Span is a struct in C#. A new feature introduced in C# 7.2 that allows for the representation of a contiguous region of arbitrary memory as a first-class object. This can be useful when working with large amounts of data, as it allows for more efficient memory usage and can improve performance.
Span can be is used to declare a variable of a Span type, where T is the type of the elements in the span. For example, the following code declares a Span variable called numbers:
Span<int> numbers = new int[] { 1, 2, 3, 4, 5 };
One of the main advantages of using Span is that it allows for more efficient memory usage by avoiding unnecessary copying of data. In some cases, using a Span can allow you to access data in memory directly, without having to first copy it to a separate managed array. This can result in improved performance, particularly when working with large amounts of data.
In addition to providing more efficient memory usage, Span also allows for more convenient manipulation of data. For example, the Slice() method can be used to create a new Span that represents a subset of the original span. This can be useful for accessing specific parts of a larger dataset without having to copy the entire dataset into a new array.
Here is an example of using the Slice() method to create a new Span that contains only the last three elements of the original numbers span:
Span<int> lastThreeNumbers = numbers.Slice(2, 3);
Example Usage
- When working with large datasets, using Span can allow you to access and manipulate the data more efficiently. For example, if you have a large array of integers and you want to perform some operation on every tenth element, you can use the Slice() method to create a new Span that contains only those elements, and then perform the operation on the new span. This can be more efficient than copying the entire array into a new managed array.
// Create a large array of integers
int[] largeArray = new int[10000];
// Fill the array with some values
for (int i = 0; i < largeArray.Length; i++)
{
largeArray[i] = i;
}
// Create a span that covers the entire array
Span<int> largeArraySpan = largeArray;
// Create a span that covers every tenth element of the array
Span<int> tenthElements = largeArraySpan.Slice(9, largeArraySpan.Length / 10);
// Perform some operation on every tenth element
for (int i = 0; i < tenthElements.Length; i++)
{
tenthElements[i] *= 2;
}
- The span can be useful when working with data that is stored in memory outside of the managed heap. For example, if you are working with a large byte array that is mapped to a file on disk, you can use a Span to access and manipulate the data directly, without having to first copy it to a managed array.
// Create a byte array that is mapped to a file on disk
byte[] fileData = File.ReadAllBytes("C:\\largeFile.dat");
// Create a span that covers the entire byte array
Span<byte> fileDataSpan = fileData;
// Use the span to manipulate the data directly
for (int i = 0; i < fileDataSpan.Length; i++)
{
fileDataSpan[i] ^= 0xFF;
}
- The span can be useful when implementing performance-critical algorithms that require direct access to contiguous regions of memory. For example, if you are implementing a sorting algorithm, you can use a Span to represent the data that needs to be sorted, and then use the span's methods to manipulate the data directly. This can be more efficient than using a managed array, as it allows you to avoid unnecessary copying of data.
// Create an array of integers to be sorted
int[] data = { 3, 5, 1, 7, 4, 2, 6 };
// Create a span that covers the array
Span<int> dataSpan = data;
// Implement a sorting algorithm using the span
for (int i = 0; i < dataSpan.Length - 1; i++)
{
for (int j = i + 1; j < dataSpan.Length; j++)
{
if (dataSpan[i] > dataSpan[j])
{
int temp = dataSpan[i];
dataSpan[i] = dataSpan[j];
dataSpan[j] = temp;
}
}
}
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Top comments (5)
Span
is not a keyword. Keywords are words reserved by the language, and this one is not.Span
is astruct
, much likeTimeSpan
(also not a keyword).Thank you for the correction - I have updated my article. I really appreciate the feedback as I did not know this!
I have not heard of this. Glad I saw this post. Thank you
No problem I am glad you found it useful!
Hey, this article seems like it may have been generated with the assistance of ChatGPT.
We allow our community members to use AI assistance when writing articles as long as they abide by our guidelines. If this is true, could you review the guidelines and edit your post to add a disclaimer?
Guidelines for AI-assisted Articles on DEV
Erin Bensinger for The DEV Team ・ Dec 19 '22 ・ 4 min read