabs-academy/websit...
We deploy a new version about 3 times each day with docker-compose, it's much better than ordinary deployment, but there are many caveats.
MousePaw Media is looking for C++ and Python developers who are interested in working on unusual, cutting-edge libraries, tools, and games.
Current Projects
Here's a look at a few of our current projects:
PawLIB 1.1: High-performance, memory efficient containers and utilities for the C++ language. We're expanding our testing library (Goldilocks), improving and expanding our data structures (Flex), making message output a delight again (IOChannel), and building a tool for streamlining the design of CLI interfaces (Blueshell).
Right now, we're working on iterators for the Flex data structures, adding a new high-performance, doubly-linked list implementation, and building our collection of sorting algorithms.
Omission is a game written in Python 3. It currently uses the Kivy GUI toolkit, but needs to be re-implemented in Qt5 (PySide2).
DiamondQuest is a brand new Python 3 game, which will use the Qt5 (PySide2) GUI toolkit. We're especially needing someone with pixel-art skills to create the retro-style graphics.
Ratscript: A brand new language which seeks to combine an innovative, obvious syntax with a powerful combination of paradigms. Ratscript is being designed specifically for the next generation of game development. Takes cues from Python and Rust, among others.
Anari: A vector-based animation engine implemented in C++, allowing for memory-efficient interactive animations to be deployed onto old and new hardware alike.
Infiltrator is an upcoming Python 3 party game. We have an earlier version implemented in C++, but we want to recreate it in Python3 and Qt5 (PySide2).
Our Stack
Getting Involved
See something you like? Jump right in! We have a robust development platform, centered around a carefully-honed Phabricator instance.
For more information, visit mousepawmedia.com/opensource or contact
developers (at) mousepawmedia (dot) com
. You can also ask questions and join the discussion us on the Lobby chatroom on our Phabricator.I've created a Rails engine that brings into your application settings to be used as feature flags, gauges, knobs and other controls to change the behaviour while live.
Currently, it contains the code interface and a dashboard to be used for managing your settings live. A more detailed explanation can be found in the gem's github.
Would love to hear some feedback on it or find contributors to expand the project!
Hi I am rails dev, looking for some good project to contribute to. Hope I could help.
Hi!
I am glad the project caught your interest!
I posted about this engine again in this comment highlighting some of the things I would appreciate suggestions or contributions.
Let me know if you have ideas!
Hi Vinicius,
Read the comment, also saw the 'Sail' repo.
Could you give few usecases, as to what the setting is? and how is it going to help a developer?
Settings have a variety of uses in a Rails application. The idea is changing the way it behaves live. You can really do anything you wish.
For instance, let's say you are comparing two different implementations and you want to AB test them. You can use a Boolean setting to choose which one you'd like to use at the moment.
Another example: say you are testing how many background job instances your server can handle at a given moment. You can use an Integer setting to configure that amount.
I have added two issues that are good first patches. Be my guest!
Hi Vinicius,
I've forked the repo and went through the issues. Though I don't fully understand the settings part. I will start by playing around with sail and will eventually pick up the issue.
Hey Future Jellies!
Please check out my new project I'm trying to get off the ground, Jelly Fin.
We're building this mobile-first app using React Native and Firebase.
jonathan-irvin / jelly-fin
A simple way to manage your finances with forecasting. We should automate our money, not make it automate us.
Jelly Fin
Finances are hard. It's one of the first adulting things everyone has to wrestle with. So, let's make it easy and automate it. Over the course of several years, my wife and I have tracked our finances using a forecasting method and had done it all within a spreadsheet. The time came where I wanted to take this concept and make it mobile using serverless architecture and clean design.
Getting Started
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
Prerequisites
Node v8.x.x or use NVM
Installing and Running
npm install
to cover any dependencies.npm start
and follow the prompts to run the App in Expo.Running the tests
After installing all prerequisites and dependencies…
Kotlin is an amazing language, but it's documentation tool, Dokka, leaves much to be desired. That's why I'm working on a project that will use Dokka and generate docs as json rather than a full site, so that other tools could pick up the data and make a site that looks much better!
Dokka JSON is that project, and I am looking for help structuring a good JSON model for the data available, and then finding out how to pull that from the internal Dokka model (which isn't very straightforward). It is challenging, but rewarding, and any help is appreciated!
copper-leaf / dokka-json
Dokka formatter to output JSON
dokka-json
Dokka formatter to output JSON
Usage
build.gradle
In addition to formatting the results as JSON, I am also integrating the results into Orchid, to complete the pipeline. This week in particular I'm looking for help getting the Dokka data formatted nicely as an Orchid plugin, but also for people managing Kotlin projects, to be guinea pigs for testing this integration. I want to help you get set up using Orchid to document your Kotlin projects, and get your feedback on the whole process of getting set up and working with Orchid.
JavaEden / Orchid
A beautiful and truly unique documentation engine and static site generator.
Orchid
Orchid is a brand-new, general-purpose static site generator for Java and Kotlin, with a focus on extensibility and aimed at developers looking to improve their technical documentation. Orchid was born out of a desire for better-looking Javadocs and frustration with how difficult is it to manage large Jekyll sites and keep it up-to-date with your code.
Orchid supports a variety of plugins, including a wiki, static pages, blogs, and much more. It aims to have high compatibility with many of the existing static site generators, such as Jekyll, Gitbook, and Hugo, so that migration to Orchid is painless. And if you can't find a plugin to do what you need, Orchid provides an intuitive way to add your own private plugins and a rich API so you can make your site as beautiful and unique as an Orchid.
…Plume is a federated blogging platform that aims to make it easier for anybody to start blogging. Users can host their own blog or use a public instance. It users ActivityPub for federation to improve discovery so your blog can be followed by any user of Plume/Pleroma/Mastodon/any other ActivityPub platform or RSS.
The project is written in Rust using the Rocket framework. Check out a public instance to get a feel for the platform or jump onto the issue tracker if you want to help.