Hey gamers ๐
Just dropped a brand-new blog on Hashnode, and this one hits different. Iโm diving into Cry of Fear, one of the most haunting psychological horror games ever made.
This isnโt your usual โrun from the monsterโ horror title. Nope. Itโs a raw, unsettling look at depression, trauma, and isolation, brought to life through disturbing design choices that make you feel the same helplessness Simon (the protagonist) is going through.
๐ In this blog, I explore:
๐ฎ How Cry of Fear uses level design to mirror mental health struggles
๐ฎ Why its clunky, old-school mechanics actually make it scarier
๐ฎ The symbolism behind its enemies and sound design
๐ฎ Why some of the most powerful horror doesnโt come from jump scares
๐ Check it out here: Cry Of Fear
Now Iโm curious โ whatโs a game that really made you stop and reflect on yourself?
Drop your thoughts below ๐
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