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Chris Carter
Chris Carter

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2D Pipeline TD Responsibilities

The primary responsibilities are:

  • Set up and document team workflows
  • Improve workflows through training, tools, automation
  • Act as communication bridge between art/production/IT/software development teams
  • Troubleshoot software & hardware issues ( with IT / vendors)
  • Assist with asset deliveries and archiving

Could you be a bit more specific with the types of tasks a 2D Pipeline TD does?

Sure, I've broken down the task types into 4 categories:

1. Project work 2. Support 3. Troubleshooting 4. Administration
Tool Development Team meetings [production, studio, technical] Internal support tickets License Management
R&D Technical guidance [onboarding, demonstrations, consulting] Liasing with vendors [Toon Boom, Tracking software, other production software] Documentation
Liaising with IT [maintenance, hardware setup, benchmarking]

The quantity of work time spend on each of these will vary depending on factors such as:

  • Crew size
  • Age of studio
  • Experience level of team
  • Areas of pipeline studio delivers
  • Third-party tools used

For example; a studio's 1st Harmony series will need a lot of initial preparation, discussion with stakeholders, set-up and testing. By their 4th series, the wokflows should be established and more speciffic tools can be designed and optimised.

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