Well, you're in luck because today I'm going to show you how to do it.
No third-party libraries are required.
Let's get into it.
Good question. We'll be using HTML5 Canvas to store the image, and then, using the canvas context's
filter property, apply different filters to the image.
These filters include things such as:
See a list of all available filters here.
We're going to be giving the user the option to decide which filters should be applied to the image, and how intense each filter should be. This is done by using
<input type="range" /> as you can see below.
You can find the source code and full video tutorial for this project on my YouTube channel, dcode.