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Exodia Game Development
Exodia Game Development

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Pipelines Don’t Run on Tools, They Run on People

Game pipelines are full of tools: Unity, Unreal, GitHub, Jira, Blender. But tools alone don’t create games — people do.

The most efficient pipelines I’ve seen are the ones that:

  • Empower specialists at the right stages.
  • Keep communication clear across teams.
  • Adapt to talent strengths instead of forcing everyone into rigid systems.

👉 What’s the most underrated people role in keeping pipelines healthy?

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