The most expensive code is the code you build twice. Most rework isn't bad luck — it's a skipped step. Front-load the cheap questions:
Clarify the requirement — before building; a lot of rework is a confident answer to a fuzzy question.
Prototype the risky part — test the one uncertain piece cheaply first.
Feedback early — after launch = rebuild; on a rough version = edit.
Define "done" — build toward a fixed target.
Validate assumptions — write them down; check the load-bearing ones.
The rebuild you never had to do is the cheapest work of all.
Avoiding a rebuild? → devxhub.com
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